darling-WebCore/inspector/InspectorOverlay.cpp
2023-01-24 16:42:21 -08:00

1096 lines
42 KiB
C++

/*
* Copyright (C) 2011 Google Inc. All rights reserved.
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "InspectorOverlay.h"
#include "AXObjectCache.h"
#include "AccessibilityObject.h"
#include "DOMCSSNamespace.h"
#include "DOMTokenList.h"
#include "Element.h"
#include "FloatPoint.h"
#include "FloatRoundedRect.h"
#include "FloatSize.h"
#include "FontCascade.h"
#include "FontCascadeDescription.h"
#include "Frame.h"
#include "FrameView.h"
#include "GraphicsContext.h"
#include "InspectorClient.h"
#include "IntPoint.h"
#include "IntRect.h"
#include "IntSize.h"
#include "Node.h"
#include "NodeList.h"
#include "Page.h"
#include "PseudoElement.h"
#include "RenderBox.h"
#include "RenderBoxModelObject.h"
#include "RenderInline.h"
#include "RenderObject.h"
#include "Settings.h"
#include <wtf/MathExtras.h>
#include <wtf/text/StringBuilder.h>
namespace WebCore {
using namespace Inspector;
static constexpr float elementDataSpacing = 2;
static constexpr float elementDataArrowSize = 7;
static constexpr float elementDataBorderSize = 1;
static constexpr float rulerSize = 15;
static constexpr float rulerLabelSize = 13;
static constexpr float rulerStepIncrement = 50;
static constexpr float rulerStepLength = 8;
static constexpr float rulerSubStepIncrement = 5;
static constexpr float rulerSubStepLength = 5;
static constexpr UChar ellipsis = 0x2026;
static constexpr UChar multiplicationSign = 0x00D7;
static void truncateWithEllipsis(String& string, size_t length)
{
if (string.length() > length) {
string.truncate(length);
string.append(ellipsis);
}
}
static FloatPoint localPointToRootPoint(const FrameView* view, const FloatPoint& point)
{
return view->contentsToRootView(roundedIntPoint(point));
}
static void contentsQuadToCoordinateSystem(const FrameView* mainView, const FrameView* view, FloatQuad& quad, InspectorOverlay::CoordinateSystem coordinateSystem)
{
quad.setP1(localPointToRootPoint(view, quad.p1()));
quad.setP2(localPointToRootPoint(view, quad.p2()));
quad.setP3(localPointToRootPoint(view, quad.p3()));
quad.setP4(localPointToRootPoint(view, quad.p4()));
if (coordinateSystem == InspectorOverlay::CoordinateSystem::View)
quad += toIntSize(mainView->scrollPosition());
}
static Element* effectiveElementForNode(Node& node)
{
if (!is<Element>(node) || !node.document().frame())
return nullptr;
Element* element = nullptr;
if (is<PseudoElement>(node)) {
if (Element* hostElement = downcast<PseudoElement>(node).hostElement())
element = hostElement;
} else
element = &downcast<Element>(node);
return element;
}
static void buildRendererHighlight(RenderObject* renderer, const InspectorOverlay::Highlight::Config& highlightConfig, InspectorOverlay::Highlight& highlight, InspectorOverlay::CoordinateSystem coordinateSystem)
{
Frame* containingFrame = renderer->document().frame();
if (!containingFrame)
return;
highlight.setDataFromConfig(highlightConfig);
FrameView* containingView = containingFrame->view();
FrameView* mainView = containingFrame->page()->mainFrame().view();
// RenderSVGRoot should be highlighted through the isBox() code path, all other SVG elements should just dump their absoluteQuads().
bool isSVGRenderer = renderer->node() && renderer->node()->isSVGElement() && !renderer->isSVGRoot();
if (isSVGRenderer) {
highlight.type = InspectorOverlay::Highlight::Type::Rects;
renderer->absoluteQuads(highlight.quads);
for (auto& quad : highlight.quads)
contentsQuadToCoordinateSystem(mainView, containingView, quad, coordinateSystem);
} else if (is<RenderBox>(*renderer) || is<RenderInline>(*renderer)) {
LayoutRect contentBox;
LayoutRect paddingBox;
LayoutRect borderBox;
LayoutRect marginBox;
if (is<RenderBox>(*renderer)) {
auto& renderBox = downcast<RenderBox>(*renderer);
LayoutBoxExtent margins(renderBox.marginTop(), renderBox.marginRight(), renderBox.marginBottom(), renderBox.marginLeft());
paddingBox = renderBox.clientBoxRect();
contentBox = LayoutRect(paddingBox.x() + renderBox.paddingLeft(), paddingBox.y() + renderBox.paddingTop(),
paddingBox.width() - renderBox.paddingLeft() - renderBox.paddingRight(), paddingBox.height() - renderBox.paddingTop() - renderBox.paddingBottom());
borderBox = LayoutRect(paddingBox.x() - renderBox.borderLeft(), paddingBox.y() - renderBox.borderTop(),
paddingBox.width() + renderBox.borderLeft() + renderBox.borderRight(), paddingBox.height() + renderBox.borderTop() + renderBox.borderBottom());
marginBox = LayoutRect(borderBox.x() - margins.left(), borderBox.y() - margins.top(),
borderBox.width() + margins.left() + margins.right(), borderBox.height() + margins.top() + margins.bottom());
} else {
auto& renderInline = downcast<RenderInline>(*renderer);
// RenderInline's bounding box includes padding and borders, excludes margins.
borderBox = renderInline.linesBoundingBox();
paddingBox = LayoutRect(borderBox.x() + renderInline.borderLeft(), borderBox.y() + renderInline.borderTop(),
borderBox.width() - renderInline.borderLeft() - renderInline.borderRight(), borderBox.height() - renderInline.borderTop() - renderInline.borderBottom());
contentBox = LayoutRect(paddingBox.x() + renderInline.paddingLeft(), paddingBox.y() + renderInline.paddingTop(),
paddingBox.width() - renderInline.paddingLeft() - renderInline.paddingRight(), paddingBox.height() - renderInline.paddingTop() - renderInline.paddingBottom());
// Ignore marginTop and marginBottom for inlines.
marginBox = LayoutRect(borderBox.x() - renderInline.marginLeft(), borderBox.y(),
borderBox.width() + renderInline.horizontalMarginExtent(), borderBox.height());
}
FloatQuad absContentQuad = renderer->localToAbsoluteQuad(FloatRect(contentBox));
FloatQuad absPaddingQuad = renderer->localToAbsoluteQuad(FloatRect(paddingBox));
FloatQuad absBorderQuad = renderer->localToAbsoluteQuad(FloatRect(borderBox));
FloatQuad absMarginQuad = renderer->localToAbsoluteQuad(FloatRect(marginBox));
contentsQuadToCoordinateSystem(mainView, containingView, absContentQuad, coordinateSystem);
contentsQuadToCoordinateSystem(mainView, containingView, absPaddingQuad, coordinateSystem);
contentsQuadToCoordinateSystem(mainView, containingView, absBorderQuad, coordinateSystem);
contentsQuadToCoordinateSystem(mainView, containingView, absMarginQuad, coordinateSystem);
highlight.type = InspectorOverlay::Highlight::Type::Node;
highlight.quads.append(absMarginQuad);
highlight.quads.append(absBorderQuad);
highlight.quads.append(absPaddingQuad);
highlight.quads.append(absContentQuad);
}
}
static void buildNodeHighlight(Node& node, const InspectorOverlay::Highlight::Config& highlightConfig, InspectorOverlay::Highlight& highlight, InspectorOverlay::CoordinateSystem coordinateSystem)
{
RenderObject* renderer = node.renderer();
if (!renderer)
return;
buildRendererHighlight(renderer, highlightConfig, highlight, coordinateSystem);
}
static void buildQuadHighlight(const FloatQuad& quad, const InspectorOverlay::Highlight::Config& highlightConfig, InspectorOverlay::Highlight& highlight)
{
highlight.setDataFromConfig(highlightConfig);
highlight.type = InspectorOverlay::Highlight::Type::Rects;
highlight.quads.append(quad);
}
static Path quadToPath(const FloatQuad& quad, InspectorOverlay::Highlight::Bounds& bounds)
{
Path path;
path.moveTo(quad.p1());
path.addLineTo(quad.p2());
path.addLineTo(quad.p3());
path.addLineTo(quad.p4());
path.closeSubpath();
bounds.unite(path.boundingRect());
return path;
}
static void drawOutlinedQuadWithClip(GraphicsContext& context, const FloatQuad& quad, const FloatQuad& clipQuad, const Color& fillColor, InspectorOverlay::Highlight::Bounds& bounds)
{
GraphicsContextStateSaver stateSaver(context);
context.setFillColor(fillColor);
context.setStrokeThickness(0);
context.fillPath(quadToPath(quad, bounds));
context.setCompositeOperation(CompositeOperator::DestinationOut);
context.setFillColor(Color::red);
context.fillPath(quadToPath(clipQuad, bounds));
}
static void drawOutlinedQuad(GraphicsContext& context, const FloatQuad& quad, const Color& fillColor, const Color& outlineColor, InspectorOverlay::Highlight::Bounds& bounds)
{
Path path = quadToPath(quad, bounds);
GraphicsContextStateSaver stateSaver(context);
context.setStrokeThickness(2);
context.clipPath(path);
context.setFillColor(fillColor);
context.fillPath(path);
context.setStrokeColor(outlineColor);
context.strokePath(path);
}
static void drawFragmentHighlight(GraphicsContext& context, Node& node, const InspectorOverlay::Highlight::Config& highlightConfig, InspectorOverlay::Highlight::Bounds& bounds)
{
InspectorOverlay::Highlight highlight;
buildNodeHighlight(node, highlightConfig, highlight, InspectorOverlay::CoordinateSystem::Document);
FloatQuad marginQuad;
FloatQuad borderQuad;
FloatQuad paddingQuad;
FloatQuad contentQuad;
size_t size = highlight.quads.size();
if (size >= 1)
marginQuad = highlight.quads[0];
if (size >= 2)
borderQuad = highlight.quads[1];
if (size >= 3)
paddingQuad = highlight.quads[2];
if (size >= 4)
contentQuad = highlight.quads[3];
if (!marginQuad.isEmpty() && marginQuad != borderQuad && highlight.marginColor.isVisible())
drawOutlinedQuadWithClip(context, marginQuad, borderQuad, highlight.marginColor, bounds);
if (!borderQuad.isEmpty() && borderQuad != paddingQuad && highlight.borderColor.isVisible())
drawOutlinedQuadWithClip(context, borderQuad, paddingQuad, highlight.borderColor, bounds);
if (!paddingQuad.isEmpty() && paddingQuad != contentQuad && highlight.paddingColor.isVisible())
drawOutlinedQuadWithClip(context, paddingQuad, contentQuad, highlight.paddingColor, bounds);
if (!contentQuad.isEmpty() && (highlight.contentColor.isVisible() || highlight.contentOutlineColor.isVisible()))
drawOutlinedQuad(context, contentQuad, highlight.contentColor, highlight.contentOutlineColor, bounds);
}
static void drawShapeHighlight(GraphicsContext& context, Node& node, InspectorOverlay::Highlight::Bounds& bounds)
{
RenderObject* renderer = node.renderer();
if (!renderer || !is<RenderBox>(renderer))
return;
const ShapeOutsideInfo* shapeOutsideInfo = downcast<RenderBox>(renderer)->shapeOutsideInfo();
if (!shapeOutsideInfo)
return;
Frame* containingFrame = node.document().frame();
if (!containingFrame)
return;
FrameView* containingView = containingFrame->view();
FrameView* mainView = containingFrame->page()->mainFrame().view();
static constexpr auto shapeHighlightColor = SRGBA<uint8_t> { 96, 82, 127, 204 };
Shape::DisplayPaths paths;
shapeOutsideInfo->computedShape().buildDisplayPaths(paths);
if (paths.shape.isEmpty()) {
LayoutRect shapeBounds = shapeOutsideInfo->computedShapePhysicalBoundingBox();
FloatQuad shapeQuad = renderer->localToAbsoluteQuad(FloatRect(shapeBounds));
contentsQuadToCoordinateSystem(mainView, containingView, shapeQuad, InspectorOverlay::CoordinateSystem::Document);
drawOutlinedQuad(context, shapeQuad, shapeHighlightColor, Color::transparentBlack, bounds);
return;
}
const auto mapPoints = [&] (const Path& path) {
Path newPath;
path.apply([&] (const PathElement& pathElement) {
const auto localToRoot = [&] (size_t index) {
const FloatPoint& point = pathElement.points[index];
return localPointToRootPoint(containingView, renderer->localToAbsolute(shapeOutsideInfo->shapeToRendererPoint(point)));
};
switch (pathElement.type) {
case PathElement::Type::MoveToPoint:
newPath.moveTo(localToRoot(0));
break;
case PathElement::Type::AddLineToPoint:
newPath.addLineTo(localToRoot(0));
break;
case PathElement::Type::AddCurveToPoint:
newPath.addBezierCurveTo(localToRoot(0), localToRoot(1), localToRoot(2));
break;
case PathElement::Type::AddQuadCurveToPoint:
newPath.addQuadCurveTo(localToRoot(0), localToRoot(1));
break;
case PathElement::Type::CloseSubpath:
newPath.closeSubpath();
break;
}
});
return newPath;
};
if (paths.marginShape.length()) {
Path marginPath = mapPoints(paths.marginShape);
bounds.unite(marginPath.boundingRect());
GraphicsContextStateSaver stateSaver(context);
constexpr auto shapeMarginHighlightColor = SRGBA<uint8_t> { 96, 82, 127, 153 };
context.setFillColor(shapeMarginHighlightColor);
context.fillPath(marginPath);
}
Path shapePath = mapPoints(paths.shape);
bounds.unite(shapePath.boundingRect());
GraphicsContextStateSaver stateSaver(context);
context.setFillColor(shapeHighlightColor);
context.fillPath(shapePath);
}
InspectorOverlay::InspectorOverlay(Page& page, InspectorClient* client)
: m_page(page)
, m_client(client)
, m_paintRectUpdateTimer(*this, &InspectorOverlay::updatePaintRectsTimerFired)
{
}
InspectorOverlay::~InspectorOverlay() = default;
void InspectorOverlay::paint(GraphicsContext& context)
{
if (!shouldShowOverlay())
return;
FloatSize viewportSize = m_page.mainFrame().view()->sizeForVisibleContent();
context.clearRect({ FloatPoint::zero(), viewportSize });
GraphicsContextStateSaver stateSaver(context);
if (m_indicating) {
GraphicsContextStateSaver stateSaver(context);
constexpr auto indicatingColor = SRGBA<uint8_t> { 111, 168, 220, 168 };
context.setFillColor(indicatingColor);
context.fillRect({ FloatPoint::zero(), viewportSize });
}
RulerExclusion rulerExclusion;
if (m_highlightQuad) {
auto quadRulerExclusion = drawQuadHighlight(context, *m_highlightQuad);
rulerExclusion.bounds.unite(quadRulerExclusion.bounds);
}
if (m_highlightNodeList) {
for (unsigned i = 0; i < m_highlightNodeList->length(); ++i) {
if (auto* node = m_highlightNodeList->item(i)) {
auto nodeRulerExclusion = drawNodeHighlight(context, *node);
rulerExclusion.bounds.unite(nodeRulerExclusion.bounds);
}
}
}
if (m_highlightNode) {
auto nodeRulerExclusion = drawNodeHighlight(context, *m_highlightNode);
rulerExclusion.bounds.unite(nodeRulerExclusion.bounds);
rulerExclusion.titlePath = nodeRulerExclusion.titlePath;
}
if (!m_paintRects.isEmpty())
drawPaintRects(context, m_paintRects);
if (m_showRulers || m_showRulersDuringElementSelection)
drawRulers(context, rulerExclusion);
}
void InspectorOverlay::getHighlight(InspectorOverlay::Highlight& highlight, InspectorOverlay::CoordinateSystem coordinateSystem) const
{
if (!m_highlightNode && !m_highlightQuad && !m_highlightNodeList)
return;
highlight.type = InspectorOverlay::Highlight::Type::Rects;
if (m_highlightNode)
buildNodeHighlight(*m_highlightNode, m_nodeHighlightConfig, highlight, coordinateSystem);
else if (m_highlightNodeList) {
highlight.setDataFromConfig(m_nodeHighlightConfig);
for (unsigned i = 0; i < m_highlightNodeList->length(); ++i) {
InspectorOverlay::Highlight nodeHighlight;
buildNodeHighlight(*(m_highlightNodeList->item(i)), m_nodeHighlightConfig, nodeHighlight, coordinateSystem);
if (nodeHighlight.type == InspectorOverlay::Highlight::Type::Node)
highlight.quads.appendVector(nodeHighlight.quads);
}
highlight.type = InspectorOverlay::Highlight::Type::NodeList;
} else
buildQuadHighlight(*m_highlightQuad, m_quadHighlightConfig, highlight);
}
void InspectorOverlay::hideHighlight()
{
m_highlightNode = nullptr;
m_highlightNodeList = nullptr;
m_highlightQuad = nullptr;
update();
}
void InspectorOverlay::highlightNodeList(RefPtr<NodeList>&& nodes, const InspectorOverlay::Highlight::Config& highlightConfig)
{
m_nodeHighlightConfig = highlightConfig;
m_highlightNodeList = WTFMove(nodes);
m_highlightNode = nullptr;
update();
}
void InspectorOverlay::highlightNode(Node* node, const InspectorOverlay::Highlight::Config& highlightConfig)
{
m_nodeHighlightConfig = highlightConfig;
m_highlightNode = node;
m_highlightNodeList = nullptr;
update();
}
void InspectorOverlay::highlightQuad(std::unique_ptr<FloatQuad> quad, const InspectorOverlay::Highlight::Config& highlightConfig)
{
if (highlightConfig.usePageCoordinates)
*quad -= toIntSize(m_page.mainFrame().view()->scrollPosition());
m_quadHighlightConfig = highlightConfig;
m_highlightQuad = WTFMove(quad);
update();
}
Node* InspectorOverlay::highlightedNode() const
{
return m_highlightNode.get();
}
void InspectorOverlay::didSetSearchingForNode(bool enabled)
{
m_client->didSetSearchingForNode(enabled);
}
void InspectorOverlay::setIndicating(bool indicating)
{
if (m_indicating == indicating)
return;
m_indicating = indicating;
update();
}
bool InspectorOverlay::shouldShowOverlay() const
{
// Don't show the overlay when m_showRulersDuringElementSelection is true, as it's only supposed
// to have an effect when element selection is active (e.g. a node is hovered).
return m_highlightNode || m_highlightNodeList || m_highlightQuad || m_indicating || m_showPaintRects || m_showRulers;
}
void InspectorOverlay::update()
{
if (!shouldShowOverlay()) {
m_client->hideHighlight();
return;
}
FrameView* view = m_page.mainFrame().view();
if (!view)
return;
m_client->highlight();
}
void InspectorOverlay::setShowPaintRects(bool showPaintRects)
{
if (m_showPaintRects == showPaintRects)
return;
m_showPaintRects = showPaintRects;
if (!m_showPaintRects) {
m_paintRects.clear();
m_paintRectUpdateTimer.stop();
update();
}
}
void InspectorOverlay::showPaintRect(const FloatRect& rect)
{
if (!m_showPaintRects)
return;
IntRect rootRect = m_page.mainFrame().view()->contentsToRootView(enclosingIntRect(rect));
const auto removeDelay = 250_ms;
MonotonicTime removeTime = MonotonicTime::now() + removeDelay;
m_paintRects.append(TimeRectPair(removeTime, rootRect));
if (!m_paintRectUpdateTimer.isActive()) {
const Seconds paintRectsUpdateInterval { 32_ms };
m_paintRectUpdateTimer.startRepeating(paintRectsUpdateInterval);
}
update();
}
void InspectorOverlay::setShowRulers(bool showRulers)
{
if (m_showRulers == showRulers)
return;
m_showRulers = showRulers;
update();
}
void InspectorOverlay::updatePaintRectsTimerFired()
{
MonotonicTime now = MonotonicTime::now();
bool rectsChanged = false;
while (!m_paintRects.isEmpty() && m_paintRects.first().first < now) {
m_paintRects.removeFirst();
rectsChanged = true;
}
if (m_paintRects.isEmpty())
m_paintRectUpdateTimer.stop();
if (rectsChanged)
update();
}
InspectorOverlay::RulerExclusion InspectorOverlay::drawNodeHighlight(GraphicsContext& context, Node& node)
{
RulerExclusion rulerExclusion;
drawFragmentHighlight(context, node, m_nodeHighlightConfig, rulerExclusion.bounds);
if (m_nodeHighlightConfig.showInfo)
drawShapeHighlight(context, node, rulerExclusion.bounds);
if (m_showRulers || m_showRulersDuringElementSelection)
drawBounds(context, rulerExclusion.bounds);
// Ensure that the title information is drawn after the bounds.
if (m_nodeHighlightConfig.showInfo)
rulerExclusion.titlePath = drawElementTitle(context, node, rulerExclusion.bounds);
return rulerExclusion;
}
InspectorOverlay::RulerExclusion InspectorOverlay::drawQuadHighlight(GraphicsContext& context, const FloatQuad& quad)
{
RulerExclusion rulerExclusion;
InspectorOverlay::Highlight highlight;
buildQuadHighlight(quad, m_quadHighlightConfig, highlight);
if (highlight.quads.size() >= 1) {
drawOutlinedQuad(context, highlight.quads[0], highlight.contentColor, highlight.contentOutlineColor, rulerExclusion.bounds);
if (m_showRulers || m_showRulersDuringElementSelection)
drawBounds(context, rulerExclusion.bounds);
}
return rulerExclusion;
}
void InspectorOverlay::drawPaintRects(GraphicsContext& context, const Deque<TimeRectPair>& paintRects)
{
GraphicsContextStateSaver stateSaver(context);
constexpr auto paintRectsColor = Color::red.colorWithAlphaByte(128);
context.setFillColor(paintRectsColor);
for (const TimeRectPair& pair : paintRects)
context.fillRect(pair.second);
}
void InspectorOverlay::drawBounds(GraphicsContext& context, const InspectorOverlay::Highlight::Bounds& bounds)
{
FrameView* pageView = m_page.mainFrame().view();
FloatSize viewportSize = pageView->sizeForVisibleContent();
FloatSize contentInset(0, pageView->topContentInset(ScrollView::TopContentInsetType::WebCoreOrPlatformContentInset));
Path path;
if (bounds.y() > contentInset.height()) {
path.moveTo({ bounds.x(), bounds.y() });
path.addLineTo({ bounds.x(), contentInset.height() });
path.moveTo({ bounds.maxX(), bounds.y() });
path.addLineTo({ bounds.maxX(), contentInset.height() });
}
if (bounds.maxY() < viewportSize.height()) {
path.moveTo({ bounds.x(), viewportSize.height() });
path.addLineTo({ bounds.x(), bounds.maxY() });
path.moveTo({ bounds.maxX(), viewportSize.height() });
path.addLineTo({ bounds.maxX(), bounds.maxY() });
}
if (bounds.x() > contentInset.width()) {
path.moveTo({ bounds.x(), bounds.y() });
path.addLineTo({ contentInset.width(), bounds.y() });
path.moveTo({ bounds.x(), bounds.maxY() });
path.addLineTo({ contentInset.width(), bounds.maxY() });
}
if (bounds.maxX() < viewportSize.width()) {
path.moveTo({ bounds.maxX(), bounds.y() });
path.addLineTo({ viewportSize.width(), bounds.y() });
path.moveTo({ bounds.maxX(), bounds.maxY() });
path.addLineTo({ viewportSize.width(), bounds.maxY() });
}
GraphicsContextStateSaver stateSaver(context);
context.setStrokeThickness(1);
constexpr auto boundsColor = Color::red.colorWithAlphaByte(153);
context.setStrokeColor(boundsColor);
context.strokePath(path);
}
void InspectorOverlay::drawRulers(GraphicsContext& context, const InspectorOverlay::RulerExclusion& rulerExclusion)
{
constexpr auto rulerBackgroundColor = Color::white.colorWithAlphaByte(153);
constexpr auto lightRulerColor = Color::black.colorWithAlphaByte(51);
constexpr auto darkRulerColor = Color::black.colorWithAlphaByte(128);
IntPoint scrollOffset;
FrameView* pageView = m_page.mainFrame().view();
if (!pageView->delegatesScrolling())
scrollOffset = pageView->visibleContentRect().location();
FloatSize viewportSize = pageView->sizeForVisibleContent();
FloatSize contentInset(0, pageView->topContentInset(ScrollView::TopContentInsetType::WebCoreOrPlatformContentInset));
float pageScaleFactor = m_page.pageScaleFactor();
float pageZoomFactor = m_page.mainFrame().pageZoomFactor();
float pageFactor = pageZoomFactor * pageScaleFactor;
float scrollX = scrollOffset.x() * pageScaleFactor;
float scrollY = scrollOffset.y() * pageScaleFactor;
const auto zoom = [&] (float value) -> float {
return value * pageFactor;
};
const auto unzoom = [&] (float value) -> float {
return value / pageFactor;
};
const auto multipleBelow = [&] (float value, float step) -> float {
return value - std::fmod(value, step);
};
float width = viewportSize.width() / pageFactor;
float height = viewportSize.height() / pageFactor;
float minX = unzoom(scrollX);
float minY = unzoom(scrollY);
float maxX = minX + width;
float maxY = minY + height;
bool drawTopEdge = true;
bool drawLeftEdge = true;
// Determine which side (top/bottom and left/right) to draw the rulers.
{
FloatRect topEdge(contentInset.width(), contentInset.height(), zoom(width) - contentInset.width(), rulerSize);
FloatRect bottomEdge(contentInset.width(), zoom(height) - rulerSize, zoom(width) - contentInset.width(), rulerSize);
drawTopEdge = !rulerExclusion.bounds.intersects(topEdge) || rulerExclusion.bounds.intersects(bottomEdge);
FloatRect rightEdge(zoom(width) - rulerSize, contentInset.height(), rulerSize, zoom(height) - contentInset.height());
FloatRect leftEdge(contentInset.width(), contentInset.height(), rulerSize, zoom(height) - contentInset.height());
drawLeftEdge = !rulerExclusion.bounds.intersects(leftEdge) || rulerExclusion.bounds.intersects(rightEdge);
}
float cornerX = drawLeftEdge ? contentInset.width() : zoom(width) - rulerSize;
float cornerY = drawTopEdge ? contentInset.height() : zoom(height) - rulerSize;
// Draw backgrounds.
{
GraphicsContextStateSaver backgroundStateSaver(context);
context.setFillColor(rulerBackgroundColor);
context.fillRect({ cornerX, cornerY, rulerSize, rulerSize });
if (drawLeftEdge)
context.fillRect({ cornerX + rulerSize, cornerY, zoom(width) - cornerX - rulerSize, rulerSize });
else
context.fillRect({ contentInset.width(), cornerY, cornerX - contentInset.width(), rulerSize });
if (drawTopEdge)
context.fillRect({ cornerX, cornerY + rulerSize, rulerSize, zoom(height) - cornerY - rulerSize });
else
context.fillRect({ cornerX, contentInset.height(), rulerSize, cornerY - contentInset.height() });
}
// Draw lines.
{
FontCascadeDescription fontDescription;
fontDescription.setOneFamily(m_page.settings().sansSerifFontFamily());
fontDescription.setComputedSize(10);
FontCascade font(WTFMove(fontDescription), 0, 0);
font.update(nullptr);
GraphicsContextStateSaver lineStateSaver(context);
context.setFillColor(darkRulerColor);
context.setStrokeThickness(1);
// Draw horizontal ruler.
{
GraphicsContextStateSaver horizontalRulerStateSaver(context);
context.translate(contentInset.width() - scrollX + 0.5f, cornerY - scrollY);
for (float x = multipleBelow(minX, rulerSubStepIncrement); x < maxX; x += rulerSubStepIncrement) {
if (!x && !scrollX)
continue;
Path path;
path.moveTo({ zoom(x), drawTopEdge ? scrollY : scrollY + rulerSize });
float lineLength = 0.0f;
if (std::fmod(x, rulerStepIncrement)) {
lineLength = rulerSubStepLength;
context.setStrokeColor(lightRulerColor);
} else {
lineLength = std::fmod(x, rulerStepIncrement * 2) ? rulerSubStepLength : rulerStepLength;
context.setStrokeColor(darkRulerColor);
}
path.addLineTo({ zoom(x), scrollY + (drawTopEdge ? lineLength : rulerSize - lineLength) });
context.strokePath(path);
}
// Draw labels.
for (float x = multipleBelow(minX, rulerStepIncrement * 2); x < maxX; x += rulerStepIncrement * 2) {
if (!x && !scrollX)
continue;
GraphicsContextStateSaver verticalLabelStateSaver(context);
context.translate(zoom(x) + 0.5f, scrollY);
context.drawText(font, TextRun(String::number(x)), { 2, drawTopEdge ? rulerLabelSize : rulerLabelSize - rulerSize + font.fontMetrics().height() - 1.0f });
}
}
// Draw vertical ruler.
{
GraphicsContextStateSaver veritcalRulerStateSaver(context);
context.translate(cornerX - scrollX, contentInset.height() - scrollY + 0.5f);
for (float y = multipleBelow(minY, rulerSubStepIncrement); y < maxY; y += rulerSubStepIncrement) {
if (!y && !scrollY)
continue;
Path path;
path.moveTo({ drawLeftEdge ? scrollX : scrollX + rulerSize, zoom(y) });
float lineLength = 0.0f;
if (std::fmod(y, rulerStepIncrement)) {
lineLength = rulerSubStepLength;
context.setStrokeColor(lightRulerColor);
} else {
lineLength = std::fmod(y, rulerStepIncrement * 2) ? rulerSubStepLength : rulerStepLength;
context.setStrokeColor(darkRulerColor);
}
path.addLineTo({ scrollX + (drawLeftEdge ? lineLength : rulerSize - lineLength), zoom(y) });
context.strokePath(path);
}
// Draw labels.
for (float y = multipleBelow(minY, rulerStepIncrement * 2); y < maxY; y += rulerStepIncrement * 2) {
if (!y && !scrollY)
continue;
GraphicsContextStateSaver horizontalLabelStateSaver(context);
context.translate(scrollX, zoom(y) + 0.5f);
context.rotate(drawLeftEdge ? -piOverTwoFloat : piOverTwoFloat);
context.drawText(font, TextRun(String::number(y)), { 2, drawLeftEdge ? rulerLabelSize : rulerLabelSize - rulerSize });
}
}
}
// Draw viewport size.
{
FontCascadeDescription fontDescription;
fontDescription.setOneFamily(m_page.settings().sansSerifFontFamily());
fontDescription.setComputedSize(12);
FontCascade font(WTFMove(fontDescription), 0, 0);
font.update(nullptr);
auto viewportRect = pageView->visualViewportRect();
TextRun viewportTextRun(makeString(viewportRect.width() / pageZoomFactor, "px", ' ', multiplicationSign, ' ', viewportRect.height() / pageZoomFactor, "px"));
const float margin = 4;
const float padding = 2;
const float radius = 4;
float fontWidth = font.width(viewportTextRun);
float fontHeight = font.fontMetrics().floatHeight();
FloatRect viewportTextRect(margin, margin, (padding * 2.0f) + fontWidth, (padding * 2.0f) + fontHeight);
const auto viewportTextRectCenter = viewportTextRect.center();
GraphicsContextStateSaver viewportSizeStateSaver(context);
float leftTranslateX = rulerSize;
float rightTranslateX = 0.0f - (margin * 2.0f) - (padding * 2.0f) - fontWidth;
float translateX = cornerX + (drawLeftEdge ? leftTranslateX : rightTranslateX);
float topTranslateY = rulerSize;
float bottomTranslateY = 0.0f - (margin * 2.0f) - (padding * 2.0f) - fontHeight;
float translateY = cornerY + (drawTopEdge ? topTranslateY : bottomTranslateY);
FloatPoint translate(translateX, translateY);
if (rulerExclusion.titlePath.contains(viewportTextRectCenter + translate)) {
// Try the opposite horizontal side.
float oppositeTranslateX = drawLeftEdge ? zoom(width) + rightTranslateX : contentInset.width() + leftTranslateX;
translate.setX(oppositeTranslateX);
if (rulerExclusion.titlePath.contains(viewportTextRectCenter + translate)) {
translate.setX(translateX);
// Try the opposite vertical side.
float oppositeTranslateY = drawTopEdge ? zoom(height) + bottomTranslateY : contentInset.height() + topTranslateY;
translate.setY(oppositeTranslateY);
if (rulerExclusion.titlePath.contains(viewportTextRectCenter + translate)) {
// Try the opposite corner.
translate.setX(oppositeTranslateX);
}
}
}
context.translate(translate);
context.fillRoundedRect(FloatRoundedRect(viewportTextRect, FloatRoundedRect::Radii(radius)), rulerBackgroundColor);
context.setFillColor(Color::black);
context.drawText(font, viewportTextRun, {margin + padding, margin + padding + fontHeight - font.fontMetrics().descent() });
}
}
Path InspectorOverlay::drawElementTitle(GraphicsContext& context, Node& node, const InspectorOverlay::Highlight::Bounds& bounds)
{
if (bounds.isEmpty())
return { };
Element* element = effectiveElementForNode(node);
if (!element)
return { };
RenderObject* renderer = node.renderer();
if (!renderer)
return { };
String elementTagName = element->nodeName();
if (!element->document().isXHTMLDocument())
elementTagName = elementTagName.convertToASCIILowercase();
String elementIDValue;
if (element->hasID())
elementIDValue = makeString('#', DOMCSSNamespace::escape(element->getIdAttribute()));
String elementClassValue;
if (element->hasClass()) {
StringBuilder builder;
DOMTokenList& classList = element->classList();
for (size_t i = 0; i < classList.length(); ++i) {
builder.append('.');
builder.append(DOMCSSNamespace::escape(classList.item(i)));
}
elementClassValue = builder.toString();
truncateWithEllipsis(elementClassValue, 50);
}
String elementPseudoType;
if (node.isBeforePseudoElement())
elementPseudoType = "::before"_s;
else if (node.isAfterPseudoElement())
elementPseudoType = "::after"_s;
String elementWidth;
String elementHeight;
if (is<RenderBoxModelObject>(renderer)) {
RenderBoxModelObject* modelObject = downcast<RenderBoxModelObject>(renderer);
elementWidth = String::number(adjustForAbsoluteZoom(roundToInt(modelObject->offsetWidth()), *modelObject));
elementHeight = String::number(adjustForAbsoluteZoom(roundToInt(modelObject->offsetHeight()), *modelObject));
} else {
FrameView* containingView = node.document().frame()->view();
IntRect boundingBox = snappedIntRect(containingView->contentsToRootView(renderer->absoluteBoundingBoxRect()));
elementWidth = String::number(boundingBox.width());
elementHeight = String::number(boundingBox.height());
}
// Need to enable AX to get the computed role.
if (!WebCore::AXObjectCache::accessibilityEnabled())
WebCore::AXObjectCache::enableAccessibility();
String elementRole;
if (AXObjectCache* axObjectCache = node.document().axObjectCache()) {
if (AccessibilityObject* axObject = axObjectCache->getOrCreate(&node))
elementRole = axObject->computedRoleString();
}
FontCascadeDescription fontDescription;
fontDescription.setFamilies({ "Menlo", m_page.settings().fixedFontFamily() });
fontDescription.setComputedSize(11);
FontCascade font(WTFMove(fontDescription), 0, 0);
font.update(nullptr);
int fontHeight = font.fontMetrics().height();
float elementDataWidth;
float elementDataHeight = fontHeight;
bool hasSecondLine = !elementRole.isEmpty();
{
String firstLine = makeString(elementTagName, elementIDValue, elementClassValue, elementPseudoType, ' ', elementWidth, "px", ' ', multiplicationSign, ' ', elementHeight, "px");
String secondLine = makeString("Role ", elementRole);
float firstLineWidth = font.width(TextRun(firstLine));
float secondLineWidth = font.width(TextRun(secondLine));
elementDataWidth = std::fmax(firstLineWidth, secondLineWidth);
if (hasSecondLine)
elementDataHeight += fontHeight;
}
FrameView* pageView = m_page.mainFrame().view();
FloatSize viewportSize = pageView->sizeForVisibleContent();
viewportSize.expand(-elementDataSpacing, -elementDataSpacing);
FloatSize contentInset(0, pageView->topContentInset(ScrollView::TopContentInsetType::WebCoreOrPlatformContentInset));
contentInset.expand(elementDataSpacing, elementDataSpacing);
if (m_showRulers || m_showRulersDuringElementSelection)
contentInset.expand(rulerSize, rulerSize);
float anchorTop = bounds.y();
float anchorBottom = bounds.maxY();
bool renderArrowUp = false;
bool renderArrowDown = false;
float boxWidth = elementDataWidth + (elementDataSpacing * 2);
float boxHeight = elementDataArrowSize + elementDataHeight + (elementDataSpacing * 2);
float boxX = bounds.x();
if (boxX < contentInset.width())
boxX = contentInset.width();
else if (boxX > viewportSize.width() - boxWidth)
boxX = viewportSize.width() - boxWidth;
else
boxX += elementDataSpacing;
float boxY;
if (anchorTop > viewportSize.height()) {
boxY = viewportSize.height() - boxHeight;
renderArrowDown = true;
} else if (anchorBottom < contentInset.height()) {
boxY = contentInset.height() + elementDataArrowSize;
renderArrowUp = true;
} else if (anchorTop - boxHeight - elementDataSpacing > contentInset.height()) {
boxY = anchorTop - boxHeight - elementDataSpacing;
renderArrowDown = true;
} else if (anchorBottom + boxHeight + elementDataSpacing < viewportSize.height()) {
boxY = anchorBottom + elementDataArrowSize + elementDataSpacing;
renderArrowUp = true;
} else {
boxY = contentInset.height();
renderArrowDown = true;
}
Path path;
path.moveTo({ boxX, boxY });
if (renderArrowUp) {
path.addLineTo({ boxX + (elementDataArrowSize * 2), boxY });
path.addLineTo({ boxX + (elementDataArrowSize * 3), boxY - elementDataArrowSize });
path.addLineTo({ boxX + (elementDataArrowSize * 4), boxY });
}
path.addLineTo({ boxX + elementDataWidth + (elementDataSpacing * 2), boxY });
path.addLineTo({ boxX + elementDataWidth + (elementDataSpacing * 2), boxY + elementDataHeight + (elementDataSpacing * 2) });
if (renderArrowDown) {
path.addLineTo({ boxX + (elementDataArrowSize * 4), boxY + elementDataHeight + (elementDataSpacing * 2) });
path.addLineTo({ boxX + (elementDataArrowSize * 3), boxY + elementDataHeight + (elementDataSpacing * 2) + elementDataArrowSize });
path.addLineTo({ boxX + (elementDataArrowSize * 2), boxY + elementDataHeight + (elementDataSpacing * 2) });
}
path.addLineTo({ boxX, boxY + elementDataHeight + (elementDataSpacing * 2) });
path.closeSubpath();
GraphicsContextStateSaver stateSaver(context);
context.translate(elementDataBorderSize / 2.0f, elementDataBorderSize / 2.0f);
constexpr auto elementTitleBackgroundColor = SRGBA<uint8_t> { 255, 255, 194 };
context.setFillColor(elementTitleBackgroundColor);
context.fillPath(path);
context.setStrokeThickness(elementDataBorderSize);
constexpr auto elementTitleBorderColor = Color::darkGray;
context.setStrokeColor(elementTitleBorderColor);
context.strokePath(path);
FloatPoint textPosition(boxX + elementDataSpacing, boxY - (elementDataSpacing / 2.0f) + fontHeight);
const auto drawText = [&] (const String& text, SRGBA<uint8_t> color) {
if (text.isEmpty())
return;
context.setFillColor(color);
textPosition += context.drawText(font, TextRun(text), textPosition);
};
drawText(elementTagName, { 136, 18, 128 }); // Keep this in sync with XMLViewer.css (.tag)
drawText(elementIDValue, { 26, 26, 166 }); // Keep this in sync with XMLViewer.css (.attribute-value)
drawText(elementClassValue, { 153, 69, 0 }); // Keep this in sync with XMLViewer.css (.attribute-name)
drawText(elementPseudoType, { 136, 18, 128 }); // Keep this in sync with XMLViewer.css (.tag)
drawText(" "_s, Color::black);
drawText(elementWidth, Color::black);
drawText("px"_s, Color::darkGray);
drawText(" "_s, Color::darkGray);
drawText(makeString(multiplicationSign), Color::darkGray);
drawText(" "_s, Color::darkGray);
drawText(elementHeight, Color::black);
drawText("px"_s, Color::darkGray);
if (hasSecondLine) {
textPosition.setX(boxX + elementDataSpacing);
textPosition.move(0, fontHeight);
drawText("Role"_s, { 170, 13, 145 });
drawText(" "_s, Color::black);
drawText(elementRole, Color::black);
}
return path;
}
} // namespace WebCore