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74cfe982ed
* infcall.c (call_function_by_hand): Eliminate redundant indentation. Move "saved_async" and "old_cleanups" to where they are needed.
972 lines
36 KiB
C
972 lines
36 KiB
C
/* Perform an inferior function call, for GDB, the GNU debugger.
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Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
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1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003 Free Software
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Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include "defs.h"
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#include "breakpoint.h"
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#include "target.h"
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#include "regcache.h"
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#include "inferior.h"
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#include "gdb_assert.h"
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#include "block.h"
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#include "gdbcore.h"
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#include "language.h"
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#include "symfile.h"
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#include "gdbcmd.h"
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#include "command.h"
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#include "gdb_string.h"
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/* NOTE: cagney/2003-04-16: What's the future of this code?
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GDB needs an asynchronous expression evaluator, that means an
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asynchronous inferior function call implementation, and that in
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turn means restructuring the code so that it is event driven. */
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/* How you should pass arguments to a function depends on whether it
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was defined in K&R style or prototype style. If you define a
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function using the K&R syntax that takes a `float' argument, then
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callers must pass that argument as a `double'. If you define the
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function using the prototype syntax, then you must pass the
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argument as a `float', with no promotion.
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Unfortunately, on certain older platforms, the debug info doesn't
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indicate reliably how each function was defined. A function type's
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TYPE_FLAG_PROTOTYPED flag may be clear, even if the function was
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defined in prototype style. When calling a function whose
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TYPE_FLAG_PROTOTYPED flag is clear, GDB consults this flag to
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decide what to do.
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For modern targets, it is proper to assume that, if the prototype
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flag is clear, that can be trusted: `float' arguments should be
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promoted to `double'. For some older targets, if the prototype
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flag is clear, that doesn't tell us anything. The default is to
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trust the debug information; the user can override this behavior
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with "set coerce-float-to-double 0". */
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static int coerce_float_to_double_p = 1;
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/* This boolean tells what gdb should do if a signal is received while
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in a function called from gdb (call dummy). If set, gdb unwinds
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the stack and restore the context to what as it was before the
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call.
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The default is to stop in the frame where the signal was received. */
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int unwind_on_signal_p = 0;
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/* Perform the standard coercions that are specified
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for arguments to be passed to C functions.
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If PARAM_TYPE is non-NULL, it is the expected parameter type.
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IS_PROTOTYPED is non-zero if the function declaration is prototyped. */
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static struct value *
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value_arg_coerce (struct value *arg, struct type *param_type,
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int is_prototyped)
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{
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register struct type *arg_type = check_typedef (VALUE_TYPE (arg));
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register struct type *type
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= param_type ? check_typedef (param_type) : arg_type;
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switch (TYPE_CODE (type))
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{
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case TYPE_CODE_REF:
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if (TYPE_CODE (arg_type) != TYPE_CODE_REF
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&& TYPE_CODE (arg_type) != TYPE_CODE_PTR)
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{
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arg = value_addr (arg);
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VALUE_TYPE (arg) = param_type;
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return arg;
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}
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break;
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case TYPE_CODE_INT:
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case TYPE_CODE_CHAR:
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case TYPE_CODE_BOOL:
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case TYPE_CODE_ENUM:
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/* If we don't have a prototype, coerce to integer type if necessary. */
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if (!is_prototyped)
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{
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if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_int))
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type = builtin_type_int;
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}
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/* Currently all target ABIs require at least the width of an integer
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type for an argument. We may have to conditionalize the following
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type coercion for future targets. */
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if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_int))
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type = builtin_type_int;
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break;
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case TYPE_CODE_FLT:
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if (!is_prototyped && coerce_float_to_double_p)
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{
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if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_double))
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type = builtin_type_double;
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else if (TYPE_LENGTH (type) > TYPE_LENGTH (builtin_type_double))
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type = builtin_type_long_double;
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}
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break;
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case TYPE_CODE_FUNC:
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type = lookup_pointer_type (type);
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break;
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case TYPE_CODE_ARRAY:
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/* Arrays are coerced to pointers to their first element, unless
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they are vectors, in which case we want to leave them alone,
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because they are passed by value. */
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if (current_language->c_style_arrays)
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if (!TYPE_VECTOR (type))
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type = lookup_pointer_type (TYPE_TARGET_TYPE (type));
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break;
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case TYPE_CODE_UNDEF:
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case TYPE_CODE_PTR:
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case TYPE_CODE_STRUCT:
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case TYPE_CODE_UNION:
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case TYPE_CODE_VOID:
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case TYPE_CODE_SET:
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case TYPE_CODE_RANGE:
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case TYPE_CODE_STRING:
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case TYPE_CODE_BITSTRING:
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case TYPE_CODE_ERROR:
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case TYPE_CODE_MEMBER:
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case TYPE_CODE_METHOD:
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case TYPE_CODE_COMPLEX:
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default:
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break;
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}
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return value_cast (type, arg);
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}
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/* Determine a function's address and its return type from its value.
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Calls error() if the function is not valid for calling. */
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static CORE_ADDR
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find_function_addr (struct value *function, struct type **retval_type)
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{
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register struct type *ftype = check_typedef (VALUE_TYPE (function));
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register enum type_code code = TYPE_CODE (ftype);
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struct type *value_type;
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CORE_ADDR funaddr;
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/* If it's a member function, just look at the function
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part of it. */
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/* Determine address to call. */
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if (code == TYPE_CODE_FUNC || code == TYPE_CODE_METHOD)
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{
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funaddr = VALUE_ADDRESS (function);
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value_type = TYPE_TARGET_TYPE (ftype);
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}
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else if (code == TYPE_CODE_PTR)
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{
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funaddr = value_as_address (function);
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ftype = check_typedef (TYPE_TARGET_TYPE (ftype));
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if (TYPE_CODE (ftype) == TYPE_CODE_FUNC
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|| TYPE_CODE (ftype) == TYPE_CODE_METHOD)
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{
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funaddr = CONVERT_FROM_FUNC_PTR_ADDR (funaddr);
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value_type = TYPE_TARGET_TYPE (ftype);
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}
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else
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value_type = builtin_type_int;
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}
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else if (code == TYPE_CODE_INT)
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{
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/* Handle the case of functions lacking debugging info.
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Their values are characters since their addresses are char */
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if (TYPE_LENGTH (ftype) == 1)
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funaddr = value_as_address (value_addr (function));
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else
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/* Handle integer used as address of a function. */
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funaddr = (CORE_ADDR) value_as_long (function);
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value_type = builtin_type_int;
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}
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else
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error ("Invalid data type for function to be called.");
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*retval_type = value_type;
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return funaddr;
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}
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/* Call breakpoint_auto_delete on the current contents of the bpstat
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pointed to by arg (which is really a bpstat *). */
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static void
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breakpoint_auto_delete_contents (void *arg)
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{
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breakpoint_auto_delete (*(bpstat *) arg);
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}
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/* All this stuff with a dummy frame may seem unnecessarily complicated
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(why not just save registers in GDB?). The purpose of pushing a dummy
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frame which looks just like a real frame is so that if you call a
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function and then hit a breakpoint (get a signal, etc), "backtrace"
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will look right. Whether the backtrace needs to actually show the
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stack at the time the inferior function was called is debatable, but
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it certainly needs to not display garbage. So if you are contemplating
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making dummy frames be different from normal frames, consider that. */
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/* Perform a function call in the inferior.
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ARGS is a vector of values of arguments (NARGS of them).
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FUNCTION is a value, the function to be called.
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Returns a value representing what the function returned.
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May fail to return, if a breakpoint or signal is hit
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during the execution of the function.
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ARGS is modified to contain coerced values. */
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struct value *
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call_function_by_hand (struct value *function, int nargs, struct value **args)
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{
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register CORE_ADDR sp;
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CORE_ADDR dummy_addr;
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struct type *value_type;
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unsigned char struct_return;
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CORE_ADDR struct_addr = 0;
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struct regcache *retbuf;
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struct cleanup *retbuf_cleanup;
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struct inferior_status *inf_status;
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struct cleanup *inf_status_cleanup;
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CORE_ADDR funaddr;
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int using_gcc; /* Set to version of gcc in use, or zero if not gcc */
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CORE_ADDR real_pc;
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struct type *ftype = check_typedef (SYMBOL_TYPE (function));
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CORE_ADDR bp_addr;
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if (!target_has_execution)
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noprocess ();
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/* Create a cleanup chain that contains the retbuf (buffer
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containing the register values). This chain is create BEFORE the
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inf_status chain so that the inferior status can cleaned up
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(restored or discarded) without having the retbuf freed. */
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retbuf = regcache_xmalloc (current_gdbarch);
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retbuf_cleanup = make_cleanup_regcache_xfree (retbuf);
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/* A cleanup for the inferior status. Create this AFTER the retbuf
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so that this can be discarded or applied without interfering with
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the regbuf. */
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inf_status = save_inferior_status (1);
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inf_status_cleanup = make_cleanup_restore_inferior_status (inf_status);
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if (DEPRECATED_PUSH_DUMMY_FRAME_P ())
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{
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/* DEPRECATED_PUSH_DUMMY_FRAME is responsible for saving the
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inferior registers (and frame_pop() for restoring them). (At
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least on most machines) they are saved on the stack in the
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inferior. */
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DEPRECATED_PUSH_DUMMY_FRAME;
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}
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else
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{
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/* FIXME: cagney/2003-02-26: Step zero of this little tinker is
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to extract the generic dummy frame code from the architecture
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vector. Hence this direct call.
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A follow-on change is to modify this interface so that it takes
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thread OR frame OR tpid as a parameter, and returns a dummy
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frame handle. The handle can then be used further down as a
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parameter SAVE_DUMMY_FRAME_TOS. Hmm, thinking about it, since
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everything is ment to be using generic dummy frames, why not
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even use some of the dummy frame code to here - do a regcache
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dup and then pass the duped regcache, along with all the other
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stuff, at one single point.
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In fact, you can even save the structure's return address in the
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dummy frame and fix one of those nasty lost struct return edge
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conditions. */
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generic_push_dummy_frame ();
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}
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/* Ensure that the initial SP is correctly aligned. */
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{
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CORE_ADDR old_sp = read_sp ();
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if (gdbarch_frame_align_p (current_gdbarch))
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{
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/* NOTE: cagney/2002-09-18:
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On a RISC architecture, a void parameterless generic dummy
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frame (i.e., no parameters, no result) typically does not
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need to push anything the stack and hence can leave SP and
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FP. Similarly, a framelss (possibly leaf) function does
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not push anything on the stack and, hence, that too can
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leave FP and SP unchanged. As a consequence, a sequence of
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void parameterless generic dummy frame calls to frameless
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functions will create a sequence of effectively identical
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frames (SP, FP and TOS and PC the same). This, not
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suprisingly, results in what appears to be a stack in an
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infinite loop --- when GDB tries to find a generic dummy
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frame on the internal dummy frame stack, it will always
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find the first one.
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To avoid this problem, the code below always grows the
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stack. That way, two dummy frames can never be identical.
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It does burn a few bytes of stack but that is a small price
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to pay :-). */
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sp = gdbarch_frame_align (current_gdbarch, old_sp);
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if (sp == old_sp)
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{
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if (INNER_THAN (1, 2))
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/* Stack grows down. */
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sp = gdbarch_frame_align (current_gdbarch, old_sp - 1);
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else
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/* Stack grows up. */
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sp = gdbarch_frame_align (current_gdbarch, old_sp + 1);
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}
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gdb_assert ((INNER_THAN (1, 2) && sp <= old_sp)
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|| (INNER_THAN (2, 1) && sp >= old_sp));
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}
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else
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/* FIXME: cagney/2002-09-18: Hey, you loose! Who knows how
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badly aligned the SP is! Further, per comment above, if the
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generic dummy frame ends up empty (because nothing is pushed)
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GDB won't be able to correctly perform back traces. If a
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target is having trouble with backtraces, first thing to do
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is add FRAME_ALIGN() to its architecture vector. After that,
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try adding SAVE_DUMMY_FRAME_TOS() and modifying
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DEPRECATED_FRAME_CHAIN so that when the next outer frame is a
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generic dummy, it returns the current frame's base. */
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sp = old_sp;
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}
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funaddr = find_function_addr (function, &value_type);
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CHECK_TYPEDEF (value_type);
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{
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struct block *b = block_for_pc (funaddr);
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/* If compiled without -g, assume GCC 2. */
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using_gcc = (b == NULL ? 2 : BLOCK_GCC_COMPILED (b));
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}
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/* Are we returning a value using a structure return or a normal
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value return? */
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struct_return = using_struct_return (function, funaddr, value_type,
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using_gcc);
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switch (CALL_DUMMY_LOCATION)
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{
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case ON_STACK:
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{
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/* CALL_DUMMY is an array of words (REGISTER_SIZE), but each
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word is in host byte order. Before calling FIX_CALL_DUMMY,
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we byteswap it and remove any extra bytes which might exist
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because ULONGEST is bigger than REGISTER_SIZE. */
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/* NOTE: This is pretty wierd, as the call dummy is actually a
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sequence of instructions. But CISC machines will have to
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pack the instructions into REGISTER_SIZE units (and so will
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RISC machines for which INSTRUCTION_SIZE is not
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REGISTER_SIZE). */
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/* NOTE: This is pretty stupid. CALL_DUMMY should be in
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strict target byte order. */
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CORE_ADDR start_sp;
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ULONGEST *dummy = alloca (SIZEOF_CALL_DUMMY_WORDS);
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int sizeof_dummy1 = (REGISTER_SIZE * SIZEOF_CALL_DUMMY_WORDS
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/ sizeof (ULONGEST));
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char *dummy1 = alloca (sizeof_dummy1);
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memcpy (dummy, CALL_DUMMY_WORDS, SIZEOF_CALL_DUMMY_WORDS);
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if (INNER_THAN (1, 2))
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{
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/* Stack grows down */
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sp -= sizeof_dummy1;
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start_sp = sp;
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}
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else
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{
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/* Stack grows up */
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start_sp = sp;
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sp += sizeof_dummy1;
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}
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/* NOTE: cagney/2002-09-10: Don't bother re-adjusting the
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stack after allocating space for the call dummy. A target
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can specify a SIZEOF_DUMMY1 (via SIZEOF_CALL_DUMMY_WORDS)
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such that all local alignment requirements are met. */
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/* Create a call sequence customized for this function and the
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number of arguments for it. */
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{
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int i;
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for (i = 0; i < (int) (SIZEOF_CALL_DUMMY_WORDS / sizeof (dummy[0]));
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i++)
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store_unsigned_integer (&dummy1[i * REGISTER_SIZE],
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REGISTER_SIZE,
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(ULONGEST) dummy[i]);
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}
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/* NOTE: cagney/2003-04-22: This computation of REAL_PC,
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BP_ADDR and DUMMY_ADDR is pretty messed up. It comes from
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constant tinkering with the values. Instead a
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FIX_CALL_DUMMY replacement (PUSH_DUMMY_BREAKPOINT?) should
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just do everything. */
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#ifdef GDB_TARGET_IS_HPPA
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real_pc = FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args,
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value_type, using_gcc);
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#else
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if (FIX_CALL_DUMMY_P ())
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{
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/* gdb_assert (CALL_DUMMY_LOCATION == ON_STACK) true? */
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FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args, value_type,
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using_gcc);
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}
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real_pc = start_sp;
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#endif
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dummy_addr = start_sp;
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/* Yes, the offset is applied to the real_pc and not the dummy
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addr. Ulgh! Blame the HP/UX target. */
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bp_addr = real_pc + CALL_DUMMY_BREAKPOINT_OFFSET;
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/* Yes, the offset is applied to the real_pc and not the
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dummy_addr. Ulgh! Blame the HP/UX target. */
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real_pc += CALL_DUMMY_START_OFFSET;
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write_memory (start_sp, (char *) dummy1, sizeof_dummy1);
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if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
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generic_save_call_dummy_addr (start_sp, start_sp + sizeof_dummy1);
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break;
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}
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|
case AT_ENTRY_POINT:
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|
real_pc = funaddr;
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dummy_addr = CALL_DUMMY_ADDRESS ();
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|
/* A call dummy always consists of just a single breakpoint, so
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|
it's address is the same as the address of the dummy. */
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bp_addr = dummy_addr;
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if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
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/* NOTE: cagney/2002-04-13: The entry point is going to be
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modified with a single breakpoint. */
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generic_save_call_dummy_addr (CALL_DUMMY_ADDRESS (),
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CALL_DUMMY_ADDRESS () + 1);
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break;
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default:
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internal_error (__FILE__, __LINE__, "bad switch");
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}
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|
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if (nargs < TYPE_NFIELDS (ftype))
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|
error ("too few arguments in function call");
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{
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int i;
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for (i = nargs - 1; i >= 0; i--)
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{
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|
int prototyped;
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|
struct type *param_type;
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|
|
/* FIXME drow/2002-05-31: Should just always mark methods as
|
|
prototyped. Can we respect TYPE_VARARGS? Probably not. */
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|
if (TYPE_CODE (ftype) == TYPE_CODE_METHOD)
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|
prototyped = 1;
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else if (i < TYPE_NFIELDS (ftype))
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|
prototyped = TYPE_PROTOTYPED (ftype);
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|
else
|
|
prototyped = 0;
|
|
|
|
if (i < TYPE_NFIELDS (ftype))
|
|
param_type = TYPE_FIELD_TYPE (ftype, i);
|
|
else
|
|
param_type = NULL;
|
|
|
|
args[i] = value_arg_coerce (args[i], param_type, prototyped);
|
|
|
|
/* elz: this code is to handle the case in which the function
|
|
to be called has a pointer to function as parameter and the
|
|
corresponding actual argument is the address of a function
|
|
and not a pointer to function variable. In aCC compiled
|
|
code, the calls through pointers to functions (in the body
|
|
of the function called by hand) are made via
|
|
$$dyncall_external which requires some registers setting,
|
|
this is taken care of if we call via a function pointer
|
|
variable, but not via a function address. In cc this is
|
|
not a problem. */
|
|
|
|
if (using_gcc == 0)
|
|
{
|
|
if (param_type != NULL && TYPE_CODE (ftype) != TYPE_CODE_METHOD)
|
|
{
|
|
/* if this parameter is a pointer to function. */
|
|
if (TYPE_CODE (param_type) == TYPE_CODE_PTR)
|
|
if (TYPE_CODE (TYPE_TARGET_TYPE (param_type)) == TYPE_CODE_FUNC)
|
|
/* elz: FIXME here should go the test about the
|
|
compiler used to compile the target. We want to
|
|
issue the error message only if the compiler
|
|
used was HP's aCC. If we used HP's cc, then
|
|
there is no problem and no need to return at
|
|
this point. */
|
|
/* Go see if the actual parameter is a variable of
|
|
type pointer to function or just a function. */
|
|
if (args[i]->lval == not_lval)
|
|
{
|
|
char *arg_name;
|
|
if (find_pc_partial_function ((CORE_ADDR) args[i]->aligner.contents[0], &arg_name, NULL, NULL))
|
|
error ("\
|
|
You cannot use function <%s> as argument. \n\
|
|
You must use a pointer to function type variable. Command ignored.", arg_name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (REG_STRUCT_HAS_ADDR_P ())
|
|
{
|
|
int i;
|
|
/* This is a machine like the sparc, where we may need to pass a
|
|
pointer to the structure, not the structure itself. */
|
|
for (i = nargs - 1; i >= 0; i--)
|
|
{
|
|
struct type *arg_type = check_typedef (VALUE_TYPE (args[i]));
|
|
if ((TYPE_CODE (arg_type) == TYPE_CODE_STRUCT
|
|
|| TYPE_CODE (arg_type) == TYPE_CODE_UNION
|
|
|| TYPE_CODE (arg_type) == TYPE_CODE_ARRAY
|
|
|| TYPE_CODE (arg_type) == TYPE_CODE_STRING
|
|
|| TYPE_CODE (arg_type) == TYPE_CODE_BITSTRING
|
|
|| TYPE_CODE (arg_type) == TYPE_CODE_SET
|
|
|| (TYPE_CODE (arg_type) == TYPE_CODE_FLT
|
|
&& TYPE_LENGTH (arg_type) > 8)
|
|
)
|
|
&& REG_STRUCT_HAS_ADDR (using_gcc, arg_type))
|
|
{
|
|
CORE_ADDR addr;
|
|
int len; /* = TYPE_LENGTH (arg_type); */
|
|
int aligned_len;
|
|
arg_type = check_typedef (VALUE_ENCLOSING_TYPE (args[i]));
|
|
len = TYPE_LENGTH (arg_type);
|
|
|
|
if (STACK_ALIGN_P ())
|
|
/* MVS 11/22/96: I think at least some of this
|
|
stack_align code is really broken. Better to let
|
|
PUSH_ARGUMENTS adjust the stack in a target-defined
|
|
manner. */
|
|
aligned_len = STACK_ALIGN (len);
|
|
else
|
|
aligned_len = len;
|
|
if (INNER_THAN (1, 2))
|
|
{
|
|
/* stack grows downward */
|
|
sp -= aligned_len;
|
|
/* ... so the address of the thing we push is the
|
|
stack pointer after we push it. */
|
|
addr = sp;
|
|
}
|
|
else
|
|
{
|
|
/* The stack grows up, so the address of the thing
|
|
we push is the stack pointer before we push it. */
|
|
addr = sp;
|
|
sp += aligned_len;
|
|
}
|
|
/* Push the structure. */
|
|
write_memory (addr, VALUE_CONTENTS_ALL (args[i]), len);
|
|
/* The value we're going to pass is the address of the
|
|
thing we just pushed. */
|
|
/*args[i] = value_from_longest (lookup_pointer_type (value_type),
|
|
(LONGEST) addr); */
|
|
args[i] = value_from_pointer (lookup_pointer_type (arg_type),
|
|
addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Reserve space for the return structure to be written on the
|
|
stack, if necessary. Make certain that the value is correctly
|
|
aligned. */
|
|
|
|
if (struct_return)
|
|
{
|
|
int len = TYPE_LENGTH (value_type);
|
|
if (STACK_ALIGN_P ())
|
|
/* NOTE: cagney/2003-03-22: Should rely on frame align, rather
|
|
than stack align to force the alignment of the stack. */
|
|
len = STACK_ALIGN (len);
|
|
if (INNER_THAN (1, 2))
|
|
{
|
|
/* Stack grows downward. Align STRUCT_ADDR and SP after
|
|
making space for the return value. */
|
|
sp -= len;
|
|
if (gdbarch_frame_align_p (current_gdbarch))
|
|
sp = gdbarch_frame_align (current_gdbarch, sp);
|
|
struct_addr = sp;
|
|
}
|
|
else
|
|
{
|
|
/* Stack grows upward. Align the frame, allocate space, and
|
|
then again, re-align the frame??? */
|
|
if (gdbarch_frame_align_p (current_gdbarch))
|
|
sp = gdbarch_frame_align (current_gdbarch, sp);
|
|
struct_addr = sp;
|
|
sp += len;
|
|
if (gdbarch_frame_align_p (current_gdbarch))
|
|
sp = gdbarch_frame_align (current_gdbarch, sp);
|
|
}
|
|
}
|
|
|
|
/* elz: on HPPA no need for this extra alignment, maybe it is needed
|
|
on other architectures. This is because all the alignment is
|
|
taken care of in the above code (ifdef REG_STRUCT_HAS_ADDR) and
|
|
in hppa_push_arguments */
|
|
/* NOTE: cagney/2003-03-24: The below code is very broken. Given an
|
|
odd sized parameter the below will mis-align the stack. As was
|
|
suggested back in '96, better to let PUSH_ARGUMENTS handle it. */
|
|
if (DEPRECATED_EXTRA_STACK_ALIGNMENT_NEEDED)
|
|
{
|
|
/* MVS 11/22/96: I think at least some of this stack_align code
|
|
is really broken. Better to let push_dummy_call() adjust the
|
|
stack in a target-defined manner. */
|
|
if (STACK_ALIGN_P () && INNER_THAN (1, 2))
|
|
{
|
|
/* If stack grows down, we must leave a hole at the top. */
|
|
int len = 0;
|
|
int i;
|
|
for (i = nargs - 1; i >= 0; i--)
|
|
len += TYPE_LENGTH (VALUE_ENCLOSING_TYPE (args[i]));
|
|
if (DEPRECATED_CALL_DUMMY_STACK_ADJUST_P ())
|
|
len += DEPRECATED_CALL_DUMMY_STACK_ADJUST;
|
|
sp -= STACK_ALIGN (len) - len;
|
|
}
|
|
}
|
|
|
|
/* Create the dummy stack frame. Pass in the call dummy address as,
|
|
presumably, the ABI code knows where, in the call dummy, the
|
|
return address should be pointed. */
|
|
if (gdbarch_push_dummy_call_p (current_gdbarch))
|
|
/* When there is no push_dummy_call method, should this code
|
|
simply error out. That would the implementation of this method
|
|
for all ABIs (which is probably a good thing). */
|
|
sp = gdbarch_push_dummy_call (current_gdbarch, current_regcache,
|
|
dummy_addr, nargs, args, sp, struct_return,
|
|
struct_addr);
|
|
else if (DEPRECATED_PUSH_ARGUMENTS_P ())
|
|
/* Keep old targets working. */
|
|
sp = DEPRECATED_PUSH_ARGUMENTS (nargs, args, sp, struct_return,
|
|
struct_addr);
|
|
else
|
|
sp = legacy_push_arguments (nargs, args, sp, struct_return, struct_addr);
|
|
|
|
if (DEPRECATED_PUSH_RETURN_ADDRESS_P ())
|
|
/* for targets that use no CALL_DUMMY */
|
|
/* There are a number of targets now which actually don't write
|
|
any CALL_DUMMY instructions into the target, but instead just
|
|
save the machine state, push the arguments, and jump directly
|
|
to the callee function. Since this doesn't actually involve
|
|
executing a JSR/BSR instruction, the return address must be set
|
|
up by hand, either by pushing onto the stack or copying into a
|
|
return-address register as appropriate. Formerly this has been
|
|
done in PUSH_ARGUMENTS, but that's overloading its
|
|
functionality a bit, so I'm making it explicit to do it here. */
|
|
/* NOTE: cagney/2003-04-22: The first parameter ("real_pc") has
|
|
been replaced with zero, it turns out that no implementation
|
|
used that parameter. This occured because the value being
|
|
supplied - the address of the called function's entry point
|
|
instead of the address of the breakpoint that the called
|
|
function should return to - wasn't useful. */
|
|
sp = DEPRECATED_PUSH_RETURN_ADDRESS (0, sp);
|
|
|
|
/* NOTE: cagney/2003-03-23: Diable this code when there is a
|
|
push_dummy_call() method. Since that method will have already
|
|
handled any alignment issues, the code below is entirely
|
|
redundant. */
|
|
if (!gdbarch_push_dummy_call_p (current_gdbarch)
|
|
&& STACK_ALIGN_P () && !INNER_THAN (1, 2))
|
|
{
|
|
/* If stack grows up, we must leave a hole at the bottom, note
|
|
that sp already has been advanced for the arguments! */
|
|
if (DEPRECATED_CALL_DUMMY_STACK_ADJUST_P ())
|
|
sp += DEPRECATED_CALL_DUMMY_STACK_ADJUST;
|
|
sp = STACK_ALIGN (sp);
|
|
}
|
|
|
|
/* XXX This seems wrong. For stacks that grow down we shouldn't do
|
|
anything here! */
|
|
/* MVS 11/22/96: I think at least some of this stack_align code is
|
|
really broken. Better to let PUSH_ARGUMENTS adjust the stack in
|
|
a target-defined manner. */
|
|
if (DEPRECATED_CALL_DUMMY_STACK_ADJUST_P ())
|
|
if (INNER_THAN (1, 2))
|
|
{
|
|
/* stack grows downward */
|
|
sp -= DEPRECATED_CALL_DUMMY_STACK_ADJUST;
|
|
}
|
|
|
|
/* Store the address at which the structure is supposed to be
|
|
written. */
|
|
/* NOTE: 2003-03-24: Since PUSH_ARGUMENTS can (and typically does)
|
|
store the struct return address, this call is entirely redundant. */
|
|
if (struct_return && DEPRECATED_STORE_STRUCT_RETURN_P ())
|
|
DEPRECATED_STORE_STRUCT_RETURN (struct_addr, sp);
|
|
|
|
/* Write the stack pointer. This is here because the statements above
|
|
might fool with it. On SPARC, this write also stores the register
|
|
window into the right place in the new stack frame, which otherwise
|
|
wouldn't happen. (See store_inferior_registers in sparc-nat.c.) */
|
|
/* NOTE: cagney/2003-03-23: Disable this code when there is a
|
|
push_dummy_call() method. Since that method will have already
|
|
stored the stack pointer (as part of creating the fake call
|
|
frame), and none of the code following that code adjusts the
|
|
stack-pointer value, the below call is entirely redundant. */
|
|
if (DEPRECATED_DUMMY_WRITE_SP_P ())
|
|
DEPRECATED_DUMMY_WRITE_SP (sp);
|
|
|
|
if (SAVE_DUMMY_FRAME_TOS_P ())
|
|
SAVE_DUMMY_FRAME_TOS (sp);
|
|
|
|
/* Now proceed, having reached the desired place. */
|
|
clear_proceed_status ();
|
|
|
|
/* Create a momentary breakpoint at the return address of the
|
|
inferior. That way it breaks when it returns. */
|
|
|
|
{
|
|
struct breakpoint *bpt;
|
|
struct symtab_and_line sal;
|
|
struct frame_id frame;
|
|
init_sal (&sal); /* initialize to zeroes */
|
|
sal.pc = bp_addr;
|
|
sal.section = find_pc_overlay (sal.pc);
|
|
/* Set up a frame ID for the dummy frame so we can pass it to
|
|
set_momentary_breakpoint. We need to give the breakpoint a
|
|
frame ID so that the breakpoint code can correctly
|
|
re-identify the dummy breakpoint. */
|
|
frame = frame_id_build (read_fp (), sal.pc);
|
|
bpt = set_momentary_breakpoint (sal, frame, bp_call_dummy);
|
|
bpt->disposition = disp_del;
|
|
}
|
|
|
|
/* Execute a "stack dummy", a piece of code stored in the stack by
|
|
the debugger to be executed in the inferior.
|
|
|
|
The dummy's frame is automatically popped whenever that break is
|
|
hit. If that is the first time the program stops,
|
|
call_function_by_hand returns to its caller with that frame
|
|
already gone and sets RC to 0.
|
|
|
|
Otherwise, set RC to a non-zero value. If the called function
|
|
receives a random signal, we do not allow the user to continue
|
|
executing it as this may not work. The dummy frame is poped and
|
|
we return 1. If we hit a breakpoint, we leave the frame in place
|
|
and return 2 (the frame will eventually be popped when we do hit
|
|
the dummy end breakpoint). */
|
|
|
|
{
|
|
struct cleanup *old_cleanups = make_cleanup (null_cleanup, 0);
|
|
int saved_async = 0;
|
|
|
|
/* If all error()s out of proceed ended up calling normal_stop
|
|
(and perhaps they should; it already does in the special case
|
|
of error out of resume()), then we wouldn't need this. */
|
|
make_cleanup (breakpoint_auto_delete_contents, &stop_bpstat);
|
|
|
|
disable_watchpoints_before_interactive_call_start ();
|
|
proceed_to_finish = 1; /* We want stop_registers, please... */
|
|
|
|
if (target_can_async_p ())
|
|
saved_async = target_async_mask (0);
|
|
|
|
proceed (real_pc, TARGET_SIGNAL_0, 0);
|
|
|
|
if (saved_async)
|
|
target_async_mask (saved_async);
|
|
|
|
enable_watchpoints_after_interactive_call_stop ();
|
|
|
|
discard_cleanups (old_cleanups);
|
|
}
|
|
|
|
if (stopped_by_random_signal || !stop_stack_dummy)
|
|
{
|
|
/* Find the name of the function we're about to complain about. */
|
|
char *name = NULL;
|
|
{
|
|
struct symbol *symbol = find_pc_function (funaddr);
|
|
if (symbol)
|
|
name = SYMBOL_PRINT_NAME (symbol);
|
|
else
|
|
{
|
|
/* Try the minimal symbols. */
|
|
struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (funaddr);
|
|
if (msymbol)
|
|
name = SYMBOL_PRINT_NAME (msymbol);
|
|
}
|
|
}
|
|
if (name == NULL)
|
|
{
|
|
/* NOTE: cagney/2003-04-23: Don't blame me. This code dates
|
|
back to 1993-07-08, I simply moved it. */
|
|
char format[80];
|
|
sprintf (format, "at %s", local_hex_format ());
|
|
name = alloca (80);
|
|
/* FIXME-32x64: assumes funaddr fits in a long. */
|
|
sprintf (name, format, (unsigned long) funaddr);
|
|
}
|
|
if (stopped_by_random_signal)
|
|
{
|
|
/* We stopped inside the FUNCTION because of a random
|
|
signal. Further execution of the FUNCTION is not
|
|
allowed. */
|
|
|
|
if (unwind_on_signal_p)
|
|
{
|
|
/* The user wants the context restored. */
|
|
|
|
/* We must get back to the frame we were before the
|
|
dummy call. */
|
|
frame_pop (get_current_frame ());
|
|
|
|
/* FIXME: Insert a bunch of wrap_here; name can be very
|
|
long if it's a C++ name with arguments and stuff. */
|
|
error ("\
|
|
The program being debugged was signaled while in a function called from GDB.\n\
|
|
GDB has restored the context to what it was before the call.\n\
|
|
To change this behavior use \"set unwindonsignal off\"\n\
|
|
Evaluation of the expression containing the function (%s) will be abandoned.",
|
|
name);
|
|
}
|
|
else
|
|
{
|
|
/* The user wants to stay in the frame where we stopped
|
|
(default).*/
|
|
/* If we restored the inferior status (via the cleanup),
|
|
we would print a spurious error message (Unable to
|
|
restore previously selected frame), would write the
|
|
registers from the inf_status (which is wrong), and
|
|
would do other wrong things. */
|
|
discard_cleanups (inf_status_cleanup);
|
|
discard_inferior_status (inf_status);
|
|
/* FIXME: Insert a bunch of wrap_here; name can be very
|
|
long if it's a C++ name with arguments and stuff. */
|
|
error ("\
|
|
The program being debugged was signaled while in a function called from GDB.\n\
|
|
GDB remains in the frame where the signal was received.\n\
|
|
To change this behavior use \"set unwindonsignal on\"\n\
|
|
Evaluation of the expression containing the function (%s) will be abandoned.",
|
|
name);
|
|
}
|
|
}
|
|
|
|
if (!stop_stack_dummy)
|
|
{
|
|
/* We hit a breakpoint inside the FUNCTION. */
|
|
/* If we restored the inferior status (via the cleanup), we
|
|
would print a spurious error message (Unable to restore
|
|
previously selected frame), would write the registers
|
|
from the inf_status (which is wrong), and would do other
|
|
wrong things. */
|
|
discard_cleanups (inf_status_cleanup);
|
|
discard_inferior_status (inf_status);
|
|
/* The following error message used to say "The expression
|
|
which contained the function call has been discarded."
|
|
It is a hard concept to explain in a few words. Ideally,
|
|
GDB would be able to resume evaluation of the expression
|
|
when the function finally is done executing. Perhaps
|
|
someday this will be implemented (it would not be easy). */
|
|
/* FIXME: Insert a bunch of wrap_here; name can be very long if it's
|
|
a C++ name with arguments and stuff. */
|
|
error ("\
|
|
The program being debugged stopped while in a function called from GDB.\n\
|
|
When the function (%s) is done executing, GDB will silently\n\
|
|
stop (instead of continuing to evaluate the expression containing\n\
|
|
the function call).", name);
|
|
}
|
|
|
|
/* The above code errors out, so ... */
|
|
internal_error (__FILE__, __LINE__, "... should not be here");
|
|
}
|
|
|
|
/* If we get here the called FUNCTION run to completion. */
|
|
|
|
/* On normal return, the stack dummy has been popped already. */
|
|
regcache_cpy_no_passthrough (retbuf, stop_registers);
|
|
|
|
/* Restore the inferior status, via its cleanup. At this stage,
|
|
leave the RETBUF alone. */
|
|
do_cleanups (inf_status_cleanup);
|
|
|
|
/* Figure out the value returned by the function. */
|
|
/* elz: I defined this new macro for the hppa architecture only.
|
|
this gives us a way to get the value returned by the function
|
|
from the stack, at the same address we told the function to put
|
|
it. We cannot assume on the pa that r28 still contains the
|
|
address of the returned structure. Usually this will be
|
|
overwritten by the callee. I don't know about other
|
|
architectures, so I defined this macro */
|
|
#ifdef VALUE_RETURNED_FROM_STACK
|
|
if (struct_return)
|
|
{
|
|
do_cleanups (retbuf_cleanup);
|
|
return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
|
|
}
|
|
#endif
|
|
/* NOTE: cagney/2002-09-10: Only when the stack has been correctly
|
|
aligned (using frame_align()) do we can trust STRUCT_ADDR and
|
|
fetch the return value direct from the stack. This lack of trust
|
|
comes about because legacy targets have a nasty habit of
|
|
silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR. For
|
|
such targets, just hope that value_being_returned() can find the
|
|
adjusted value. */
|
|
if (struct_return && gdbarch_frame_align_p (current_gdbarch))
|
|
{
|
|
struct value *retval = value_at (value_type, struct_addr, NULL);
|
|
do_cleanups (retbuf_cleanup);
|
|
return retval;
|
|
}
|
|
else
|
|
{
|
|
struct value *retval = value_being_returned (value_type, retbuf,
|
|
struct_return);
|
|
do_cleanups (retbuf_cleanup);
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
void _initialize_infcall (void);
|
|
|
|
void
|
|
_initialize_infcall (void)
|
|
{
|
|
add_setshow_boolean_cmd ("coerce-float-to-double", class_obscure,
|
|
&coerce_float_to_double_p, "\
|
|
Set coercion of floats to doubles when calling functions\n\
|
|
Variables of type float should generally be converted to doubles before\n\
|
|
calling an unprototyped function, and left alone when calling a prototyped\n\
|
|
function. However, some older debug info formats do not provide enough\n\
|
|
information to determine that a function is prototyped. If this flag is\n\
|
|
set, GDB will perform the conversion for a function it considers\n\
|
|
unprototyped.\n\
|
|
The default is to perform the conversion.\n", "\
|
|
Show coercion of floats to doubles when calling functions\n\
|
|
Variables of type float should generally be converted to doubles before\n\
|
|
calling an unprototyped function, and left alone when calling a prototyped\n\
|
|
function. However, some older debug info formats do not provide enough\n\
|
|
information to determine that a function is prototyped. If this flag is\n\
|
|
set, GDB will perform the conversion for a function it considers\n\
|
|
unprototyped.\n\
|
|
The default is to perform the conversion.\n",
|
|
NULL, NULL, &setlist, &showlist);
|
|
|
|
add_setshow_boolean_cmd ("unwindonsignal", no_class,
|
|
&unwind_on_signal_p, "\
|
|
Set unwinding of stack if a signal is received while in a call dummy.\n\
|
|
The unwindonsignal lets the user determine what gdb should do if a signal\n\
|
|
is received while in a function called from gdb (call dummy). If set, gdb\n\
|
|
unwinds the stack and restore the context to what as it was before the call.\n\
|
|
The default is to stop in the frame where the signal was received.", "\
|
|
Set unwinding of stack if a signal is received while in a call dummy.\n\
|
|
The unwindonsignal lets the user determine what gdb should do if a signal\n\
|
|
is received while in a function called from gdb (call dummy). If set, gdb\n\
|
|
unwinds the stack and restore the context to what as it was before the call.\n\
|
|
The default is to stop in the frame where the signal was received.",
|
|
NULL, NULL, &setlist, &showlist);
|
|
}
|