mirror of
https://github.com/darlinghq/darling-WebCore.git
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72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/*
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* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
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* Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "config.h"
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#include "SVGFEFloodElement.h"
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#include "RenderStyle.h"
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#include "SVGNames.h"
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#include "SVGRenderStyle.h"
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namespace WebCore {
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inline SVGFEFloodElement::SVGFEFloodElement(const QualifiedName& tagName, Document& document)
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: SVGFilterPrimitiveStandardAttributes(tagName, document)
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{
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ASSERT(hasTagName(SVGNames::feFloodTag));
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}
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Ref<SVGFEFloodElement> SVGFEFloodElement::create(const QualifiedName& tagName, Document& document)
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{
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return adoptRef(*new SVGFEFloodElement(tagName, document));
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}
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bool SVGFEFloodElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName)
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{
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RenderObject* renderer = this->renderer();
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ASSERT(renderer);
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const RenderStyle& style = renderer->style();
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FEFlood* flood = static_cast<FEFlood*>(effect);
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if (attrName == SVGNames::flood_colorAttr)
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return flood->setFloodColor(style.svgStyle().floodColor());
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if (attrName == SVGNames::flood_opacityAttr)
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return flood->setFloodOpacity(style.svgStyle().floodOpacity());
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ASSERT_NOT_REACHED();
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return false;
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}
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RefPtr<FilterEffect> SVGFEFloodElement::build(SVGFilterBuilder*, Filter& filter)
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{
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RenderObject* renderer = this->renderer();
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if (!renderer)
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return nullptr;
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const SVGRenderStyle& svgStyle = renderer->style().svgStyle();
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const Color& color = svgStyle.floodColor();
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float opacity = svgStyle.floodOpacity();
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return FEFlood::create(filter, color, opacity);
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}
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}
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