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Use bfd_octets_per_byte instead of OCTETS_PER_BYTE
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@ -1,5 +1,8 @@
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2000-06-18 Nick Clifton <nickc@redhat.com>
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* symbols.c (resolve_symbol_value): Use bfd_octets_per_byte
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instead of OCTETS_PER_BYTE.
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* config/tc-v850.c: Fix compile time warnings.
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* config/tc-ppc.c: Fix compile time warnings.
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@ -862,10 +862,10 @@ resolve_symbol_value (symp, finalize)
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struct local_symbol *locsym = (struct local_symbol *) symp;
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if (local_symbol_resolved_p (locsym))
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return locsym->lsy_offset / OCTETS_PER_BYTE;
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return locsym->lsy_offset / bfd_octets_per_byte (stdoutput);
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final_val = (local_symbol_get_frag (locsym)->fr_address
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+ locsym->lsy_offset) / OCTETS_PER_BYTE;
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+ locsym->lsy_offset) / bfd_octets_per_byte (stdoutput);
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if (finalize)
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{
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