mirror of
https://github.com/darlinghq/darling-JavaScriptCore.git
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172 lines
6.9 KiB
C++
172 lines
6.9 KiB
C++
/*
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* Copyright (C) 2015 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "DFGCombinedLiveness.h"
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#include "DFGGraph.h"
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#include "DFGOSRAvailabilityAnalysisPhase.h"
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#include "FullBytecodeLiveness.h"
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namespace JSC { namespace DFG {
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// Utilities for finding the last points where a node is live in DFG SSA. This accounts for liveness due
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// to OSR exit. This is usually used for enumerating over all of the program points where a node is live,
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// by exploring all blocks where the node is live at tail and then exploring all program points where the
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// node is killed. A prerequisite to using these utilities is having liveness and OSR availability
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// computed.
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// This tells you those things that die on the boundary between nodeBefore and nodeAfter. It is
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// conservative in the sense that it might resort to telling you some things that are still live at
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// nodeAfter.
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template<typename Functor>
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void forAllKilledOperands(Graph& graph, Node* nodeBefore, Node* nodeAfter, const Functor& functor)
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{
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CodeOrigin before = nodeBefore->origin.forExit;
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if (!nodeAfter) {
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graph.forAllLiveInBytecode(before, functor);
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return;
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}
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CodeOrigin after = nodeAfter->origin.forExit;
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VirtualRegister alreadyNoted;
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// If we MovHint something that is live at the time, then we kill the old value.
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if (nodeAfter->containsMovHint()) {
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VirtualRegister reg = nodeAfter->unlinkedLocal();
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if (graph.isLiveInBytecode(reg, after)) {
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functor(reg);
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alreadyNoted = reg;
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}
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}
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if (before == after)
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return;
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// It's easier to do this if the inline call frames are the same. This is way faster than the
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// other loop, below.
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auto* beforeInlineCallFrame = before.inlineCallFrame();
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if (beforeInlineCallFrame == after.inlineCallFrame()) {
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int stackOffset = beforeInlineCallFrame ? beforeInlineCallFrame->stackOffset : 0;
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CodeBlock* codeBlock = graph.baselineCodeBlockFor(beforeInlineCallFrame);
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FullBytecodeLiveness& fullLiveness = graph.livenessFor(codeBlock);
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const FastBitVector& liveBefore = fullLiveness.getLiveness(before.bytecodeIndex());
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const FastBitVector& liveAfter = fullLiveness.getLiveness(after.bytecodeIndex());
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(liveBefore & ~liveAfter).forEachSetBit(
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[&] (size_t relativeLocal) {
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functor(virtualRegisterForLocal(relativeLocal) + stackOffset);
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});
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return;
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}
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// Detect kills the super conservative way: it is killed if it was live before and dead after.
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BitVector liveAfter = graph.localsLiveInBytecode(after);
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graph.forAllLocalsLiveInBytecode(
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before,
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[&] (VirtualRegister reg) {
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if (reg == alreadyNoted)
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return;
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if (liveAfter.get(reg.toLocal()))
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return;
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functor(reg);
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});
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}
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// Tells you all of the nodes that would no longer be live across the node at this nodeIndex.
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template<typename Functor>
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void forAllKilledNodesAtNodeIndex(
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Graph& graph, AvailabilityMap& availabilityMap, BasicBlock* block, unsigned nodeIndex,
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const Functor& functor)
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{
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static const unsigned seenInClosureFlag = 1;
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static const unsigned calledFunctorFlag = 2;
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HashMap<Node*, unsigned> flags;
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Node* node = block->at(nodeIndex);
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graph.doToChildren(
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node,
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[&] (Edge edge) {
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if (edge.doesKill()) {
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auto& result = flags.add(edge.node(), 0).iterator->value;
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if (!(result & calledFunctorFlag)) {
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functor(edge.node());
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result |= calledFunctorFlag;
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}
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}
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});
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Node* before = nullptr;
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if (nodeIndex)
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before = block->at(nodeIndex - 1);
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forAllKilledOperands(
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graph, before, node,
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[&] (VirtualRegister reg) {
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availabilityMap.closeStartingWithLocal(
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reg,
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[&] (Node* node) -> bool {
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return flags.get(node) & seenInClosureFlag;
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},
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[&] (Node* node) -> bool {
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auto& resultFlags = flags.add(node, 0).iterator->value;
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bool result = resultFlags & seenInClosureFlag;
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if (!(resultFlags & calledFunctorFlag))
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functor(node);
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resultFlags |= seenInClosureFlag | calledFunctorFlag;
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return result;
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});
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});
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}
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// Tells you all of the places to start searching from in a basic block. Gives you the node index at which
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// the value is either no longer live. This pretends that nodes are dead at the end of the block, so that
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// you can use this to do per-basic-block analyses.
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template<typename Functor>
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void forAllKillsInBlock(
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Graph& graph, const CombinedLiveness& combinedLiveness, BasicBlock* block,
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const Functor& functor)
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{
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for (Node* node : combinedLiveness.liveAtTail[block])
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functor(block->size(), node);
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LocalOSRAvailabilityCalculator localAvailability(graph);
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localAvailability.beginBlock(block);
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// Start at the second node, because the functor is expected to only inspect nodes from the start of
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// the block up to nodeIndex (exclusive), so if nodeIndex is zero then the functor has nothing to do.
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for (unsigned nodeIndex = 1; nodeIndex < block->size(); ++nodeIndex) {
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forAllKilledNodesAtNodeIndex(
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graph, localAvailability.m_availability, block, nodeIndex,
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[&] (Node* node) {
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functor(nodeIndex, node);
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});
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localAvailability.executeNode(block->at(nodeIndex));
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}
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}
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} } // namespace JSC::DFG
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