darling-gdb/ld/emultempl/elf32.em
Ian Lance Taylor 7fb9ca5fc2 Let the user change the dynamic linker used by ELF code.
* ld.h (args_type): Add new field interpreter.
	* lexsup.c (parse_args): Add dynamic-linker to longopts, and
	handle it.
	* ldmain.c (main): Initialize command_line.interpreter to NULL.
	* emultempl/elf32.em (gld${EMULATION_NAME}_before_allocation): Get
	the ELF backend to return the .interp section.  If
	command_line.interpreter is not NULL, set the contents of .interp
	to it.
	* ld.texinfo: Mention -dynamic-linker.
1994-06-15 20:46:43 +00:00

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# This shell script emits a C file. -*- C -*-
# It does some substitutions.
cat >e${EMULATION_NAME}.c <<EOF
/* This file is is generated by a shell script. DO NOT EDIT! */
/* 32 bit ELF emulation code for ${EMULATION_NAME}
Copyright (C) 1991, 1993, 1994 Free Software Foundation, Inc.
Written by Steve Chamberlain <sac@cygnus.com>
ELF support by Ian Lance Taylor <ian@cygnus.com>
This file is part of GLD, the Gnu Linker.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#define TARGET_IS_${EMULATION_NAME}
#include "bfd.h"
#include "sysdep.h"
#include "bfdlink.h"
#include "ld.h"
#include "config.h"
#include "ldmain.h"
#include "ldemul.h"
#include "ldfile.h"
#include "ldmisc.h"
#include "ldexp.h"
#include "ldlang.h"
static void gld${EMULATION_NAME}_before_parse PARAMS ((void));
static void gld${EMULATION_NAME}_before_allocation PARAMS ((void));
static void gld${EMULATION_NAME}_find_statement_assignment
PARAMS ((lang_statement_union_type *));
static void gld${EMULATION_NAME}_find_exp_assignment PARAMS ((etree_type *));
static char *gld${EMULATION_NAME}_get_script PARAMS ((int *isfile));
static void
gld${EMULATION_NAME}_before_parse()
{
ldfile_output_architecture = bfd_arch_${ARCH};
config.dynamic_link = true;
}
/* This is called after the sections have been attached to output
sections, but before any sizes or addresses have been set. */
static void
gld${EMULATION_NAME}_before_allocation ()
{
asection *sinterp;
/* If we are going to make any variable assignments, we need to let
the ELF backend know about them in case the variables are
referred to by dynamic objects. */
lang_for_each_statement (gld${EMULATION_NAME}_find_statement_assignment);
/* Let the ELF backend work out the sizes of any sections required
by dynamic linking. */
if (! bfd_elf32_size_dynamic_sections (output_bfd, &link_info,
&sinterp))
einfo ("%P%F: failed to set dynamic section sizes: %E\n");
/* Let the user override the dynamic linker we are using. */
if (command_line.interpreter != NULL
&& sinterp != NULL)
{
sinterp->contents = (bfd_byte *) command_line.interpreter;
sinterp->_raw_size = strlen (command_line.interpreter) + 1;
}
}
/* This is called by the before_allocation routine via
lang_for_each_statement. It locates any assignment statements, and
tells the ELF backend about them, in case they are assignments to
symbols which are referred to by dynamic objects. */
static void
gld${EMULATION_NAME}_find_statement_assignment (s)
lang_statement_union_type *s;
{
if (s->header.type == lang_assignment_statement_enum)
gld${EMULATION_NAME}_find_exp_assignment (s->assignment_statement.exp);
}
/* Look through an expression for an assignment statement. */
static void
gld${EMULATION_NAME}_find_exp_assignment (exp)
etree_type *exp;
{
switch (exp->type.node_class)
{
case etree_assign:
if (strcmp (exp->assign.dst, ".") != 0)
{
if (! bfd_elf32_record_link_assignment (output_bfd, &link_info,
exp->assign.dst))
einfo ("%P%F: failed to record assignment to %s: %E\n",
exp->assign.dst);
}
gld${EMULATION_NAME}_find_exp_assignment (exp->assign.src);
break;
case etree_binary:
gld${EMULATION_NAME}_find_exp_assignment (exp->binary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->binary.rhs);
break;
case etree_trinary:
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.lhs);
gld${EMULATION_NAME}_find_exp_assignment (exp->trinary.rhs);
break;
case etree_unary:
gld${EMULATION_NAME}_find_exp_assignment (exp->unary.child);
break;
default:
break;
}
}
static char *
gld${EMULATION_NAME}_get_script(isfile)
int *isfile;
EOF
if test -n "$COMPILE_IN"
then
# Scripts compiled in.
# sed commands to quote an ld script as a C string.
sc='s/["\\]/\\&/g
s/$/\\n\\/
1s/^/"/
$s/$/n"/
'
cat >>e${EMULATION_NAME}.c <<EOF
{
*isfile = 0;
if (link_info.relocateable == true && config.build_constructors == true)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xu`;
else if (link_info.relocateable == true)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xr`;
else if (!config.text_read_only)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xbn`;
else if (!config.magic_demand_paged)
return `sed "$sc" ldscripts/${EMULATION_NAME}.xn`;
else
return `sed "$sc" ldscripts/${EMULATION_NAME}.x`;
}
EOF
else
# Scripts read from the filesystem.
cat >>e${EMULATION_NAME}.c <<EOF
{
*isfile = 1;
if (link_info.relocateable == true && config.build_constructors == true)
return "ldscripts/${EMULATION_NAME}.xu";
else if (link_info.relocateable == true)
return "ldscripts/${EMULATION_NAME}.xr";
else if (!config.text_read_only)
return "ldscripts/${EMULATION_NAME}.xbn";
else if (!config.magic_demand_paged)
return "ldscripts/${EMULATION_NAME}.xn";
else
return "ldscripts/${EMULATION_NAME}.x";
}
EOF
fi
cat >>e${EMULATION_NAME}.c <<EOF
struct ld_emulation_xfer_struct ld_${EMULATION_NAME}_emulation =
{
gld${EMULATION_NAME}_before_parse,
syslib_default,
hll_default,
after_parse_default,
after_allocation_default,
set_output_arch_default,
ldemul_default_target,
gld${EMULATION_NAME}_before_allocation,
gld${EMULATION_NAME}_get_script,
"${EMULATION_NAME}",
"${OUTPUT_FORMAT}"
};
EOF