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* breakpoint.c (watchpoint_check): Remove accidentally checked in
unused code. Add comment.
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@ -1,3 +1,8 @@
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2003-09-04 Corinna Vinschen <vinschen@redhat.com>
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* breakpoint.c (watchpoint_check): Remove accidentally checked in
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unused code. Add comment.
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2003-09-04 Corinna Vinschen <vinschen@redhat.com>
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* breakpoint.c (watchpoint_check): Check for pc being in an
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@ -2408,24 +2408,18 @@ watchpoint_check (void *p)
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the frame chain (so we can determine if we're in scope). */
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reinit_frame_cache ();
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fr = frame_find_by_id (b->watchpoint_frame);
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#if 0
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current_frame_id = get_frame_id (get_current_frame ());
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within_current_scope = frame_id_eq (current_frame_id, b->watchpoint_frame)
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|| frame_id_inner (current_frame_id,
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b->watchpoint_frame);
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#else
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within_current_scope = (fr != NULL);
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#endif
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/* in_function_epilogue_p() returns a non-zero value if we're still
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in the function but the stack frame has already been invalidated.
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Since we can't rely on the values of local variables after the
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stack has been destroyed, we are treating the watchpoint in that
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state as `not changed' without further checking. */
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#if 0
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if (within_current_scope && (!fr || fr == get_current_frame ())
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#else
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state as `not changed' without further checking.
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vinschen/2003-09-04: The former implementation left out the case
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that the watchpoint frame couldn't be found by frame_find_by_id()
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because the current PC is currently in an epilogue. Calling
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gdbarch_in_function_epilogue_p() also when fr == NULL fixes that. */
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if ((!within_current_scope || fr == get_current_frame ())
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#endif
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&& gdbarch_in_function_epilogue_p (current_gdbarch, read_pc ()))
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return WP_VALUE_NOT_CHANGED;
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if (fr && within_current_scope)
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