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https://github.com/darlinghq/darling-WebCore.git
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58 lines
2.7 KiB
C++
58 lines
2.7 KiB
C++
/*
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* Copyright (C) Research In Motion Limited 2010. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "SVGAngle.h"
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#include "SVGAnimatedPropertyTearOff.h"
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#include "SVGAnimatedTypeAnimator.h"
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namespace WebCore {
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using SVGAnimatedAngle = SVGAnimatedPropertyTearOff<SVGAngle>;
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// Helper macros to declare/define a SVGAnimatedAngle object. SVGAnimatedAngle is only used in the SVG DOM for SVGMarkerElement.
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#define DECLARE_ANIMATED_ANGLE(UpperProperty, LowerProperty) \
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DECLARE_ANIMATED_PROPERTY(SVGAnimatedAngle, SVGAngleValue, UpperProperty, LowerProperty, )
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// Only used for SVGMarkerElements orientAttr, which maps to SVGAnimatedAngle orientAngle and SVGAnimatedEnumeration orientType.
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#define DEFINE_ANIMATED_ANGLE_AND_ENUMERATION(OwnerType, DOMAttribute, SVGDOMAttributeIdentifier, UpperProperty, LowerProperty) \
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DEFINE_ANIMATED_PROPERTY(AnimatedAngle, OwnerType, DOMAttribute, SVGDOMAttributeIdentifier, UpperProperty, LowerProperty)
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class SVGAnimationElement;
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class SVGAnimatedAngleAnimator final : public SVGAnimatedTypeAnimator {
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public:
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SVGAnimatedAngleAnimator(SVGAnimationElement*, SVGElement*);
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std::unique_ptr<SVGAnimatedType> constructFromString(const String&) override;
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std::unique_ptr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
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void stopAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
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void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType&) override;
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void animValWillChange(const SVGElementAnimatedPropertyList&) override;
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void animValDidChange(const SVGElementAnimatedPropertyList&) override;
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void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) override;
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void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*) override;
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float calculateDistance(const String& fromString, const String& toString) override;
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};
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} // namespace WebCore
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