darling-dyld/dyld3/ClosureFileSystemNull.cpp
2023-04-29 11:24:58 -07:00

51 lines
2.0 KiB
C++

/*
* Copyright (c) 2017 Apple Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#include "ClosureFileSystemNull.h"
using dyld3::closure::FileSystemNull;
bool FileSystemNull::getRealPath(const char possiblePath[MAXPATHLEN], char realPath[MAXPATHLEN]) const {
return false;
}
bool FileSystemNull::loadFile(const char* path, LoadedFileInfo& info, char realerPath[MAXPATHLEN], void (^error)(const char* format, ...)) const {
return false;
}
void FileSystemNull::unloadFile(const LoadedFileInfo& info) const {
if (info.unload)
info.unload(info);
}
void FileSystemNull::unloadPartialFile(LoadedFileInfo& info, uint64_t keepStartOffset, uint64_t keepLength) const {
// Note we don't actually unload the data here, but we do want to update the offsets for other data structures to track where we are
info.fileContent = (const void*)((char*)info.fileContent + keepStartOffset);
info.fileContentLen = keepLength;
}
bool FileSystemNull::fileExists(const char* path, uint64_t* inode, uint64_t* mtime,
bool* issetuid, bool* inodesMatchRuntime) const {
return false;
}