mirror of
https://github.com/darlinghq/darling-WebCore.git
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237 lines
9.5 KiB
C++
237 lines
9.5 KiB
C++
/*
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* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
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* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
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* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
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* Copyright (C) 2008 Apple Inc. All rights reserved.
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* Copyright (C) 2008 Cameron McCormack <cam@mcc.id.au>
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* Copyright (C) Research In Motion Limited 2011. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include "SMILTime.h"
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#include "SVGAnimatedBoolean.h"
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#include "SVGExternalResourcesRequired.h"
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#include "SVGSMILElement.h"
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#include "SVGTests.h"
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#include "UnitBezier.h"
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namespace WebCore {
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class ConditionEventListener;
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class SVGAnimatedType;
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class TimeContainer;
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enum AnimationMode {
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NoAnimation,
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FromToAnimation,
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FromByAnimation,
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ToAnimation,
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ByAnimation,
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ValuesAnimation,
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PathAnimation // Used by AnimateMotion.
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};
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// If we have 'currentColor' or 'inherit' as animation value, we need to grab
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// the value during the animation since the value can be animated itself.
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enum AnimatedPropertyValueType { RegularPropertyValue, CurrentColorValue, InheritValue };
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enum class CalcMode { Discrete, Linear, Paced, Spline };
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class SVGAnimationElement : public SVGSMILElement, public SVGTests, public SVGExternalResourcesRequired {
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public:
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float getStartTime() const;
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float getCurrentTime() const;
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float getSimpleDuration() const;
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void beginElement();
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void beginElementAt(float offset);
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void endElement();
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void endElementAt(float offset);
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static bool isTargetAttributeCSSProperty(SVGElement*, const QualifiedName&);
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bool isAdditive() const override;
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bool isAccumulated() const;
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AnimationMode animationMode() const { return m_animationMode; }
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CalcMode calcMode() const { return m_calcMode; }
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enum ShouldApplyAnimation {
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DontApplyAnimation,
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ApplyCSSAnimation,
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ApplyXMLAnimation,
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ApplyXMLandCSSAnimation // For presentation attributes with SVG DOM properties.
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};
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ShouldApplyAnimation shouldApplyAnimation(SVGElement* targetElement, const QualifiedName& attributeName);
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AnimatedPropertyValueType fromPropertyValueType() const { return m_fromPropertyValueType; }
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AnimatedPropertyValueType toPropertyValueType() const { return m_toPropertyValueType; }
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template<typename AnimatedType> void adjustForInheritance(AnimatedType (*parseTypeFromString)(SVGAnimationElement*, const String&), AnimatedPropertyValueType valueType, AnimatedType& animatedType, SVGElement* contextElement)
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{
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if (valueType != InheritValue)
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return;
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// Replace 'inherit' by its computed property value.
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ASSERT(parseTypeFromString);
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String typeString;
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adjustForInheritance(contextElement, attributeName(), typeString);
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animatedType = (*parseTypeFromString)(this, typeString);
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}
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template<typename AnimatedType> bool adjustFromToListValues(const AnimatedType& fromList, const AnimatedType& toList, AnimatedType& animatedList, float percentage, bool resizeAnimatedListIfNeeded = true)
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{
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// If no 'to' value is given, nothing to animate.
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unsigned toListSize = toList.size();
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if (!toListSize)
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return false;
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// If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation.
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unsigned fromListSize = fromList.size();
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if (fromListSize != toListSize && fromListSize) {
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if (percentage < 0.5) {
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if (animationMode() != ToAnimation)
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animatedList = AnimatedType(fromList);
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} else
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animatedList = AnimatedType(toList);
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return false;
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}
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ASSERT(!fromListSize || fromListSize == toListSize);
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if (resizeAnimatedListIfNeeded && animatedList.size() < toListSize)
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animatedList.resize(toListSize);
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return true;
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}
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template<typename AnimatedType> void animateDiscreteType(float percentage, const AnimatedType& fromType, const AnimatedType& toType, AnimatedType& animatedType)
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{
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if ((animationMode() == FromToAnimation && percentage > 0.5) || animationMode() == ToAnimation || percentage == 1) {
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animatedType = AnimatedType(toType);
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return;
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}
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animatedType = AnimatedType(fromType);
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}
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void animateAdditiveNumber(float percentage, unsigned repeatCount, float fromNumber, float toNumber, float toAtEndOfDurationNumber, float& animatedNumber)
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{
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float number;
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if (calcMode() == CalcMode::Discrete)
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number = percentage < 0.5 ? fromNumber : toNumber;
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else
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number = (toNumber - fromNumber) * percentage + fromNumber;
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if (isAccumulated() && repeatCount)
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number += toAtEndOfDurationNumber * repeatCount;
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if (isAdditive() && animationMode() != ToAnimation)
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animatedNumber += number;
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else
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animatedNumber = number;
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}
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// SVGTests
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Ref<SVGStringList> requiredFeatures();
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Ref<SVGStringList> requiredExtensions();
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Ref<SVGStringList> systemLanguage();
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protected:
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SVGAnimationElement(const QualifiedName&, Document&);
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void computeCSSPropertyValue(SVGElement*, CSSPropertyID, String& value);
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virtual void determinePropertyValueTypes(const String& from, const String& to);
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virtual void resetAnimatedPropertyType();
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static bool isSupportedAttribute(const QualifiedName&);
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void parseAttribute(const QualifiedName&, const AtomicString&) override;
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void svgAttributeChanged(const QualifiedName&) override;
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enum class AttributeType { CSS, XML, Auto };
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AttributeType attributeType() const { return m_attributeType; }
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String toValue() const;
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String byValue() const;
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String fromValue() const;
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String targetAttributeBaseValue();
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// from SVGSMILElement
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void startedActiveInterval() override;
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void updateAnimation(float percent, unsigned repeat, SVGSMILElement* resultElement) override;
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AnimatedPropertyValueType m_fromPropertyValueType { RegularPropertyValue };
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AnimatedPropertyValueType m_toPropertyValueType { RegularPropertyValue };
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void setTargetElement(SVGElement*) override;
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void setAttributeName(const QualifiedName&) override { }
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bool hasInvalidCSSAttributeType() const { return m_hasInvalidCSSAttributeType; }
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void checkInvalidCSSAttributeType(SVGElement*);
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virtual void updateAnimationMode();
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void setAnimationMode(AnimationMode animationMode) { m_animationMode = animationMode; }
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void setCalcMode(CalcMode calcMode) { m_calcMode = calcMode; }
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private:
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void animationAttributeChanged() override;
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void setAttributeType(const AtomicString&);
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virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) = 0;
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virtual bool calculateFromAndToValues(const String& fromString, const String& toString) = 0;
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virtual bool calculateFromAndByValues(const String& fromString, const String& byString) = 0;
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virtual void calculateAnimatedValue(float percent, unsigned repeatCount, SVGSMILElement* resultElement) = 0;
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virtual float calculateDistance(const String& /*fromString*/, const String& /*toString*/) { return -1.f; }
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void currentValuesForValuesAnimation(float percent, float& effectivePercent, String& from, String& to);
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void calculateKeyTimesForCalcModePaced();
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float calculatePercentFromKeyPoints(float percent) const;
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void currentValuesFromKeyPoints(float percent, float& effectivePercent, String& from, String& to) const;
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float calculatePercentForSpline(float percent, unsigned splineIndex) const;
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float calculatePercentForFromTo(float percent) const;
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unsigned calculateKeyTimesIndex(float percent) const;
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void applyAnimatedValue(ShouldApplyAnimation, SVGElement* targetElement, const QualifiedName& attributeName, SVGAnimatedType*);
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void adjustForInheritance(SVGElement* targetElement, const QualifiedName& attributeName, String&);
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BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGAnimationElement)
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DECLARE_ANIMATED_BOOLEAN_OVERRIDE(ExternalResourcesRequired, externalResourcesRequired)
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END_DECLARE_ANIMATED_PROPERTIES
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// SVGTests
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void synchronizeRequiredFeatures() final { SVGTests::synchronizeRequiredFeatures(*this); }
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void synchronizeRequiredExtensions() final { SVGTests::synchronizeRequiredExtensions(*this); }
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void synchronizeSystemLanguage() final { SVGTests::synchronizeSystemLanguage(*this); }
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void setCalcMode(const AtomicString&);
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bool m_animationValid { false };
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AttributeType m_attributeType { AttributeType::Auto };
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Vector<String> m_values;
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Vector<float> m_keyTimes;
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Vector<float> m_keyPoints;
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Vector<UnitBezier> m_keySplines;
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String m_lastValuesAnimationFrom;
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String m_lastValuesAnimationTo;
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bool m_hasInvalidCSSAttributeType { false };
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CalcMode m_calcMode { CalcMode::Linear };
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AnimationMode m_animationMode { NoAnimation };
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};
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} // namespace WebCore
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