mirror of
https://github.com/darlinghq/darling-WTF.git
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314 lines
9.2 KiB
C++
Executable File
314 lines
9.2 KiB
C++
Executable File
/*
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* Copyright (C) 2008, 2016 Apple Inc. All rights reserved.
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* Copyright (C) 2009 Jian Li <jianli@chromium.org>
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* Copyright (C) 2012 Patrick Gansterer <paroga@paroga.com>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of Apple Inc. ("Apple") nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* Thread local storage is implemented by using either pthread API or Windows
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* native API. There is subtle semantic discrepancy for the cleanup function
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* implementation as noted below:
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* @ In pthread implementation, the destructor function will be called
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* repeatedly if there is still non-NULL value associated with the function.
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* @ In Windows native implementation, the destructor function will be called
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* only once.
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* This semantic discrepancy does not impose any problem because nowhere in
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* WebKit the repeated call bahavior is utilized.
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*/
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#ifndef WTF_ThreadSpecific_h
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#define WTF_ThreadSpecific_h
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#include <wtf/MainThread.h>
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#include <wtf/Noncopyable.h>
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#include <wtf/StdLibExtras.h>
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#if USE(PTHREADS)
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#include <pthread.h>
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#elif OS(WINDOWS)
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#include <windows.h>
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#endif
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namespace WTF {
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#if OS(WINDOWS) && CPU(X86)
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#define THREAD_SPECIFIC_CALL __stdcall
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#else
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#define THREAD_SPECIFIC_CALL
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#endif
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enum class CanBeGCThread {
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False,
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True
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};
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template<typename T, CanBeGCThread canBeGCThread = CanBeGCThread::False> class ThreadSpecific {
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WTF_MAKE_NONCOPYABLE(ThreadSpecific);
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public:
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ThreadSpecific();
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bool isSet(); // Useful as a fast check to see if this thread has set this value.
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T* operator->();
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operator T*();
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T& operator*();
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#if USE(WEB_THREAD)
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void replace(T*);
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#endif
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private:
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// Not implemented. It's technically possible to destroy a thread specific key, but one would need
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// to make sure that all values have been destroyed already (usually, that all threads that used it
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// have exited). It's unlikely that any user of this call will be in that situation - and having
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// a destructor defined can be confusing, given that it has such strong pre-requisites to work correctly.
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~ThreadSpecific();
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T* get();
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void set(T*);
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void static THREAD_SPECIFIC_CALL destroy(void* ptr);
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struct Data {
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WTF_MAKE_NONCOPYABLE(Data);
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public:
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Data(T* value, ThreadSpecific<T, canBeGCThread>* owner) : value(value), owner(owner) {}
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T* value;
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ThreadSpecific<T, canBeGCThread>* owner;
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};
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#if USE(PTHREADS)
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pthread_key_t m_key;
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#elif OS(WINDOWS)
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int m_index;
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#endif
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};
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#if USE(PTHREADS)
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typedef pthread_key_t ThreadSpecificKey;
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inline void threadSpecificKeyCreate(ThreadSpecificKey* key, void (*destructor)(void *))
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{
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int error = pthread_key_create(key, destructor);
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if (error)
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CRASH();
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}
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inline void threadSpecificKeyDelete(ThreadSpecificKey key)
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{
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int error = pthread_key_delete(key);
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if (error)
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CRASH();
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}
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inline void threadSpecificSet(ThreadSpecificKey key, void* value)
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{
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pthread_setspecific(key, value);
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}
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inline void* threadSpecificGet(ThreadSpecificKey key)
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{
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return pthread_getspecific(key);
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline ThreadSpecific<T, canBeGCThread>::ThreadSpecific()
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{
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int error = pthread_key_create(&m_key, destroy);
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if (error)
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CRASH();
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline T* ThreadSpecific<T, canBeGCThread>::get()
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{
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Data* data = static_cast<Data*>(pthread_getspecific(m_key));
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if (data)
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return data->value;
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RELEASE_ASSERT(canBeGCThread == CanBeGCThread::True || !mayBeGCThread());
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return nullptr;
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline void ThreadSpecific<T, canBeGCThread>::set(T* ptr)
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{
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RELEASE_ASSERT(canBeGCThread == CanBeGCThread::True || !mayBeGCThread());
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ASSERT(!get());
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pthread_setspecific(m_key, new Data(ptr, this));
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}
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#elif OS(WINDOWS)
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// The maximum number of FLS keys that can be created. For simplification, we assume that:
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// 1) Once the instance of ThreadSpecific<> is created, it will not be destructed until the program dies.
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// 2) We do not need to hold many instances of ThreadSpecific<> data. This fixed number should be far enough.
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const int kMaxFlsKeySize = 128;
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WTF_EXPORT_PRIVATE long& flsKeyCount();
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WTF_EXPORT_PRIVATE DWORD* flsKeys();
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typedef DWORD ThreadSpecificKey;
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inline void threadSpecificKeyCreate(ThreadSpecificKey* key, void (THREAD_SPECIFIC_CALL *destructor)(void *))
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{
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DWORD flsKey = FlsAlloc(destructor);
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if (flsKey == FLS_OUT_OF_INDEXES)
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CRASH();
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*key = flsKey;
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}
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inline void threadSpecificKeyDelete(ThreadSpecificKey key)
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{
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FlsFree(key);
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}
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inline void threadSpecificSet(ThreadSpecificKey key, void* data)
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{
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FlsSetValue(key, data);
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}
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inline void* threadSpecificGet(ThreadSpecificKey key)
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{
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return FlsGetValue(key);
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline ThreadSpecific<T, canBeGCThread>::ThreadSpecific()
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: m_index(-1)
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{
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DWORD flsKey = FlsAlloc(destroy);
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if (flsKey == FLS_OUT_OF_INDEXES)
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CRASH();
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m_index = InterlockedIncrement(&flsKeyCount()) - 1;
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if (m_index >= kMaxFlsKeySize)
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CRASH();
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flsKeys()[m_index] = flsKey;
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline ThreadSpecific<T, canBeGCThread>::~ThreadSpecific()
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{
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FlsFree(flsKeys()[m_index]);
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline T* ThreadSpecific<T, canBeGCThread>::get()
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{
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Data* data = static_cast<Data*>(FlsGetValue(flsKeys()[m_index]));
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if (data)
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return data->value;
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RELEASE_ASSERT(canBeGCThread == CanBeGCThread::True || !mayBeGCThread());
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return nullptr;
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline void ThreadSpecific<T, canBeGCThread>::set(T* ptr)
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{
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RELEASE_ASSERT(canBeGCThread == CanBeGCThread::True || !mayBeGCThread());
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ASSERT(!get());
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Data* data = new Data(ptr, this);
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FlsSetValue(flsKeys()[m_index], data);
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}
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#else
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#error ThreadSpecific is not implemented for this platform.
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#endif
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template<typename T, CanBeGCThread canBeGCThread>
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inline void THREAD_SPECIFIC_CALL ThreadSpecific<T, canBeGCThread>::destroy(void* ptr)
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{
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Data* data = static_cast<Data*>(ptr);
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#if USE(PTHREADS)
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// We want get() to keep working while data destructor works, because it can be called indirectly by the destructor.
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// Some pthreads implementations zero out the pointer before calling destroy(), so we temporarily reset it.
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pthread_setspecific(data->owner->m_key, ptr);
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#endif
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data->value->~T();
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fastFree(data->value);
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#if USE(PTHREADS)
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pthread_setspecific(data->owner->m_key, 0);
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#elif OS(WINDOWS)
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FlsSetValue(flsKeys()[data->owner->m_index], 0);
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#else
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#error ThreadSpecific is not implemented for this platform.
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#endif
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delete data;
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline bool ThreadSpecific<T, canBeGCThread>::isSet()
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{
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return !!get();
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline ThreadSpecific<T, canBeGCThread>::operator T*()
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{
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T* ptr = static_cast<T*>(get());
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if (!ptr) {
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// Set up thread-specific value's memory pointer before invoking constructor, in case any function it calls
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// needs to access the value, to avoid recursion.
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ptr = static_cast<T*>(fastZeroedMalloc(sizeof(T)));
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set(ptr);
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new (NotNull, ptr) T;
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}
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return ptr;
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline T* ThreadSpecific<T, canBeGCThread>::operator->()
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{
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return operator T*();
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}
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template<typename T, CanBeGCThread canBeGCThread>
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inline T& ThreadSpecific<T, canBeGCThread>::operator*()
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{
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return *operator T*();
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}
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#if USE(WEB_THREAD)
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template<typename T, CanBeGCThread canBeGCThread>
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inline void ThreadSpecific<T, canBeGCThread>::replace(T* newPtr)
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{
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ASSERT(newPtr);
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Data* data = static_cast<Data*>(pthread_getspecific(m_key));
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ASSERT(data);
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data->value->~T();
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fastFree(data->value);
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data->value = newPtr;
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}
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#endif
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} // namespace WTF
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#endif // WTF_ThreadSpecific_h
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