mirror of
https://github.com/darlinghq/darling-WebCore.git
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60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/*
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* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
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* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "SVGDefsElement.h"
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#include "RenderSVGHiddenContainer.h"
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#include "SVGNames.h"
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namespace WebCore {
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// Animated property definitions
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DEFINE_ANIMATED_BOOLEAN(SVGDefsElement, SVGNames::externalResourcesRequiredAttr, ExternalResourcesRequired, externalResourcesRequired)
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BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGDefsElement)
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REGISTER_LOCAL_ANIMATED_PROPERTY(externalResourcesRequired)
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REGISTER_PARENT_ANIMATED_PROPERTIES(SVGGraphicsElement)
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END_REGISTER_ANIMATED_PROPERTIES
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inline SVGDefsElement::SVGDefsElement(const QualifiedName& tagName, Document& document)
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: SVGGraphicsElement(tagName, document)
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{
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ASSERT(hasTagName(SVGNames::defsTag));
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registerAnimatedPropertiesForSVGDefsElement();
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}
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Ref<SVGDefsElement> SVGDefsElement::create(const QualifiedName& tagName, Document& document)
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{
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return adoptRef(*new SVGDefsElement(tagName, document));
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}
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bool SVGDefsElement::isValid() const
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{
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return SVGTests::isValid();
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}
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RenderPtr<RenderElement> SVGDefsElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&)
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{
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return createRenderer<RenderSVGHiddenContainer>(*this, WTFMove(style));
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}
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}
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