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563 lines
15 KiB
C
563 lines
15 KiB
C
/* Find a variable's value in memory, for GDB, the GNU debugger.
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Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
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This file is part of GDB.
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GDB is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GDB is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GDB; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "defs.h"
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#include "param.h"
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#include "symtab.h"
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#include "frame.h"
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#include "value.h"
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CORE_ADDR read_register ();
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/* Return the address in which frame FRAME's value of register REGNUM
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has been saved in memory. Or return zero if it has not been saved.
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If REGNUM specifies the SP, the value we return is actually
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the SP value, not an address where it was saved. */
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CORE_ADDR
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find_saved_register (frame, regnum)
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FRAME frame;
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int regnum;
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{
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struct frame_info *fi;
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struct frame_saved_regs saved_regs;
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register FRAME frame1 = 0;
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register CORE_ADDR addr = 0;
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#ifdef HAVE_REGISTER_WINDOWS
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/* We assume that a register in a register window will only be saved
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in one place (since the name changes and disappears as you go
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towards inner frames), so we only call get_frame_saved_regs on
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the current frame. This is directly in contradiction to the
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usage below, which assumes that registers used in a frame must be
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saved in a lower (more interior) frame. This change is a result
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of working on a register window machine; get_frame_saved_regs
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always returns the registers saved within a frame, within the
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context (register namespace) of that frame. */
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/* However, note that we don't want this to return anything if
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nothing is saved (if there's a frame inside of this one). Also,
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callers to this routine asking for the stack pointer want the
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stack pointer saved for *this* frame; this is returned from the
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next frame. */
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if (REGISTER_IN_WINDOW_P(regnum))
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{
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frame1 = get_next_frame (frame);
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if (!frame1) return 0; /* Registers of this frame are
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active. */
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/* Get the SP from the next frame in; it will be this
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current frame. */
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if (regnum != SP_REGNUM)
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frame1 = frame;
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fi = get_frame_info (frame1);
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get_frame_saved_regs (fi, &saved_regs);
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return (saved_regs.regs[regnum] ?
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saved_regs.regs[regnum] : 0);
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}
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#endif /* HAVE_REGISTER_WINDOWS */
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/* Note that this next routine assumes that registers used in
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frame x will be saved only in the frame that x calls and
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frames interior to it. This is not true on the sparc, but the
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above macro takes care of it, so we should be all right. */
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while (1)
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{
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QUIT;
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frame1 = get_prev_frame (frame1);
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if (frame1 == 0 || frame1 == frame)
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break;
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fi = get_frame_info (frame1);
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get_frame_saved_regs (fi, &saved_regs);
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if (saved_regs.regs[regnum])
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addr = saved_regs.regs[regnum];
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}
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return addr;
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}
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/* Copy the bytes of register REGNUM, relative to the current stack frame,
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into our memory at MYADDR.
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The number of bytes copied is REGISTER_RAW_SIZE (REGNUM). */
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void
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read_relative_register_raw_bytes (regnum, myaddr)
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int regnum;
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char *myaddr;
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{
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register CORE_ADDR addr;
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if (regnum == FP_REGNUM)
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{
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bcopy (&FRAME_FP(selected_frame), myaddr, sizeof (CORE_ADDR));
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return;
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}
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addr = find_saved_register (selected_frame, regnum);
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if (addr)
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{
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if (regnum == SP_REGNUM)
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{
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CORE_ADDR buffer = addr;
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bcopy (&buffer, myaddr, sizeof (CORE_ADDR));
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}
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else
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read_memory (addr, myaddr, REGISTER_RAW_SIZE (regnum));
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return;
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}
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read_register_bytes (REGISTER_BYTE (regnum),
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myaddr, REGISTER_RAW_SIZE (regnum));
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}
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/* Return a `value' with the contents of register REGNUM
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in its virtual format, with the type specified by
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REGISTER_VIRTUAL_TYPE. */
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value
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value_of_register (regnum)
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int regnum;
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{
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register CORE_ADDR addr;
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register value val;
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char raw_buffer[MAX_REGISTER_RAW_SIZE];
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char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE];
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if (! (have_inferior_p () || have_core_file_p ()))
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error ("Can't get value of register without inferior or core file");
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addr = find_saved_register (selected_frame, regnum);
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if (addr)
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{
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if (regnum == SP_REGNUM)
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return value_from_long (builtin_type_int, (LONGEST) addr);
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read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum));
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}
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else
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read_register_bytes (REGISTER_BYTE (regnum), raw_buffer,
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REGISTER_RAW_SIZE (regnum));
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REGISTER_CONVERT_TO_VIRTUAL (regnum, raw_buffer, virtual_buffer);
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val = allocate_value (REGISTER_VIRTUAL_TYPE (regnum));
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bcopy (virtual_buffer, VALUE_CONTENTS (val), REGISTER_VIRTUAL_SIZE (regnum));
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VALUE_LVAL (val) = addr ? lval_memory : lval_register;
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VALUE_ADDRESS (val) = addr ? addr : REGISTER_BYTE (regnum);
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VALUE_REGNO (val) = regnum;
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return val;
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}
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/* Low level examining and depositing of registers.
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Note that you must call `fetch_registers' once
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before examining or depositing any registers. */
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char registers[REGISTER_BYTES];
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/* Copy LEN bytes of consecutive data from registers
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starting with the REGBYTE'th byte of register data
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into memory at MYADDR. */
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void
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read_register_bytes (regbyte, myaddr, len)
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int regbyte;
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char *myaddr;
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int len;
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{
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bcopy (®isters[regbyte], myaddr, len);
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}
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/* Copy LEN bytes of consecutive data from memory at MYADDR
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into registers starting with the REGBYTE'th byte of register data. */
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void
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write_register_bytes (regbyte, myaddr, len)
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int regbyte;
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char *myaddr;
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int len;
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{
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bcopy (myaddr, ®isters[regbyte], len);
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if (have_inferior_p ())
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store_inferior_registers (-1);
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}
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/* Return the contents of register REGNO,
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regarding it as an integer. */
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CORE_ADDR
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read_register (regno)
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int regno;
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{
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/* This loses when REGISTER_RAW_SIZE (regno) != sizeof (int) */
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return *(int *) ®isters[REGISTER_BYTE (regno)];
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}
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/* Store VALUE in the register number REGNO, regarded as an integer. */
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void
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write_register (regno, val)
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int regno, val;
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{
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/* This loses when REGISTER_RAW_SIZE (regno) != sizeof (int) */
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#if defined(sun4)
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/* This is a no-op on a Sun 4. */
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if (regno == 0)
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return;
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#endif
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*(int *) ®isters[REGISTER_BYTE (regno)] = val;
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if (have_inferior_p ())
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store_inferior_registers (regno);
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}
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/* Record that register REGNO contains VAL.
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This is used when the value is obtained from the inferior or core dump,
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so there is no need to store the value there. */
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void
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supply_register (regno, val)
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int regno;
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char *val;
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{
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bcopy (val, ®isters[REGISTER_BYTE (regno)], REGISTER_RAW_SIZE (regno));
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}
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/* Given a struct symbol for a variable,
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and a stack frame id, read the value of the variable
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and return a (pointer to a) struct value containing the value. */
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value
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read_var_value (var, frame)
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register struct symbol *var;
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FRAME frame;
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{
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register value v;
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struct frame_info *fi;
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struct type *type = SYMBOL_TYPE (var);
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register CORE_ADDR addr = 0;
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int val = SYMBOL_VALUE (var);
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register int len;
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v = allocate_value (type);
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VALUE_LVAL (v) = lval_memory; /* The most likely possibility. */
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len = TYPE_LENGTH (type);
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if (frame == 0) frame = selected_frame;
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switch (SYMBOL_CLASS (var))
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{
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case LOC_CONST:
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case LOC_LABEL:
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bcopy (&val, VALUE_CONTENTS (v), len);
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VALUE_LVAL (v) = not_lval;
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return v;
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case LOC_CONST_BYTES:
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bcopy (val, VALUE_CONTENTS (v), len);
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VALUE_LVAL (v) = not_lval;
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return v;
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case LOC_STATIC:
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addr = val;
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break;
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case LOC_ARG:
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fi = get_frame_info (frame);
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addr = val + FRAME_ARGS_ADDRESS (fi);
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break;
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case LOC_REF_ARG:
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fi = get_frame_info (frame);
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addr = val + FRAME_ARGS_ADDRESS (fi);
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addr = read_memory_integer (addr, sizeof (CORE_ADDR));
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break;
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case LOC_LOCAL:
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fi = get_frame_info (frame);
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addr = val + FRAME_LOCALS_ADDRESS (fi);
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break;
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case LOC_TYPEDEF:
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error ("Cannot look up value of a typedef");
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case LOC_BLOCK:
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VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (var));
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return v;
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case LOC_REGISTER:
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case LOC_REGPARM:
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v = value_from_register (type, val, frame);
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return v;
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}
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read_memory (addr, VALUE_CONTENTS (v), len);
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VALUE_ADDRESS (v) = addr;
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return v;
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}
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/* Return a value of type TYPE, stored in register REGNUM, in frame
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FRAME. */
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value
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value_from_register (type, regnum, frame)
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struct type *type;
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int regnum;
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FRAME frame;
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{
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char raw_buffer [MAX_REGISTER_RAW_SIZE];
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char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE];
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CORE_ADDR addr;
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value v = allocate_value (type);
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int len = TYPE_LENGTH (type);
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char *value_bytes = 0;
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int value_bytes_copied = 0;
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int num_storage_locs;
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VALUE_REGNO (v) = regnum;
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num_storage_locs = (len > REGISTER_VIRTUAL_SIZE (regnum) ?
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((len - 1) / REGISTER_RAW_SIZE (regnum)) + 1 :
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1);
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if (num_storage_locs > 1)
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{
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/* Value spread across multiple storage locations. */
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int local_regnum;
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int mem_stor = 0, reg_stor = 0;
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int mem_tracking = 1;
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CORE_ADDR last_addr = 0;
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value_bytes = (char *) alloca (len + MAX_REGISTER_RAW_SIZE);
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/* Copy all of the data out, whereever it may be. */
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for (local_regnum = regnum;
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value_bytes_copied < len;
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(value_bytes_copied += REGISTER_RAW_SIZE (local_regnum),
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++local_regnum))
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{
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int register_index = local_regnum - regnum;
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addr = find_saved_register (frame, local_regnum);
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if (addr == 0)
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{
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read_register_bytes (REGISTER_BYTE (local_regnum),
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value_bytes + value_bytes_copied,
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REGISTER_RAW_SIZE (local_regnum));
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reg_stor++;
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}
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else
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{
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read_memory (addr, value_bytes + value_bytes_copied,
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REGISTER_RAW_SIZE (local_regnum));
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mem_stor++;
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mem_tracking =
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(mem_tracking
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&& (regnum == local_regnum
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|| addr == last_addr));
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}
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last_addr = addr;
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}
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if ((reg_stor && mem_stor)
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|| (mem_stor && !mem_tracking))
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/* Mixed storage; all of the hassle we just went through was
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for some good purpose. */
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{
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VALUE_LVAL (v) = lval_reg_frame_relative;
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VALUE_FRAME (v) = FRAME_FP (frame);
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VALUE_FRAME_REGNUM (v) = regnum;
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}
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else if (mem_stor)
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{
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VALUE_LVAL (v) = lval_memory;
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VALUE_ADDRESS (v) = find_saved_register (frame, regnum);
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}
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else if (reg_stor)
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{
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VALUE_LVAL (v) = lval_register;
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VALUE_ADDRESS (v) = REGISTER_BYTE (regnum);
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}
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else
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fatal ("value_from_register: Value not stored anywhere!");
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/* Any structure stored in more than one register will always be
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an inegral number of registers. Otherwise, you'd need to do
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some fiddling with the last register copied here for little
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endian machines. */
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/* Copy into the contents section of the value. */
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bcopy (value_bytes, VALUE_CONTENTS (v), len);
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return v;
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}
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/* Data is completely contained within a single register. Locate the
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register's contents in a real register or in core;
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read the data in raw format. */
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addr = find_saved_register (frame, regnum);
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if (addr == 0)
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{
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/* Value is really in a register. */
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VALUE_LVAL (v) = lval_register;
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VALUE_ADDRESS (v) = REGISTER_BYTE (regnum);
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read_register_bytes (REGISTER_BYTE (regnum),
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raw_buffer, REGISTER_RAW_SIZE (regnum));
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}
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else
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{
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/* Value was in a register that has been saved in memory. */
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read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum));
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VALUE_LVAL (v) = lval_memory;
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VALUE_ADDRESS (v) = addr;
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}
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/* Convert the raw contents to virtual contents.
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(Just copy them if the formats are the same.) */
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REGISTER_CONVERT_TO_VIRTUAL (regnum, raw_buffer, virtual_buffer);
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if (REGISTER_CONVERTIBLE (regnum))
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{
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/* When the raw and virtual formats differ, the virtual format
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corresponds to a specific data type. If we want that type,
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copy the data into the value.
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Otherwise, do a type-conversion. */
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if (type != REGISTER_VIRTUAL_TYPE (regnum))
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{
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/* eg a variable of type `float' in a 68881 register
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with raw type `extended' and virtual type `double'.
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Fetch it as a `double' and then convert to `float'. */
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v = allocate_value (REGISTER_VIRTUAL_TYPE (regnum));
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bcopy (virtual_buffer, VALUE_CONTENTS (v), len);
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v = value_cast (type, v);
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}
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else
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bcopy (virtual_buffer, VALUE_CONTENTS (v), len);
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}
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else
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{
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/* Raw and virtual formats are the same for this register. */
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#ifdef BYTES_BIG_ENDIAN
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if (len < REGISTER_RAW_SIZE (regnum))
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{
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/* Big-endian, and we want less than full size. */
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VALUE_OFFSET (v) = REGISTER_RAW_SIZE (regnum) - len;
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}
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#endif
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bcopy (virtual_buffer + VALUE_OFFSET (v),
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VALUE_CONTENTS (v), len);
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}
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return v;
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}
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/* Given a struct symbol for a variable,
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and a stack frame id,
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return a (pointer to a) struct value containing the variable's address. */
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value
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locate_var_value (var, frame)
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register struct symbol *var;
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FRAME frame;
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{
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register CORE_ADDR addr = 0;
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int val = SYMBOL_VALUE (var);
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struct frame_info *fi;
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struct type *type = SYMBOL_TYPE (var);
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struct type *result_type;
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if (frame == 0) frame = selected_frame;
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switch (SYMBOL_CLASS (var))
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{
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case LOC_CONST:
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case LOC_CONST_BYTES:
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error ("Address requested for identifier \"%s\" which is a constant.",
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SYMBOL_NAME (var));
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case LOC_REGISTER:
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case LOC_REGPARM:
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addr = find_saved_register (frame, val);
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if (addr != 0)
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{
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int len = TYPE_LENGTH (type);
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#ifdef BYTES_BIG_ENDIAN
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if (len < REGISTER_RAW_SIZE (val))
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/* Big-endian, and we want less than full size. */
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addr += REGISTER_RAW_SIZE (val) - len;
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#endif
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break;
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}
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error ("Address requested for identifier \"%s\" which is in a register.",
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SYMBOL_NAME (var));
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case LOC_STATIC:
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case LOC_LABEL:
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addr = val;
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break;
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case LOC_ARG:
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fi = get_frame_info (frame);
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addr = val + FRAME_ARGS_ADDRESS (fi);
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break;
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case LOC_REF_ARG:
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fi = get_frame_info (frame);
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addr = val + FRAME_ARGS_ADDRESS (fi);
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addr = read_memory_integer (addr, sizeof (CORE_ADDR));
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break;
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case LOC_LOCAL:
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fi = get_frame_info (frame);
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addr = val + FRAME_LOCALS_ADDRESS (fi);
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break;
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|
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case LOC_TYPEDEF:
|
||
error ("Address requested for identifier \"%s\" which is a typedef.",
|
||
SYMBOL_NAME (var));
|
||
|
||
case LOC_BLOCK:
|
||
addr = BLOCK_START (SYMBOL_BLOCK_VALUE (var));
|
||
break;
|
||
}
|
||
|
||
/* Address of an array is of the type of address of it's elements. */
|
||
result_type =
|
||
lookup_pointer_type (TYPE_CODE (type) == TYPE_CODE_ARRAY ?
|
||
TYPE_TARGET_TYPE (type) : type);
|
||
|
||
return value_cast (result_type,
|
||
value_from_long (builtin_type_long, (LONGEST) addr));
|
||
}
|
||
|