mirror of
https://github.com/darlinghq/darling-WebCore.git
synced 2024-12-04 02:21:32 +00:00
143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
/*
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* Copyright (C) 2013 University of Washington. All rights reserved.
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* Copyright (C) 2014 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "UserInputBridge.h"
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#include "AuthenticatorCoordinator.h"
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#include "EventHandler.h"
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#include "FocusController.h"
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#include "Frame.h"
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#include "FrameLoadRequest.h"
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#include "FrameLoader.h"
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#include "Page.h"
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#include "PlatformKeyboardEvent.h"
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#include "PlatformMouseEvent.h"
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#include "PlatformWheelEvent.h"
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namespace WebCore {
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UserInputBridge::UserInputBridge(Page& page)
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: m_page(page)
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{
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}
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#if ENABLE(CONTEXT_MENU_EVENT)
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bool UserInputBridge::handleContextMenuEvent(const PlatformMouseEvent& mouseEvent, Frame& frame, InputSource)
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{
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return frame.eventHandler().sendContextMenuEvent(mouseEvent);
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}
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#endif
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bool UserInputBridge::handleMousePressEvent(const PlatformMouseEvent& mouseEvent, InputSource)
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{
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return m_page.mainFrame().eventHandler().handleMousePressEvent(mouseEvent);
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}
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bool UserInputBridge::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent, InputSource)
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{
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return m_page.mainFrame().eventHandler().handleMouseReleaseEvent(mouseEvent);
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}
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bool UserInputBridge::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, InputSource)
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{
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return m_page.mainFrame().eventHandler().mouseMoved(mouseEvent);
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}
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bool UserInputBridge::handleMouseMoveOnScrollbarEvent(const PlatformMouseEvent& mouseEvent, InputSource)
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{
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return m_page.mainFrame().eventHandler().passMouseMovedEventToScrollbars(mouseEvent);
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}
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bool UserInputBridge::handleMouseForceEvent(const PlatformMouseEvent& mouseEvent, InputSource)
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{
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return m_page.mainFrame().eventHandler().handleMouseForceEvent(mouseEvent);
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}
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bool UserInputBridge::handleKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
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{
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return m_page.focusController().focusedOrMainFrame().eventHandler().keyEvent(keyEvent);
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}
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bool UserInputBridge::handleAccessKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
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{
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return m_page.focusController().focusedOrMainFrame().eventHandler().handleAccessKey(keyEvent);
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}
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bool UserInputBridge::handleWheelEvent(const PlatformWheelEvent& wheelEvent, OptionSet<WheelEventProcessingSteps> processingSteps, InputSource)
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{
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return m_page.mainFrame().eventHandler().handleWheelEvent(wheelEvent, processingSteps);
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}
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void UserInputBridge::focusSetActive(bool active, InputSource)
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{
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m_page.focusController().setActive(active);
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}
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void UserInputBridge::focusSetFocused(bool focused, InputSource)
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{
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m_page.focusController().setFocused(focused);
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}
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bool UserInputBridge::scrollRecursively(ScrollDirection direction, ScrollGranularity granularity, InputSource)
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{
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return m_page.focusController().focusedOrMainFrame().eventHandler().scrollRecursively(direction, granularity, nullptr);
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}
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bool UserInputBridge::logicalScrollRecursively(ScrollLogicalDirection direction, ScrollGranularity granularity, InputSource)
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{
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return m_page.focusController().focusedOrMainFrame().eventHandler().logicalScrollRecursively(direction, granularity, nullptr);
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}
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void UserInputBridge::loadRequest(FrameLoadRequest&& request, InputSource)
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{
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#if ENABLE(WEB_AUTHN)
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m_page.authenticatorCoordinator().resetUserGestureRequirement();
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#endif
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m_page.mainFrame().loader().load(WTFMove(request));
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}
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void UserInputBridge::reloadFrame(Frame& frame, OptionSet<ReloadOption> options, InputSource)
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{
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#if ENABLE(WEB_AUTHN)
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m_page.authenticatorCoordinator().resetUserGestureRequirement();
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#endif
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frame.loader().reload(options);
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}
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void UserInputBridge::stopLoadingFrame(Frame& frame, InputSource)
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{
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frame.loader().stopForUserCancel();
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}
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bool UserInputBridge::tryClosePage(InputSource)
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{
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return m_page.mainFrame().loader().shouldClose();
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}
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} // namespace WebCore
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