darling-compiler-rt/lib/asan/asan_poisoning.h
Evgeniy Stepanov 3a91a308cd Add descriptive names to sanitizer entries in /proc/self/maps. Helps debugging.
This is done by creating a named shared memory region, unlinking it
and setting up a private (i.e. copy-on-write) mapping of that instead
of a regular anonymous mapping. I've experimented with regular
(sparse) files, but they can not be scaled to the size of MSan shadow
mapping, at least on Linux/X86_64 and ext3 fs.

Controlled by a common flag, decorate_proc_maps, disabled by default.

This patch has a few shortcomings:
* not all mappings are annotated, especially in TSan.
* our handling of memset() of shadow via mmap() puts small anonymous
  mappings inside larger named mappings, which looks ugly and can, in
  theory, hit the mapping number limit.


git-svn-id: https://llvm.org/svn/llvm-project/compiler-rt/trunk@238621 91177308-0d34-0410-b5e6-96231b3b80d8
2015-05-29 22:31:28 +00:00

94 lines
3.5 KiB
C++

//===-- asan_poisoning.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a part of AddressSanitizer, an address sanity checker.
//
// Shadow memory poisoning by ASan RTL and by user application.
//===----------------------------------------------------------------------===//
#include "asan_interceptors.h"
#include "asan_internal.h"
#include "asan_mapping.h"
#include "sanitizer_common/sanitizer_flags.h"
namespace __asan {
// Enable/disable memory poisoning.
void SetCanPoisonMemory(bool value);
bool CanPoisonMemory();
// Poisons the shadow memory for "size" bytes starting from "addr".
void PoisonShadow(uptr addr, uptr size, u8 value);
// Poisons the shadow memory for "redzone_size" bytes starting from
// "addr + size".
void PoisonShadowPartialRightRedzone(uptr addr,
uptr size,
uptr redzone_size,
u8 value);
// Fast versions of PoisonShadow and PoisonShadowPartialRightRedzone that
// assume that memory addresses are properly aligned. Use in
// performance-critical code with care.
ALWAYS_INLINE void FastPoisonShadow(uptr aligned_beg, uptr aligned_size,
u8 value) {
DCHECK(CanPoisonMemory());
uptr shadow_beg = MEM_TO_SHADOW(aligned_beg);
uptr shadow_end = MEM_TO_SHADOW(
aligned_beg + aligned_size - SHADOW_GRANULARITY) + 1;
// FIXME: Page states are different on Windows, so using the same interface
// for mapping shadow and zeroing out pages doesn't "just work", so we should
// probably provide higher-level interface for these operations.
// For now, just memset on Windows.
if (value ||
SANITIZER_WINDOWS == 1 ||
shadow_end - shadow_beg < common_flags()->clear_shadow_mmap_threshold) {
REAL(memset)((void*)shadow_beg, value, shadow_end - shadow_beg);
} else {
uptr page_size = GetPageSizeCached();
uptr page_beg = RoundUpTo(shadow_beg, page_size);
uptr page_end = RoundDownTo(shadow_end, page_size);
if (page_beg >= page_end) {
REAL(memset)((void *)shadow_beg, 0, shadow_end - shadow_beg);
} else {
if (page_beg != shadow_beg) {
REAL(memset)((void *)shadow_beg, 0, page_beg - shadow_beg);
}
if (page_end != shadow_end) {
REAL(memset)((void *)page_end, 0, shadow_end - page_end);
}
ReserveShadowMemoryRange(page_beg, page_end - 1, nullptr);
}
}
}
ALWAYS_INLINE void FastPoisonShadowPartialRightRedzone(
uptr aligned_addr, uptr size, uptr redzone_size, u8 value) {
DCHECK(CanPoisonMemory());
bool poison_partial = flags()->poison_partial;
u8 *shadow = (u8*)MEM_TO_SHADOW(aligned_addr);
for (uptr i = 0; i < redzone_size; i += SHADOW_GRANULARITY, shadow++) {
if (i + SHADOW_GRANULARITY <= size) {
*shadow = 0; // fully addressable
} else if (i >= size) {
*shadow = (SHADOW_GRANULARITY == 128) ? 0xff : value; // unaddressable
} else {
// first size-i bytes are addressable
*shadow = poison_partial ? static_cast<u8>(size - i) : 0;
}
}
}
// Calls __sanitizer::FlushUnneededShadowMemory() on
// [MemToShadow(p), MemToShadow(p+size)] with proper rounding.
void FlushUnneededASanShadowMemory(uptr p, uptr size);
} // namespace __asan