/* * Copyright (C) Research In Motion Limited 2011. All rights reserved. * Copyright (C) 2018-2019 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "FEDropShadow.h" #include "SVGFilterPrimitiveStandardAttributes.h" namespace WebCore { class SVGFEDropShadowElement final : public SVGFilterPrimitiveStandardAttributes { WTF_MAKE_ISO_ALLOCATED(SVGFEDropShadowElement); public: static Ref create(const QualifiedName&, Document&); void setStdDeviation(float stdDeviationX, float stdDeviationY); String in1() const { return m_in1->currentValue(); } float dx() const { return m_dx->currentValue(); } float dy() const { return m_dy->currentValue(); } float stdDeviationX() const { return m_stdDeviationX->currentValue(); } float stdDeviationY() const { return m_stdDeviationY->currentValue(); } SVGAnimatedString& in1Animated() { return m_in1; } SVGAnimatedNumber& dxAnimated() { return m_dx; } SVGAnimatedNumber& dyAnimated() { return m_dy; } SVGAnimatedNumber& stdDeviationXAnimated() { return m_stdDeviationX; } SVGAnimatedNumber& stdDeviationYAnimated() { return m_stdDeviationY; } private: SVGFEDropShadowElement(const QualifiedName&, Document&); using PropertyRegistry = SVGPropertyOwnerRegistry; const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; } void parseAttribute(const QualifiedName&, const AtomString&) override; void svgAttributeChanged(const QualifiedName&) override; RefPtr build(SVGFilterBuilder*, Filter&) const override; PropertyRegistry m_propertyRegistry { *this }; Ref m_in1 { SVGAnimatedString::create(this) }; Ref m_dx { SVGAnimatedNumber::create(this, 2) }; Ref m_dy { SVGAnimatedNumber::create(this, 2) }; Ref m_stdDeviationX { SVGAnimatedNumber::create(this, 2) }; Ref m_stdDeviationY { SVGAnimatedNumber::create(this, 2) }; }; } // namespace WebCore