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252f6c65f2
an additional per-symbol value. * symtab.h (SYMBOL_BASEREG, SYMBOL_BASEREG_VALID): Add defines. * frame.h (FRAME_GET_BASEREG_VALUE): Provide default definition. * findvar.c (read_var_value): Use SYMBOL_BASEREG if valid. * printcmd.c (address_info): Use SYMBOL_BASEREG if valid. * symmisc.c (print_symbol): Use SYMBOL_BASEREG if valid.
689 lines
24 KiB
C
689 lines
24 KiB
C
/* Symbol table definitions for GDB.
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Copyright (C) 1986, 1989, 1991, 1992 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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#if !defined (SYMTAB_H)
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#define SYMTAB_H 1
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#include "obstack.h"
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/* See the comment in symfile.c about how current_objfile is used. */
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extern struct objfile *current_objfile;
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/* Some definitions and declarations to go with use of obstacks. */
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#define obstack_chunk_alloc xmalloc
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#define obstack_chunk_free free
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/* Some macros for char-based bitfields. */
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#define B_SET(a,x) (a[x>>3] |= (1 << (x&7)))
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#define B_CLR(a,x) (a[x>>3] &= ~(1 << (x&7)))
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#define B_TST(a,x) (a[x>>3] & (1 << (x&7)))
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#define B_TYPE unsigned char
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#define B_BYTES(x) ( 1 + ((x)>>3) )
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#define B_CLRALL(a,x) bzero (a, B_BYTES(x))
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/* Define a simple structure used to hold some very basic information about
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all defined global symbols (text, data, bss, abs, etc). The only two
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required pieces of information are the symbol's name and the address
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associated with that symbol. In many cases, even if a file was compiled
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with no special options for debugging at all, as long as was not stripped
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it will contain sufficient information to build a useful minimal symbol
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table using this structure. Even when a file contains enough debugging
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information to build a full symbol table, these minimal symbols are still
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useful for quickly mapping between names and addresses, and vice versa.
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They are also sometimes used to figure out what full symbol table entries
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need to be read in. */
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struct minimal_symbol
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{
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/* Name of the symbol. This is a required field. Storage for the name is
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allocated on the symbol_obstack for the associated objfile. */
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char *name;
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/* Address of the symbol. This is a required field. */
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CORE_ADDR address;
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/* The info field is available for caching machine-specific information that
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The AMD 29000 tdep.c uses it to remember things it has decoded from the
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instructions in the function header, so it doesn't have to rederive the
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info constantly (over a serial line). It is initialized to zero and
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stays that way until target-dependent code sets it. Storage for any data
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pointed to by this field should be allocated on the symbol_obstack for
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the associated objfile. The type would be "void *" except for reasons
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of compatibility with older compilers. This field is optional. */
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char *info;
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/* Classification types for this symbol. These should be taken as "advisory
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only", since if gdb can't easily figure out a classification it simply
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selects mst_unknown. It may also have to guess when it can't figure out
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which is a better match between two types (mst_data versus mst_bss) for
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example. Since the minimal symbol info is sometimes derived from the
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BFD library's view of a file, we need to live with what information bfd
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supplies. */
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enum minimal_symbol_type
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{
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mst_unknown = 0, /* Unknown type, the default */
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mst_text, /* Generally executable instructions */
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mst_data, /* Generally initialized data */
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mst_bss, /* Generally uninitialized data */
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mst_abs /* Generally absolute (nonrelocatable) */
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} type;
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};
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/* All of the name-scope contours of the program
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are represented by `struct block' objects.
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All of these objects are pointed to by the blockvector.
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Each block represents one name scope.
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Each lexical context has its own block.
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The first two blocks in the blockvector are special.
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The first one contains all the symbols defined in this compilation
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whose scope is the entire program linked together.
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The second one contains all the symbols whose scope is the
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entire compilation excluding other separate compilations.
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In C, these correspond to global symbols and static symbols.
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Each block records a range of core addresses for the code that
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is in the scope of the block. The first two special blocks
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give, for the range of code, the entire range of code produced
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by the compilation that the symbol segment belongs to.
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The blocks appear in the blockvector
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in order of increasing starting-address,
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and, within that, in order of decreasing ending-address.
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This implies that within the body of one function
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the blocks appear in the order of a depth-first tree walk. */
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struct blockvector
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{
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/* Number of blocks in the list. */
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int nblocks;
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/* The blocks themselves. */
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struct block *block[1];
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};
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/* Special block numbers */
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#define GLOBAL_BLOCK 0
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#define STATIC_BLOCK 1
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#define FIRST_LOCAL_BLOCK 2
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struct block
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{
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/* Addresses in the executable code that are in this block.
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Note: in an unrelocated symbol segment in a file,
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these are always zero. They can be filled in from the
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N_LBRAC and N_RBRAC symbols in the loader symbol table. */
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CORE_ADDR startaddr, endaddr;
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/* The symbol that names this block,
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if the block is the body of a function;
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otherwise, zero.
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Note: In an unrelocated symbol segment in an object file,
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this field may be zero even when the block has a name.
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That is because the block is output before the name
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(since the name resides in a higher block).
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Since the symbol does point to the block (as its value),
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it is possible to find the block and set its name properly. */
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struct symbol *function;
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/* The `struct block' for the containing block, or 0 if none. */
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/* Note that in an unrelocated symbol segment in an object file
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this pointer may be zero when the correct value should be
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the second special block (for symbols whose scope is one compilation).
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This is because the compiler outputs the special blocks at the
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very end, after the other blocks. */
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struct block *superblock;
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/* A flag indicating whether or not the function corresponding
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to this block was compiled with gcc or not. If there is no
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function corresponding to this block, this meaning of this flag
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is undefined. (In practice it will be 1 if the block was created
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while processing a file compiled with gcc and 0 when not). */
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unsigned char gcc_compile_flag;
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/* Number of local symbols. */
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int nsyms;
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/* The symbols. */
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struct symbol *sym[1];
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};
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/* Represent one symbol name; a variable, constant, function or typedef. */
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/* Different name spaces for symbols. Looking up a symbol specifies
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a namespace and ignores symbol definitions in other name spaces.
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VAR_NAMESPACE is the usual namespace.
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In C, this contains variables, function names, typedef names
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and enum type values.
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STRUCT_NAMESPACE is used in C to hold struct, union and enum type names.
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Thus, if `struct foo' is used in a C program,
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it produces a symbol named `foo' in the STRUCT_NAMESPACE.
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LABEL_NAMESPACE may be used for names of labels (for gotos);
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currently it is not used and labels are not recorded at all. */
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/* For a non-global symbol allocated statically,
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the correct core address cannot be determined by the compiler.
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The compiler puts an index number into the symbol's value field.
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This index number can be matched with the "desc" field of
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an entry in the loader symbol table. */
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enum namespace
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{
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UNDEF_NAMESPACE, VAR_NAMESPACE, STRUCT_NAMESPACE, LABEL_NAMESPACE
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};
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/* An address-class says where to find the value of a symbol. */
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enum address_class
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{
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LOC_UNDEF, /* Not used; catches errors */
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LOC_CONST, /* Value is constant int SYMBOL_VALUE, host byteorder */
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LOC_STATIC, /* Value is at fixed address SYMBOL_VALUE_ADDRESS */
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LOC_REGISTER, /* Value is in register */
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LOC_ARG, /* Value is at spec'd offset in arglist */
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LOC_REF_ARG, /* Value address is at spec'd offset in arglist. */
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LOC_REGPARM, /* Value is at spec'd offset in register window */
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LOC_LOCAL, /* Value is at spec'd offset in stack frame */
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LOC_TYPEDEF, /* Value not used; definition in SYMBOL_TYPE
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Symbols in the namespace STRUCT_NAMESPACE
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all have this class. */
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LOC_LABEL, /* Value is address SYMBOL_VALUE_ADDRESS in the code */
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LOC_BLOCK, /* Value is address SYMBOL_VALUE_BLOCK of a
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`struct block'. Function names have this class. */
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LOC_CONST_BYTES, /* Value is a constant byte-sequence pointed to by
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SYMBOL_VALUE_ADDRESS, in target byte order. */
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LOC_LOCAL_ARG /* Value is arg at spec'd offset in stack frame.
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Differs from LOC_LOCAL in that symbol is an
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argument; differs from LOC_ARG in that we find it
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in the frame (FRAME_LOCALS_ADDRESS), not in the
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arglist (FRAME_ARGS_ADDRESS). Added for i960,
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which passes args in regs then copies to frame. */
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};
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struct symbol
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{
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/* Symbol name */
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char *name;
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/* Name space code. */
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enum namespace namespace;
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/* Address class */
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enum address_class class;
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/* Data type of value */
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struct type *type;
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/* Line number of definition. */
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unsigned short line;
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/* constant value, or address if static, or register number,
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or offset in arguments, or offset in stack frame. All of
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these are in host byte order (though what they point to might
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be in target byte order, e.g. LOC_CONST_BYTES). */
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union
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{
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long value; /* for LOC_CONST, LOC_REGISTER, LOC_ARG,
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LOC_REF_ARG, LOC_REGPARM, LOC_LOCAL */
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struct block *block; /* for LOC_BLOCK */
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char *bytes; /* for LOC_CONST_BYTES */
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CORE_ADDR address; /* for LOC_STATIC, LOC_LABEL */
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struct symbol *chain; /* for opaque typedef struct chain */
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}
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value;
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/* Some symbols require an additional value to be recorded on a per-
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symbol basis. Stash those values here. */
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union
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{
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struct /* for OP_BASEREG in DWARF location specs */
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{
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short regno_valid; /* 0 == regno invalid; !0 == regno valid */
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short regno; /* base register number {0, 1, 2, ...} */
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} basereg;
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}
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aux_value;
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};
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/* A partial_symbol records the name, namespace, and address class of
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symbols whose types we have not parsed yet. For functions, it also
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contains their memory address, so we can find them from a PC value.
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Each partial_symbol sits in a partial_symtab, all of which are chained
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on a partial symtab list and which points to the corresponding
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normal symtab once the partial_symtab has been referenced. */
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struct partial_symbol
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{
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/* Symbol name */
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char *name;
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/* Name space code. */
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enum namespace namespace;
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/* Address class (for info_symbols) */
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enum address_class class;
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/* Value (only used for static functions currently). Done this
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way so that we can use the struct symbol macros.
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Note that the address of a function is SYMBOL_VALUE_ADDRESS (pst)
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in a partial symbol table, but BLOCK_START (SYMBOL_BLOCK_VALUE (st))
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in a symbol table. */
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union
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{
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long value;
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CORE_ADDR address;
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}
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value;
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};
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/* Source-file information.
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This describes the relation between source files and line numbers
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and addresses in the program text. */
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struct sourcevector
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{
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int length; /* Number of source files described */
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struct source *source[1]; /* Descriptions of the files */
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};
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/* Each item represents a line-->pc (or the reverse) mapping. This is
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somewhat more wasteful of space than one might wish, but since only
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the files which are actually debugged are read in to core, we don't
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waste much space.
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Each item used to be an int; either minus a line number, or a
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program counter. If it represents a line number, that is the line
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described by the next program counter value. If it is positive, it
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is the program counter at which the code for the next line starts. */
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struct linetable_entry
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{
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int line;
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CORE_ADDR pc;
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};
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struct linetable
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{
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int nitems;
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struct linetable_entry item[1];
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};
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/* All the information on one source file. */
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struct source
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{
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char *name; /* Name of file */
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struct linetable contents;
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};
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/* Each source file is represented by a struct symtab.
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These objects are chained through the `next' field. */
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struct symtab
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{
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/* Chain of all existing symtabs. */
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struct symtab *next;
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/* List of all symbol scope blocks for this symtab. */
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struct blockvector *blockvector;
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/* Table mapping core addresses to line numbers for this file.
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Can be NULL if none. */
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struct linetable *linetable;
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/* Name of this source file. */
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char *filename;
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/* Directory in which it was compiled, or NULL if we don't know. */
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char *dirname;
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/* This component says how to free the data we point to:
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free_contents => do a tree walk and free each object.
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free_nothing => do nothing; some other symtab will free
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the data this one uses.
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free_linetable => free just the linetable. */
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enum free_code {free_nothing, free_contents, free_linetable}
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free_code;
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/* Pointer to one block of storage to be freed, if nonzero. */
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/* This is IN ADDITION to the action indicated by free_code. */
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char *free_ptr;
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/* Total number of lines found in source file. */
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int nlines;
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/* Array mapping line number to character position. */
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int *line_charpos;
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/* Language of this source file. */
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enum language language;
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/* String of version information. May be zero. */
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char *version;
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/* Full name of file as found by searching the source path.
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0 if not yet known. */
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char *fullname;
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/* Object file from which this symbol information was read. */
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struct objfile *objfile;
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/* Anything extra for this symtab. This is for target machines
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with special debugging info of some sort (which cannot just
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be represented in a normal symtab). */
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#if defined (EXTRA_SYMTAB_INFO)
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EXTRA_SYMTAB_INFO
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#endif
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};
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/* Each source file that has not been fully read in is represented by
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a partial_symtab. This contains the information on where in the
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executable the debugging symbols for a specific file are, and a
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list of names of global symbols which are located in this file.
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They are all chained on partial symtab lists.
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Even after the source file has been read into a symtab, the
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partial_symtab remains around. They are allocated on an obstack,
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psymbol_obstack. FIXME, this is bad for dynamic linking or VxWorks-
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style execution of a bunch of .o's. */
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struct partial_symtab
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{
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/* Chain of all existing partial symtabs. */
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struct partial_symtab *next;
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/* Name of the source file which this partial_symtab defines */
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char *filename;
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/* Information about the object file from which symbols should be read. */
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struct objfile *objfile;
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/* Address relative to which the symbols in this file are. Need to
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relocate by this amount when reading in symbols from the symbol
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file. */
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CORE_ADDR addr;
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/* Range of text addresses covered by this file; texthigh is the
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beginning of the next section. */
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CORE_ADDR textlow, texthigh;
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/* Array of pointers to all of the partial_symtab's which this one
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depends on. Since this array can only be set to previous or
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the current (?) psymtab, this dependency tree is guaranteed not
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to have any loops. */
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struct partial_symtab **dependencies;
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int number_of_dependencies;
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/* Global symbol list. This list will be sorted after readin to
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improve access. Binary search will be the usual method of
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finding a symbol within it. globals_offset is an integer offset
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within global_psymbols[]. */
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int globals_offset, n_global_syms;
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/* Static symbol list. This list will *not* be sorted after readin;
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to find a symbol in it, exhaustive search must be used. This is
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reasonable because searches through this list will eventually
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lead to either the read in of a files symbols for real (assumed
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to take a *lot* of time; check) or an error (and we don't care
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how long errors take). This is an offset and size within
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static_psymbols[]. */
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int statics_offset, n_static_syms;
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/* Pointer to symtab eventually allocated for this source file, 0 if
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!readin or if we haven't looked for the symtab after it was readin. */
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struct symtab *symtab;
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/* Pointer to function which will read in the symtab corresponding to
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this psymtab. */
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void (*read_symtab) PARAMS ((struct partial_symtab *));
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/* Information that lets read_symtab() locate the part of the symbol table
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that this psymtab corresponds to. This information is private to the
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format-dependent symbol reading routines. For further detail examine
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the various symbol reading modules. Should really be (void *) but is
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(char *) as with other such gdb variables. (FIXME) */
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char *read_symtab_private;
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/* Non-zero if the symtab corresponding to this psymtab has been
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readin */
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unsigned char readin;
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};
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/* A fast way to get from a psymtab to its symtab (after the first time). */
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#define PSYMTAB_TO_SYMTAB(pst) ((pst)->symtab? \
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(pst)->symtab: \
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psymtab_to_symtab (pst) )
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/* This symtab variable specifies the current file for printing source lines */
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extern struct symtab *current_source_symtab;
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/* This is the next line to print for listing source lines. */
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extern int current_source_line;
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#define BLOCKVECTOR(symtab) (symtab)->blockvector
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#define LINETABLE(symtab) (symtab)->linetable
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/* Macros normally used to access components of symbol table structures. */
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#define BLOCKVECTOR_NBLOCKS(blocklist) (blocklist)->nblocks
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#define BLOCKVECTOR_BLOCK(blocklist,n) (blocklist)->block[n]
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#define BLOCK_START(bl) (bl)->startaddr
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#define BLOCK_END(bl) (bl)->endaddr
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#define BLOCK_NSYMS(bl) (bl)->nsyms
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#define BLOCK_SYM(bl, n) (bl)->sym[n]
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#define BLOCK_FUNCTION(bl) (bl)->function
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#define BLOCK_SUPERBLOCK(bl) (bl)->superblock
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#define BLOCK_GCC_COMPILED(bl) (bl)->gcc_compile_flag
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/* Nonzero if symbols of block BL should be sorted alphabetically. */
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#define BLOCK_SHOULD_SORT(bl) ((bl)->nsyms >= 40)
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#define SYMBOL_NAME(symbol) (symbol)->name
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#define SYMBOL_NAMESPACE(symbol) (symbol)->namespace
|
||
#define SYMBOL_CLASS(symbol) (symbol)->class
|
||
#define SYMBOL_VALUE(symbol) (symbol)->value.value
|
||
#define SYMBOL_VALUE_ADDRESS(symbol) (symbol)->value.address
|
||
#define SYMBOL_VALUE_BYTES(symbol) (symbol)->value.bytes
|
||
#define SYMBOL_BLOCK_VALUE(symbol) (symbol)->value.block
|
||
#define SYMBOL_VALUE_CHAIN(symbol) (symbol)->value.chain
|
||
#define SYMBOL_TYPE(symbol) (symbol)->type
|
||
#define SYMBOL_LINE(symbol) (symbol)->line
|
||
#define SYMBOL_BASEREG_VALID(symbol) (symbol)->aux_value.basereg.regno_valid
|
||
#define SYMBOL_BASEREG(symbol) (symbol)->aux_value.basereg.regno
|
||
|
||
/* The virtual function table is now an array of structures
|
||
which have the form { int16 offset, delta; void *pfn; }.
|
||
|
||
In normal virtual function tables, OFFSET is unused.
|
||
DELTA is the amount which is added to the apparent object's base
|
||
address in order to point to the actual object to which the
|
||
virtual function should be applied.
|
||
PFN is a pointer to the virtual function. */
|
||
|
||
#define VTBL_FNADDR_OFFSET 2
|
||
|
||
/* Macro that yields non-zero value iff NAME is the prefix
|
||
for C++ operator names. If you leave out the parenthesis
|
||
here you will lose!
|
||
|
||
Currently 'o' 'p' CPLUS_MARKER is used for both the symbol in the
|
||
symbol-file and the names in gdb's symbol table. */
|
||
#define OPNAME_PREFIX_P(NAME) ((NAME)[0] == 'o' && (NAME)[1] == 'p' \
|
||
&& (NAME)[2] == CPLUS_MARKER)
|
||
|
||
#define VTBL_PREFIX_P(NAME) ((NAME)[3] == CPLUS_MARKER \
|
||
&& !strncmp ((NAME), "_vt", 3))
|
||
|
||
/* Functions that work on the objects described above */
|
||
|
||
extern struct symtab *
|
||
lookup_symtab PARAMS ((char *));
|
||
|
||
extern struct symbol *
|
||
lookup_symbol PARAMS ((const char *, const struct block *,
|
||
const enum namespace, int *, struct symtab **));
|
||
|
||
extern struct symbol *
|
||
lookup_block_symbol PARAMS ((const struct block *, const char *,
|
||
const enum namespace));
|
||
|
||
extern struct type *
|
||
lookup_struct PARAMS ((char *, struct block *));
|
||
|
||
extern struct type *
|
||
lookup_union PARAMS ((char *, struct block *));
|
||
|
||
extern struct type *
|
||
lookup_enum PARAMS ((char *, struct block *));
|
||
|
||
extern struct symbol *
|
||
block_function PARAMS ((struct block *));
|
||
|
||
extern struct symbol *
|
||
find_pc_function PARAMS ((CORE_ADDR));
|
||
|
||
extern int
|
||
find_pc_partial_function PARAMS ((CORE_ADDR, char **, CORE_ADDR *));
|
||
|
||
extern void
|
||
clear_pc_function_cache PARAMS ((void));
|
||
|
||
extern struct partial_symtab *
|
||
lookup_partial_symtab PARAMS ((char *));
|
||
|
||
extern struct partial_symtab *
|
||
find_pc_psymtab PARAMS ((CORE_ADDR));
|
||
|
||
extern struct symtab *
|
||
find_pc_symtab PARAMS ((CORE_ADDR));
|
||
|
||
extern struct partial_symbol *
|
||
find_pc_psymbol PARAMS ((struct partial_symtab *, CORE_ADDR));
|
||
|
||
extern int
|
||
find_pc_line_pc_range PARAMS ((CORE_ADDR, CORE_ADDR *, CORE_ADDR *));
|
||
|
||
extern int
|
||
contained_in PARAMS ((struct block *, struct block *));
|
||
|
||
extern void
|
||
reread_symbols PARAMS ((void));
|
||
|
||
/* Functions for dealing with the minimal symbol table, really a misc
|
||
address<->symbol mapping for things we don't have debug symbols for. */
|
||
|
||
extern void
|
||
prim_record_minimal_symbol PARAMS ((const char *, CORE_ADDR,
|
||
enum minimal_symbol_type));
|
||
|
||
extern struct minimal_symbol *
|
||
lookup_minimal_symbol PARAMS ((const char *, struct objfile *));
|
||
|
||
extern struct minimal_symbol *
|
||
lookup_minimal_symbol_by_pc PARAMS ((CORE_ADDR));
|
||
|
||
extern void
|
||
init_minimal_symbol_collection PARAMS ((void));
|
||
|
||
extern void
|
||
discard_minimal_symbols PARAMS ((int));
|
||
|
||
extern void
|
||
install_minimal_symbols PARAMS ((struct objfile *));
|
||
|
||
struct symtab_and_line
|
||
{
|
||
struct symtab *symtab;
|
||
int line;
|
||
CORE_ADDR pc;
|
||
CORE_ADDR end;
|
||
};
|
||
|
||
struct symtabs_and_lines
|
||
{
|
||
struct symtab_and_line *sals;
|
||
int nelts;
|
||
};
|
||
|
||
/* Given a pc value, return line number it is in.
|
||
Second arg nonzero means if pc is on the boundary
|
||
use the previous statement's line number. */
|
||
|
||
extern struct symtab_and_line
|
||
find_pc_line PARAMS ((CORE_ADDR, int));
|
||
|
||
/* Given a symtab and line number, return the pc there. */
|
||
|
||
extern CORE_ADDR
|
||
find_line_pc PARAMS ((struct symtab *, int));
|
||
|
||
extern int
|
||
find_line_pc_range PARAMS ((struct symtab *, int, CORE_ADDR *, CORE_ADDR *));
|
||
|
||
extern void
|
||
resolve_sal_pc PARAMS ((struct symtab_and_line *));
|
||
|
||
/* Given a string, return the line specified by it.
|
||
For commands like "list" and "breakpoint". */
|
||
|
||
extern struct symtabs_and_lines
|
||
decode_line_spec PARAMS ((char *, int));
|
||
|
||
extern struct symtabs_and_lines
|
||
decode_line_spec_1 PARAMS ((char *, int));
|
||
|
||
extern struct symtabs_and_lines
|
||
decode_line_1 PARAMS ((char **, int, struct symtab *, int));
|
||
|
||
/* Symmisc.c */
|
||
|
||
extern void
|
||
free_symtab PARAMS ((struct symtab *));
|
||
|
||
/* Symbol-reading stuff in symfile.c and solib.c. */
|
||
|
||
extern struct symtab *
|
||
psymtab_to_symtab PARAMS ((struct partial_symtab *));
|
||
|
||
extern void
|
||
clear_solib PARAMS ((void));
|
||
|
||
extern struct objfile *
|
||
symbol_file_add PARAMS ((char *, int, CORE_ADDR, int, int, int));
|
||
|
||
/* source.c */
|
||
|
||
extern int
|
||
identify_source_line PARAMS ((struct symtab *, int, int));
|
||
|
||
extern void
|
||
print_source_lines PARAMS ((struct symtab *, int, int, int));
|
||
|
||
extern void
|
||
forget_cached_source_info PARAMS ((void));
|
||
|
||
extern void
|
||
select_source_symtab PARAMS ((struct symtab *));
|
||
|
||
extern char **
|
||
make_symbol_completion_list PARAMS ((char *));
|
||
|
||
/* symtab.c */
|
||
|
||
extern struct partial_symtab *
|
||
find_main_psymtab PARAMS ((void));
|
||
|
||
/* blockframe.c */
|
||
|
||
extern struct blockvector *
|
||
blockvector_for_pc PARAMS ((CORE_ADDR, int *));
|
||
|
||
/* symfile.c */
|
||
|
||
extern enum language
|
||
deduce_language_from_filename PARAMS ((char *));
|
||
|
||
#endif /* !defined(SYMTAB_H) */
|