mirror of
https://github.com/darlinghq/darling-WebCore.git
synced 2024-11-23 04:19:40 +00:00
67 lines
2.8 KiB
C++
67 lines
2.8 KiB
C++
/*
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* Copyright (C) Research In Motion Limited 2011. All rights reserved.
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* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "FEDropShadow.h"
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#include "SVGFilterPrimitiveStandardAttributes.h"
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namespace WebCore {
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class SVGFEDropShadowElement final : public SVGFilterPrimitiveStandardAttributes {
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WTF_MAKE_ISO_ALLOCATED(SVGFEDropShadowElement);
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public:
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static Ref<SVGFEDropShadowElement> create(const QualifiedName&, Document&);
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void setStdDeviation(float stdDeviationX, float stdDeviationY);
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String in1() const { return m_in1->currentValue(); }
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float dx() const { return m_dx->currentValue(); }
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float dy() const { return m_dy->currentValue(); }
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float stdDeviationX() const { return m_stdDeviationX->currentValue(); }
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float stdDeviationY() const { return m_stdDeviationY->currentValue(); }
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SVGAnimatedString& in1Animated() { return m_in1; }
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SVGAnimatedNumber& dxAnimated() { return m_dx; }
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SVGAnimatedNumber& dyAnimated() { return m_dy; }
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SVGAnimatedNumber& stdDeviationXAnimated() { return m_stdDeviationX; }
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SVGAnimatedNumber& stdDeviationYAnimated() { return m_stdDeviationY; }
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private:
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SVGFEDropShadowElement(const QualifiedName&, Document&);
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using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFEDropShadowElement, SVGFilterPrimitiveStandardAttributes>;
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const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
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void parseAttribute(const QualifiedName&, const AtomString&) override;
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void svgAttributeChanged(const QualifiedName&) override;
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RefPtr<FilterEffect> build(SVGFilterBuilder*, Filter&) const override;
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PropertyRegistry m_propertyRegistry { *this };
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Ref<SVGAnimatedString> m_in1 { SVGAnimatedString::create(this) };
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Ref<SVGAnimatedNumber> m_dx { SVGAnimatedNumber::create(this, 2) };
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Ref<SVGAnimatedNumber> m_dy { SVGAnimatedNumber::create(this, 2) };
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Ref<SVGAnimatedNumber> m_stdDeviationX { SVGAnimatedNumber::create(this, 2) };
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Ref<SVGAnimatedNumber> m_stdDeviationY { SVGAnimatedNumber::create(this, 2) };
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};
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} // namespace WebCore
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