mirror of
https://github.com/darlinghq/darling-dyld.git
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92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/*
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* Copyright (c) 2017 Apple Inc. All rights reserved.
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*/
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#ifndef __JSON_H__
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#define __JSON_H__
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#include <string.h>
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#include <string>
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#include <map>
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#include <sstream>
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#include <vector>
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namespace dyld3 {
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namespace json {
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enum class NodeValueType {
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Default,
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String,
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RawValue,
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};
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struct Node
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{
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NodeValueType type = NodeValueType::Default;
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std::string value;
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std::map<std::string, Node> map;
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std::vector<Node> array;
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inline Node()
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: type(NodeValueType::Default), value(), map(), array() { }
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inline Node(std::string string)
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: type(NodeValueType::String), value(string), map(), array() { }
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inline Node(const char *string) : Node(std::string{string}) { }
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inline Node(bool b)
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: type(NodeValueType::RawValue), value(b ? "true" : "false")
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, map(), array() { }
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inline Node(int64_t i64)
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: type(NodeValueType::RawValue), value(), map(), array()
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{
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std::ostringstream os{};
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os << i64;
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value = os.str();
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}
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inline Node(uint64_t u64)
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: type(NodeValueType::RawValue), value(), map(), array()
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{
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std::ostringstream os{};
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os << u64;
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value = os.str();
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}
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};
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static inline Node makeNode(std::string value) {
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Node node;
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node.value = value;
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return node;
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}
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} // namespace json
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} // namespace dyld3
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#endif // __JSON_H__
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