mirror of
https://github.com/darlinghq/darling-cocotron.git
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137 lines
4.6 KiB
Objective-C
137 lines
4.6 KiB
Objective-C
/*------------------------------------------------------------------------
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*
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* Derivative of the OpenVG 1.0.1 Reference Implementation
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* -------------------------------------
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*
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* Copyright (c) 2007 The Khronos Group Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and /or associated documentation files
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* (the "Materials "), to deal in the Materials without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Materials,
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* and to permit persons to whom the Materials are furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Materials.
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
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* THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*
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*-------------------------------------------------------------------*/
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#import "O2Paint_axialGradient.h"
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#import "O2Shading.h"
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@implementation O2Paint_axialGradient
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static int linear_span_lRGBA8888_PRE(O2Paint *selfX,int x,int y,O2argb8u *span,int length){
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O2Paint_axialGradient *self=(O2Paint_axialGradient *)selfX;
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int i;
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int previous=-1;
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O2Point point=O2PointMake(x+0.5f, y+0.5f);
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O2Size delta=O2SizeMake(1.0f,0.0f);
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point=O2PointApplyAffineTransform(point,self->m_surfaceToPaintMatrix);
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point=Vector2Subtract(point,self->_startPoint);
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delta=O2SizeApplyAffineTransform(delta,self->m_surfaceToPaintMatrix);
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for(i=0;i<length;i++,x++,point.x+=delta.width){
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O2Float g;
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if(self->_rho==0.0f) //points are equal, gradient is always 1.0f
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g=1.0f;
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else {
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O2Point p=point;
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g=Vector2Dot(p, self->_u)*self->_oou;
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}
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int skip=0;
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O2argb32f value=O2PaintColorRamp(self,g, self->_rho,&skip);
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if(skip!=previous){
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if(previous==-1)
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previous=skip;
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else
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return (previous==1)?-i:i;
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}
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span[i]=O2argb8uFromO2argb32f(value);
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}
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return (previous==1)?-length:length;
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}
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static int linear_span_lRGBAffff_PRE(O2Paint *selfX,int x,int y,O2argb32f *span,int length){
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O2Paint_axialGradient *self=(O2Paint_axialGradient *)selfX;
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int i;
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int previous=-1;
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for(i=0;i<length;i++,x++){
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O2Float g;
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if(self->_rho==0.0f) //points are equal, gradient is always 1.0f
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g=1.0f;
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else {
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O2Point p=O2PointMake(x+0.5f, y+0.5f);
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p=O2PointApplyAffineTransform(p,self->m_surfaceToPaintMatrix);
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p=Vector2Subtract(p,self->_startPoint);
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g=Vector2Dot(p, self->_u)*self->_oou;
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}
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int skip=0;
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O2argb32f value=O2PaintColorRamp(self,g, self->_rho,&skip);
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if(skip!=previous){
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if(previous==-1)
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previous=skip;
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else
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return (previous==1)?-i:i;
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}
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span[i]=(value);
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}
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return (previous==1)?-length:length;
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}
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-initWithShading:(O2Shading *)shading deviceTransform:(O2AffineTransform)deviceTransform {
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// Calculate the number of samples based on the length of the gradient in device space
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O2Point startPoint=[shading startPoint];
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O2Point endPoint=[shading endPoint];
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O2Point deviceStart=O2PointApplyAffineTransform(startPoint,deviceTransform);
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O2Point deviceEnd=O2PointApplyAffineTransform(endPoint,deviceTransform);
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O2Float deltax=deviceStart.x-deviceEnd.x;
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O2Float deltay=deviceStart.y-deviceEnd.y;
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O2Float distance=sqrt(deltax*deltax+deltay*deltay);
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int numberOfSamples=RI_INT_CLAMP(distance,2,8192);
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[super initWithShading:shading deviceTransform:deviceTransform numberOfSamples:numberOfSamples];
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_paint_lRGBA8888_PRE=linear_span_lRGBA8888_PRE;
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_paint_lRGBAffff_PRE=linear_span_lRGBAffff_PRE;
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_u=Vector2Subtract(_endPoint,_startPoint);
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O2Float usq=Vector2Dot(_u,_u);
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if(usq<=0.0f){ //points are equal, gradient is always 1.0f
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_oou=0.0f;
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_rho=0.0f;
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}
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else {
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_oou = 1.0f / usq;
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O2Float dgdx = _oou * _u.x * self->m_surfaceToPaintMatrix.a + _oou * _u.y * self->m_surfaceToPaintMatrix.b;
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O2Float dgdy = _oou * _u.x * self->m_surfaceToPaintMatrix.c + _oou * _u.y * self->m_surfaceToPaintMatrix.d;
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_rho = (O2Float)sqrt(dgdx*dgdx + dgdy*dgdy);
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}
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return self;
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}
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@end
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