mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
synced 2025-04-07 17:31:46 +00:00
181 lines
7.4 KiB
C++
181 lines
7.4 KiB
C++
/*
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* Copyright (C) 2012-2018 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "AllocationFailureMode.h"
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#include "BlockDirectoryBits.h"
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#include "CellAttributes.h"
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#include "FreeList.h"
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#include "LocalAllocator.h"
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#include "MarkedBlock.h"
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#include <wtf/DataLog.h>
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#include <wtf/FastBitVector.h>
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#include <wtf/MonotonicTime.h>
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#include <wtf/SharedTask.h>
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#include <wtf/Vector.h>
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namespace WTF {
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class SimpleStats;
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}
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namespace JSC {
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class GCDeferralContext;
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class Heap;
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class IsoCellSet;
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class MarkedSpace;
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class LLIntOffsetsExtractor;
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DECLARE_ALLOCATOR_WITH_HEAP_IDENTIFIER(BlockDirectory);
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class BlockDirectory {
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WTF_MAKE_NONCOPYABLE(BlockDirectory);
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WTF_MAKE_FAST_ALLOCATED_WITH_HEAP_IDENTIFIER(BlockDirectory);
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friend class LLIntOffsetsExtractor;
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public:
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BlockDirectory(size_t cellSize);
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~BlockDirectory();
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void setSubspace(Subspace*);
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void lastChanceToFinalize();
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void prepareForAllocation();
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void stopAllocating();
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void stopAllocatingForGood();
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void resumeAllocating();
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void beginMarkingForFullCollection();
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void endMarking();
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void snapshotUnsweptForEdenCollection();
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void snapshotUnsweptForFullCollection();
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void sweep();
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void shrink();
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void assertNoUnswept();
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size_t cellSize() const { return m_cellSize; }
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const CellAttributes& attributes() const { return m_attributes; }
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bool needsDestruction() const { return m_attributes.destruction == NeedsDestruction; }
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DestructionMode destruction() const { return m_attributes.destruction; }
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HeapCell::Kind cellKind() const { return m_attributes.cellKind; }
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bool isFreeListedCell(const void* target);
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template<typename Functor> void forEachBlock(const Functor&);
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template<typename Functor> void forEachNotEmptyBlock(const Functor&);
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RefPtr<SharedTask<MarkedBlock::Handle*()>> parallelNotEmptyBlockSource();
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void addBlock(MarkedBlock::Handle*);
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enum class WillDeleteBlock { No, Yes };
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// If WillDeleteBlock::Yes is passed then the block will be left in an invalid state. We do this, however, to avoid potentially paging in / decompressing old blocks to update their handle just before freeing them.
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void removeBlock(MarkedBlock::Handle*, WillDeleteBlock = WillDeleteBlock::No);
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void updatePercentageOfPagedOutPages(WTF::SimpleStats&);
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Lock& bitvectorLock() { return m_bitvectorLock; }
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#define BLOCK_DIRECTORY_BIT_ACCESSORS(lowerBitName, capitalBitName) \
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bool is ## capitalBitName(const AbstractLocker&, size_t index) const { return m_bits.is ## capitalBitName(index); } \
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bool is ## capitalBitName(const AbstractLocker& locker, MarkedBlock::Handle* block) const { return is ## capitalBitName(locker, block->index()); } \
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void setIs ## capitalBitName(const AbstractLocker&, size_t index, bool value) { m_bits.setIs ## capitalBitName(index, value); } \
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void setIs ## capitalBitName(const AbstractLocker& locker, MarkedBlock::Handle* block, bool value) { setIs ## capitalBitName(locker, block->index(), value); }
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FOR_EACH_BLOCK_DIRECTORY_BIT(BLOCK_DIRECTORY_BIT_ACCESSORS)
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#undef BLOCK_DIRECTORY_BIT_ACCESSORS
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template<typename Func>
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void forEachBitVector(const AbstractLocker&, const Func& func)
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{
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#define BLOCK_DIRECTORY_BIT_CALLBACK(lowerBitName, capitalBitName) \
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func(m_bits.lowerBitName());
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FOR_EACH_BLOCK_DIRECTORY_BIT(BLOCK_DIRECTORY_BIT_CALLBACK);
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#undef BLOCK_DIRECTORY_BIT_CALLBACK
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}
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template<typename Func>
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void forEachBitVectorWithName(const AbstractLocker&, const Func& func)
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{
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#define BLOCK_DIRECTORY_BIT_CALLBACK(lowerBitName, capitalBitName) \
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func(m_bits.lowerBitName(), #capitalBitName);
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FOR_EACH_BLOCK_DIRECTORY_BIT(BLOCK_DIRECTORY_BIT_CALLBACK);
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#undef BLOCK_DIRECTORY_BIT_CALLBACK
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}
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BlockDirectory* nextDirectory() const { return m_nextDirectory; }
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BlockDirectory* nextDirectoryInSubspace() const { return m_nextDirectoryInSubspace; }
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BlockDirectory* nextDirectoryInAlignedMemoryAllocator() const { return m_nextDirectoryInAlignedMemoryAllocator; }
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void setNextDirectory(BlockDirectory* directory) { m_nextDirectory = directory; }
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void setNextDirectoryInSubspace(BlockDirectory* directory) { m_nextDirectoryInSubspace = directory; }
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void setNextDirectoryInAlignedMemoryAllocator(BlockDirectory* directory) { m_nextDirectoryInAlignedMemoryAllocator = directory; }
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MarkedBlock::Handle* findEmptyBlockToSteal();
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MarkedBlock::Handle* findBlockToSweep();
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Subspace* subspace() const { return m_subspace; }
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MarkedSpace& markedSpace() const;
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void dump(PrintStream&) const;
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void dumpBits(PrintStream& = WTF::dataFile());
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private:
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friend class IsoCellSet;
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friend class LocalAllocator;
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friend class LocalSideAllocator;
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friend class MarkedBlock;
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MarkedBlock::Handle* findBlockForAllocation(LocalAllocator&);
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MarkedBlock::Handle* tryAllocateBlock(Heap&);
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Vector<MarkedBlock::Handle*> m_blocks;
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Vector<unsigned> m_freeBlockIndices;
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// Mutator uses this to guard resizing the bitvectors. Those things in the GC that may run
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// concurrently to the mutator must lock this when accessing the bitvectors.
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BlockDirectoryBits m_bits;
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Lock m_bitvectorLock;
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Lock m_localAllocatorsLock;
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CellAttributes m_attributes;
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unsigned m_cellSize;
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// After you do something to a block based on one of these cursors, you clear the bit in the
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// corresponding bitvector and leave the cursor where it was. We can use unsigned instead of size_t since
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// this number is bound by capacity of Vector m_blocks, which must be within unsigned.
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unsigned m_emptyCursor { 0 };
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unsigned m_unsweptCursor { 0 }; // Points to the next block that is a candidate for incremental sweeping.
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// FIXME: All of these should probably be references.
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// https://bugs.webkit.org/show_bug.cgi?id=166988
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Subspace* m_subspace { nullptr };
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BlockDirectory* m_nextDirectory { nullptr };
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BlockDirectory* m_nextDirectoryInSubspace { nullptr };
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BlockDirectory* m_nextDirectoryInAlignedMemoryAllocator { nullptr };
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SentinelLinkedList<LocalAllocator, BasicRawSentinelNode<LocalAllocator>> m_localAllocators;
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};
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} // namespace JSC
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