Rename "wild_match" parameter in ada-lang.c:symbol_completion_match

gdb/ChangeLog:

        -Wshadow warning fix.
        * ada-lang.c (symbol_completion_match): Rename parameter
        "wild_match" into "wild_match_p".  Adjust code and function
        documentation accordingly.
This commit is contained in:
Joel Brobecker 2012-03-29 23:30:21 +00:00
parent 5e2336be92
commit e701b3c0f9
2 changed files with 11 additions and 3 deletions

View File

@ -1,3 +1,11 @@
2012-03-29 Joel Brobecker <brobecker@adacore.com>
Andrey Smirnov <andrew.smirnov@gmail.com>
-Wshadow warning fix.
* ada-lang.c (symbol_completion_match): Rename parameter
"wild_match" into "wild_match_p". Adjust code and function
documentation accordingly.
2012-03-29 Joel Brobecker <brobecker@adacore.com>
Andrey Smirnov <andrew.smirnov@gmail.com>

View File

@ -5640,14 +5640,14 @@ ada_add_block_symbols (struct obstack *obstackp,
does not need to be deallocated, but is only good until the next call.
TEXT_LEN is equal to the length of TEXT.
Perform a wild match if WILD_MATCH is set.
Perform a wild match if WILD_MATCH_P is set.
ENCODED should be set if TEXT represents the start of a symbol name
in its encoded form. */
static const char *
symbol_completion_match (const char *sym_name,
const char *text, int text_len,
int wild_match, int encoded)
int wild_match_p, int encoded)
{
const int verbatim_match = (text[0] == '<');
int match = 0;
@ -5695,7 +5695,7 @@ symbol_completion_match (const char *sym_name,
/* Second: Try wild matching... */
if (!match && wild_match)
if (!match && wild_match_p)
{
/* Since we are doing wild matching, this means that TEXT
may represent an unqualified symbol name. We therefore must