darling-cocotron/Onyx2D/O2Paint_radialGradient.m
2020-05-12 17:04:16 -04:00

170 lines
5.3 KiB
Objective-C

/*------------------------------------------------------------------------
*
* Derivative of the OpenVG 1.0.1 Reference Implementation
* -------------------------------------
*
* Copyright (c) 2007 The Khronos Group Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
*-------------------------------------------------------------------*/
#import <Onyx2D/O2Paint_radialGradient.h>
#import <Onyx2D/O2Shading.h>
@implementation O2Paint_radialGradient
ONYX2D_STATIC_INLINE void quadratic(O2Float a, O2Float hb, O2Float c,
O2Float *x1, O2Float *x2)
{
// Solve a*x*x + 2*hb*x + c = 0 numerically, trying not to lose precision
// for cases when a is close to 0.
O2Float qD = hb * hb - a * c;
O2Float d = (O2Float) sqrt(qD);
*x1 = c / (-hb + d);
*x2 = c / (-hb - d);
}
void O2PaintRadialGradient(O2Paint_radialGradient *self, O2Float *g,
O2Float *rho, O2Float x, O2Float y)
{
RI_ASSERT(self);
if (self->_endRadius <= 0.0f) {
*g = 1.0f;
*rho = 0.0f;
return;
}
O2Point gx = O2PointMake(self->m_surfaceToPaintMatrix.a,
self->m_surfaceToPaintMatrix.b);
O2Point gy = O2PointMake(self->m_surfaceToPaintMatrix.c,
self->m_surfaceToPaintMatrix.d);
O2Float r = self->_endRadius;
O2Float R = self->_startRadius;
O2Point O = self->_endPoint;
O2Point p = O2PointMake(x, y);
p = Vector2Subtract(
O2PointApplyAffineTransform(p, self->m_surfaceToPaintMatrix), O);
O2Point f = self->_startPoint;
f = Vector2Subtract(f, O);
O2Point d = Vector2Subtract(p, f);
O2Float dd = Vector2Dot(d, d);
O2Float df = Vector2Dot(d, f);
O2Float ff = Vector2Dot(f, f);
O2Float a = ff - r * r - R * R + 2 * r * R;
O2Float hb = df + R * R - R * r;
O2Float c = dd - R * R;
*rho = 0.01; // TODO: something smarter
O2Float g_inside, g_outside;
quadratic(a, hb, c, &g_inside, &g_outside);
BOOL outsideVisible = (self->_extendStart || 0.0 <= g_outside - *rho) &&
(self->_extendEnd || g_outside + *rho <= 1.0) &&
(a >= 0.0 || R > r);
*g = outsideVisible ? g_outside : g_inside;
O2Float resultingRadius = (R * (1 - *g)) + (*g * r);
if (resultingRadius < 0.0) {
*g = NAN;
}
}
ONYX2D_STATIC_INLINE O2argb32f
radialGradientColorAt(O2Paint_radialGradient *self, int x, int y, int *skip)
{
O2argb32f result;
O2Float g, rho;
O2PaintRadialGradient(self, &g, &rho, x + 0.5f, y + 0.5f);
result = O2PaintColorRamp(self, g, rho, skip);
return result;
}
ONYX2D_STATIC int radial_span_largb8u_PRE(O2Paint *selfX, int x, int y,
O2argb8u *span, int length)
{
O2Paint_radialGradient *self = (O2Paint_radialGradient *) selfX;
int i;
int previous = -1;
for (i = 0; i < length; i++, x++) {
int skip = 0;
O2argb32f value = radialGradientColorAt(self, x, y, &skip);
if (skip != previous) {
if (previous == -1)
previous = skip;
else
return (previous == 1) ? -i : i;
}
span[i] = O2argb8uFromO2argb32f(value);
}
return (previous == 1) ? -length : length;
}
ONYX2D_STATIC int radial_span_largb32f_PRE(O2Paint *selfX, int x, int y,
O2argb32f *span, int length)
{
O2Paint_radialGradient *self = (O2Paint_radialGradient *) selfX;
int i;
int previous = -1;
for (i = 0; i < length; i++, x++) {
int skip = 0;
O2argb32f value = radialGradientColorAt(self, x, y, &skip);
if (skip != previous) {
if (previous == -1)
previous = skip;
else
return (previous == 1) ? -i : i;
}
span[i] = value;
}
return (previous == 1) ? -length : length;
}
- initWithShading: (O2Shading *) shading
deviceTransform: (O2AffineTransform) deviceTransform
{
[super initWithShading: shading
deviceTransform: deviceTransform
numberOfSamples: 1024];
_paint_largb8u_PRE = radial_span_largb8u_PRE;
_paint_largb32f_PRE = radial_span_largb32f_PRE;
_startRadius = [shading startRadius];
_endRadius = [shading endRadius];
return self;
}
@end