mirror of
https://github.com/darlinghq/darling-WTF.git
synced 2024-11-23 11:59:47 +00:00
426 lines
14 KiB
C++
426 lines
14 KiB
C++
/*
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* Copyright (C) 2007-2020 Apple Inc. All rights reserved.
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* Copyright (C) 2007 Justin Haygood <jhaygood@reaktix.com>
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* Copyright (C) 2017 Yusuke Suzuki <utatane.tea@gmail.com>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of Apple Inc. ("Apple") nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <mutex>
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#include <stdint.h>
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#include <wtf/Atomics.h>
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#include <wtf/Expected.h>
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#include <wtf/FastTLS.h>
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#include <wtf/Function.h>
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#include <wtf/HashMap.h>
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#include <wtf/HashSet.h>
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#include <wtf/PlatformRegisters.h>
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#include <wtf/Ref.h>
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#include <wtf/RefPtr.h>
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#include <wtf/StackBounds.h>
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#include <wtf/StackStats.h>
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#include <wtf/ThreadSafeRefCounted.h>
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#include <wtf/Vector.h>
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#include <wtf/WordLock.h>
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#include <wtf/text/AtomStringTable.h>
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#if USE(PTHREADS) && !OS(DARWIN)
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#include <signal.h>
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#endif
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#if OS(WINDOWS)
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#include <array>
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#endif
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#if HAVE(QOS_CLASSES)
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#include <dispatch/dispatch.h>
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#endif
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namespace WTF {
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class AbstractLocker;
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class ThreadMessageData;
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enum class ThreadGroupAddResult;
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class ThreadGroup;
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class PrintStream;
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WTF_EXPORT_PRIVATE void initialize();
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#if USE(PTHREADS)
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// We use SIGUSR1 to suspend and resume machine threads in JavaScriptCore.
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constexpr const int SigThreadSuspendResume = SIGUSR1;
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#endif
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enum class GCThreadType : uint8_t {
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None = 0,
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Main,
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Helper,
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};
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enum class ThreadType : uint8_t {
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Unknown = 0,
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JavaScript,
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Compiler,
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GarbageCollection,
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Network,
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Graphics,
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Audio,
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};
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class Thread : public ThreadSafeRefCounted<Thread> {
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static std::atomic<uint32_t> s_uid;
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public:
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friend class ThreadGroup;
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friend WTF_EXPORT_PRIVATE void initialize();
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WTF_EXPORT_PRIVATE ~Thread();
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enum class QOS {
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UserInteractive,
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UserInitiated,
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Default,
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Utility,
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Background
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};
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#if HAVE(QOS_CLASSES)
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static dispatch_qos_class_t dispatchQOSClass(QOS);
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#endif
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// Returns nullptr if thread creation failed.
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// The thread name must be a literal since on some platforms it's passed in to the thread.
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WTF_EXPORT_PRIVATE static Ref<Thread> create(const char* threadName, Function<void()>&&, ThreadType = ThreadType::Unknown, QOS = QOS::UserInitiated);
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// Returns Thread object.
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static Thread& current();
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// Set of all WTF::Thread created threads.
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WTF_EXPORT_PRIVATE static HashSet<Thread*>& allThreads(const LockHolder&);
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WTF_EXPORT_PRIVATE static Lock& allThreadsMutex();
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WTF_EXPORT_PRIVATE unsigned numberOfThreadGroups();
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uint32_t uid() const { return m_uid; }
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#if OS(WINDOWS)
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// Returns ThreadIdentifier directly. It is useful if the user only cares about identity
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// of threads. At that time, users should know that holding this ThreadIdentifier does not ensure
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// that the thread information is alive. While Thread::current() is not safe if it is called
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// from the destructor of the other TLS data, currentID() always returns meaningful thread ID.
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WTF_EXPORT_PRIVATE static ThreadIdentifier currentID();
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ThreadIdentifier id() const { return m_id; }
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class SpecificStorage {
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public:
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using DestroyFunction = void (*)(void*);
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WTF_EXPORT_PRIVATE static bool allocateKey(int& key, DestroyFunction);
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WTF_EXPORT_PRIVATE void* get(int key);
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WTF_EXPORT_PRIVATE void set(int key, void* value);
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void destroySlots();
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private:
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static constexpr size_t s_maxKeys = 32;
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static Atomic<int> s_numberOfKeys;
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static std::array<Atomic<DestroyFunction>, s_maxKeys> s_destroyFunctions;
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std::array<void*, s_maxKeys> m_slots { };
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};
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SpecificStorage& specificStorage() { return m_specificStorage; };
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struct ThreadHolder;
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#endif
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WTF_EXPORT_PRIVATE void changePriority(int);
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WTF_EXPORT_PRIVATE int waitForCompletion();
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WTF_EXPORT_PRIVATE void detach();
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#if OS(DARWIN)
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using PlatformSuspendError = kern_return_t;
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#elif USE(PTHREADS)
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using PlatformSuspendError = int;
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#elif OS(WINDOWS)
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using PlatformSuspendError = DWORD;
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#endif
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WTF_EXPORT_PRIVATE Expected<void, PlatformSuspendError> suspend();
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WTF_EXPORT_PRIVATE void resume();
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WTF_EXPORT_PRIVATE size_t getRegisters(PlatformRegisters&);
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#if USE(PTHREADS)
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#if OS(LINUX)
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WTF_EXPORT_PRIVATE static ThreadIdentifier currentID();
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ThreadIdentifier id() const { return m_id; }
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#endif
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WTF_EXPORT_PRIVATE bool signal(int signalNumber);
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#endif
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// Mark the current thread as requiring UI responsiveness.
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// relativePriority is a value in the range [-15, 0] where a lower value indicates a lower priority.
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WTF_EXPORT_PRIVATE static void setCurrentThreadIsUserInteractive(int relativePriority = 0);
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WTF_EXPORT_PRIVATE static void setCurrentThreadIsUserInitiated(int relativePriority = 0);
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#if HAVE(QOS_CLASSES)
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WTF_EXPORT_PRIVATE static void setGlobalMaxQOSClass(qos_class_t);
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#endif
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// Called in the thread during initialization.
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// Helpful for platforms where the thread name must be set from within the thread.
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static void initializeCurrentThreadInternal(const char* threadName);
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static void initializeCurrentThreadEvenIfNonWTFCreated();
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WTF_EXPORT_PRIVATE static void yield();
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WTF_EXPORT_PRIVATE static bool exchangeIsCompilationThread(bool newValue);
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WTF_EXPORT_PRIVATE static void registerGCThread(GCThreadType);
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WTF_EXPORT_PRIVATE static bool mayBeGCThread();
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WTF_EXPORT_PRIVATE void dump(PrintStream& out) const;
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static void initializePlatformThreading();
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const StackBounds& stack() const
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{
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return m_stack;
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}
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AtomStringTable* atomStringTable()
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{
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return m_currentAtomStringTable;
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}
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AtomStringTable* setCurrentAtomStringTable(AtomStringTable* atomStringTable)
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{
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AtomStringTable* oldAtomStringTable = m_currentAtomStringTable;
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m_currentAtomStringTable = atomStringTable;
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return oldAtomStringTable;
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}
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#if ENABLE(STACK_STATS)
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StackStats::PerThreadStats& stackStats()
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{
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return m_stackStats;
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}
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#endif
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void* savedStackPointerAtVMEntry()
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{
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return m_savedStackPointerAtVMEntry;
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}
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void setSavedStackPointerAtVMEntry(void* stackPointerAtVMEntry)
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{
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m_savedStackPointerAtVMEntry = stackPointerAtVMEntry;
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}
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void* savedLastStackTop()
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{
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return m_savedLastStackTop;
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}
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void setSavedLastStackTop(void* lastStackTop)
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{
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m_savedLastStackTop = lastStackTop;
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}
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#if OS(DARWIN)
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mach_port_t machThread() { return m_platformThread; }
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#endif
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bool isCompilationThread() const { return m_isCompilationThread; }
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GCThreadType gcThreadType() const { return static_cast<GCThreadType>(m_gcThreadType); }
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struct NewThreadContext;
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static void entryPoint(NewThreadContext*);
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protected:
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Thread();
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void initializeInThread();
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// Internal platform-specific Thread establishment implementation.
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bool establishHandle(NewThreadContext*, Optional<size_t> stackSize, QOS);
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#if USE(PTHREADS)
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void establishPlatformSpecificHandle(PlatformThreadHandle);
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#else
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void establishPlatformSpecificHandle(PlatformThreadHandle, ThreadIdentifier);
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#endif
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#if USE(PTHREADS) && !OS(DARWIN)
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static void signalHandlerSuspendResume(int, siginfo_t*, void* ucontext);
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#endif
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#if HAVE(QOS_CLASSES)
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static qos_class_t adjustedQOSClass(qos_class_t);
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#endif
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static const char* normalizeThreadName(const char* threadName);
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enum JoinableState : uint8_t {
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// The default thread state. The thread can be joined on.
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Joinable,
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// Somebody waited on this thread to exit and this thread finally exited. This state is here because there can be a
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// period of time between when the thread exits (which causes pthread_join to return and the remainder of waitOnThreadCompletion to run)
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// and when threadDidExit is called. We need threadDidExit to take charge and delete the thread data since there's
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// nobody else to pick up the slack in this case (since waitOnThreadCompletion has already returned).
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Joined,
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// The thread has been detached and can no longer be joined on. At this point, the thread must take care of cleaning up after itself.
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Detached,
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};
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JoinableState joinableState() const { return m_joinableState; }
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void didBecomeDetached() { m_joinableState = Detached; }
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void didExit();
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void didJoin() { m_joinableState = Joined; }
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bool hasExited() const { return m_didExit; }
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// These functions are only called from ThreadGroup.
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ThreadGroupAddResult addToThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup&);
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void removeFromThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup&);
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// For pthread, the Thread instance is ref'ed and held in thread-specific storage. It will be deref'ed by destructTLS at thread destruction time.
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// It employs pthreads-specific 2-pass destruction to reliably remove Thread.
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#if !HAVE(FAST_TLS) && !OS(WINDOWS)
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static WTF_EXPORT_PRIVATE ThreadSpecificKey s_key;
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// One time initialization for this class as a whole.
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// This method must be called before initializeTLS() and it is not thread-safe.
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static void initializeTLSKey();
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#endif
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// This thread-specific destructor is called 2 times when thread terminates:
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// - first, when all the other thread-specific destructors are called, it simply remembers it was 'destroyed once'
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// and (1) re-sets itself into the thread-specific slot or (2) constructs thread local value to call it again later.
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// - second, after all thread-specific destructors were invoked, it gets called again - this time, we deref the
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// Thread in the TLS, completing the cleanup.
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static void destructTLS(void* data);
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// Creates and puts an instance of Thread into thread-specific storage.
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static Thread& initializeTLS(Ref<Thread>&&);
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WTF_EXPORT_PRIVATE static Thread& initializeCurrentTLS();
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// Returns nullptr if thread-specific storage was not initialized.
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#if OS(WINDOWS)
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WTF_EXPORT_PRIVATE static Thread* currentMayBeNull();
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#else
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static Thread* currentMayBeNull();
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#endif
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JoinableState m_joinableState { Joinable };
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bool m_isShuttingDown : 1;
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bool m_didExit : 1;
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bool m_isDestroyedOnce : 1;
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bool m_isCompilationThread: 1;
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unsigned m_gcThreadType : 2;
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bool m_didUnregisterFromAllThreads { false };
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// Lock & ParkingLot rely on ThreadSpecific. But Thread object can be destroyed even after ThreadSpecific things are destroyed.
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// Use WordLock since WordLock does not depend on ThreadSpecific and this "Thread".
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WordLock m_mutex;
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StackBounds m_stack { StackBounds::emptyBounds() };
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HashMap<ThreadGroup*, std::weak_ptr<ThreadGroup>> m_threadGroupMap;
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PlatformThreadHandle m_handle;
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uint32_t m_uid;
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#if OS(WINDOWS)
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ThreadIdentifier m_id { 0 };
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#elif OS(DARWIN)
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mach_port_t m_platformThread { MACH_PORT_NULL };
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#elif USE(PTHREADS)
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#if OS(LINUX)
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ThreadIdentifier m_id { 0 };
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#endif
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PlatformRegisters* m_platformRegisters { nullptr };
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unsigned m_suspendCount { 0 };
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#endif
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#if OS(WINDOWS)
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SpecificStorage m_specificStorage;
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#endif
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AtomStringTable* m_currentAtomStringTable { nullptr };
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AtomStringTable m_defaultAtomStringTable;
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#if ENABLE(STACK_STATS)
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StackStats::PerThreadStats m_stackStats;
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#endif
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void* m_savedStackPointerAtVMEntry { nullptr };
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void* m_savedLastStackTop;
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public:
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void* m_apiData { nullptr };
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};
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inline Thread::Thread()
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: m_isShuttingDown(false)
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, m_didExit(false)
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, m_isDestroyedOnce(false)
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, m_isCompilationThread(false)
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, m_gcThreadType(static_cast<unsigned>(GCThreadType::None))
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, m_uid(++s_uid)
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{
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}
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#if !OS(WINDOWS)
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inline Thread* Thread::currentMayBeNull()
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{
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#if !HAVE(FAST_TLS)
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ASSERT(s_key != InvalidThreadSpecificKey);
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return static_cast<Thread*>(threadSpecificGet(s_key));
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#else
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return static_cast<Thread*>(_pthread_getspecific_direct(WTF_THREAD_DATA_KEY));
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#endif
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}
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#endif
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inline Thread& Thread::current()
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{
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// WRT WebCore:
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// Thread::current() is used on main thread before it could possibly be used
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// on secondary ones, so there is no need for synchronization here.
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// WRT JavaScriptCore:
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// Thread::initializeTLSKey() is initially called from initialize(), ensuring
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// this is initially called in a std::call_once locked context.
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#if !HAVE(FAST_TLS) && !OS(WINDOWS)
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if (UNLIKELY(Thread::s_key == InvalidThreadSpecificKey))
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WTF::initialize();
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#endif
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if (auto* thread = currentMayBeNull())
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return *thread;
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return initializeCurrentTLS();
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}
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} // namespace WTF
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using WTF::Thread;
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using WTF::ThreadType;
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using WTF::GCThreadType;
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