darling-gdb/gdb/breakpoint.h
Stu Grossman 30875e1c4b * infrun.c, infcmd.c, breakpoint.c, main.c, symfile.c,
breakpoint.h, tm-sun4os4.h, tm-sparc.h, sparc-tdep.c, tm-mips.h,
mips-tdep.h, tm-sun3.h, tm-68k.h, m68k-tdep.h:  Add support for
stepping (and nexting) through longjmp().  Also, cleanup
breakpoint handling quite a bit by creating explicit breakpoint
types instead of using magic breakpoint numbers.
Makefile.in:  Update version to 4.4.3
1992-02-22 09:06:58 +00:00

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/* Copyright (C) 1992 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#if !defined (BREAKPOINT_H)
#define BREAKPOINT_H 1
#include "frame.h"
#include "value.h"
/* This is the maximum number of bytes a breakpoint instruction can take.
Feel free to increase it. It's just used in a few places to size
arrays that should be independent of the target architecture. */
#define BREAKPOINT_MAX 10
typedef struct bpstat__struct *bpstat;
#ifdef __STDC__ /* Forward declarations for prototypes */
struct frame_info;
#endif
extern int
breakpoint_here_p PARAMS ((CORE_ADDR));
extern void
until_break_command PARAMS ((char *, int));
extern void
breakpoint_re_set PARAMS ((void));
extern void
clear_momentary_breakpoints PARAMS ((void));
/* FIXME: Prototype uses equivalence of "struct frame_info *" and FRAME */
extern struct breakpoint *
set_momentary_breakpoint PARAMS ((struct symtab_and_line,
struct frame_info *,
enum bptype));
extern void
set_ignore_count PARAMS ((int, int, int));
extern void
set_default_breakpoint PARAMS ((int, CORE_ADDR, struct symtab *, int));
extern void
mark_breakpoints_out PARAMS ((void));
extern void
delete_breakpoint PARAMS ((struct breakpoint *));
extern void
breakpoint_auto_delete PARAMS ((bpstat));
extern void
breakpoint_clear_ignore_counts PARAMS ((void));
extern void
break_command PARAMS ((char *, int));
extern int
insert_breakpoints PARAMS ((void));
extern int
remove_breakpoints PARAMS ((void));
/* The following are for displays, which aren't really breakpoints, but
here is as good a place as any for them. */
extern void
disable_current_display PARAMS ((void));
extern void
do_displays PARAMS ((void));
extern void
disable_display PARAMS ((int));
extern void
clear_displays PARAMS ((void));
/* The follow stuff is an abstract data type "bpstat" ("breakpoint status").
This provides the ability to determine whether we have stopped at a
breakpoint, and what we should do about it. */
/* Interface: */
/* Clear a bpstat so that it says we are not at any breakpoint.
Also free any storage that is part of a bpstat. */
extern void bpstat_clear PARAMS ((bpstat *));
/* Return a copy of a bpstat. Like "bs1 = bs2" but all storage that
is part of the bpstat is copied as well. */
extern bpstat bpstat_copy PARAMS ((bpstat));
/* Get a bpstat associated with having just stopped at address *PC
and frame address FRAME_ADDRESS. Update *PC to point at the
breakpoint (if we hit a breakpoint). */
/* FIXME: prototypes uses equivalence between FRAME_ADDR and CORE_ADDR */
extern bpstat bpstat_stop_status PARAMS ((CORE_ADDR *, CORE_ADDR));
/* Nonzero if we should print the frame. */
#define bpstat_should_print(bs) ((bs) != NULL && (bs)->print)
/* Nonzero if we should stop. */
#define bpstat_stop(bs) ((bs) != NULL && (bs)->stop)
/* Find the bpstat associated with a breakpoint. NULL otherwise. */
bpstat bpstat_find_breakpoint(/* bpstat, breakpoint */);
/* Nonzero if we hit a momentary breakpoint. */
#define bpstat_momentary_breakpoint(bs) ((bs) != NULL && (bs)->momentary)
/* Nonzero if a signal that we got in wait() was due to circumstances
explained by the BS. */
/* Currently that is true iff we have hit a breakpoint. */
#define bpstat_explains_signal(bs) ((bs) != NULL)
/* Nonzero if we should step constantly (e.g. watchpoints on machines
without hardware support). This isn't related to a specific bpstat,
just to things like whether watchpoints are set. */
extern int bpstat_should_step PARAMS ((void));
/* Print a message indicating what happened. Returns nonzero to
say that only the source line should be printed after this (zero
return means print the frame as well as the source line). */
extern int bpstat_print PARAMS ((bpstat));
/* Return the breakpoint number of the first breakpoint we are stopped
at. *BSP upon return is a bpstat which points to the remaining
breakpoints stopped at (but which is not guaranteed to be good for
anything but further calls to bpstat_num).
Return 0 if passed a bpstat which does not indicate any breakpoints. */
extern int bpstat_num PARAMS ((bpstat *));
/* Perform actions associated with having stopped at *BSP. */
extern void bpstat_do_actions PARAMS ((bpstat *));
/* Modify BS so that the actions will not be performed. */
extern void bpstat_clear_actions PARAMS ((bpstat));
/* Implementation: */
struct bpstat__struct
{
/* Linked list because there can be two breakpoints at the
same place, and a bpstat reflects the fact that both have been hit. */
bpstat next;
/* Breakpoint that we are at. */
struct breakpoint *breakpoint_at;
/* Commands left to be done. */
struct command_line *commands;
/* Old value associated with a watchpoint. */
value old_val;
/* Nonzero if we should print the frame. Only significant for the first
bpstat in the chain. */
char print;
/* Nonzero if we should stop. Only significant for the first bpstat in
the chain. */
char stop;
/* Nonzero if we hit a momentary breakpoint. Only significant for the
first bpstat in the chain. */
char momentary;
};
/* Type of breakpoint. */
/* FIXME In the future, we should fold all other breakpoint-like things into
here. This includes:
1) single-step (for machines where we have to simulate single stepping),
2) step-resume (for 'next'ing over subroutine calls),
3) call-dummy (the breakpoint at the end of a subroutine stub that gdb
uses to call functions in the target).
*/
enum bptype {
bp_breakpoint, /* Normal breakpoint */
bp_until, /* used by until command */
bp_finish, /* used by finish command */
bp_watchpoint, /* Watchpoint */
bp_longjmp, /* secret breakpoint to find longjmp() */
bp_longjmp_resume, /* secret breakpoint to escape longjmp() */
};
/* States of enablement of breakpoint. */
enum enable { disabled, enabled};
/* Disposition of breakpoint. Ie: what to do after hitting it. */
enum bpdisp {
delete, /* Delete it */
disable, /* Disable it */
donttouch, /* Leave it alone */
};
/* Note that the ->silent field is not currently used by any commands
(though the code is in there if it was to be, and set_raw_breakpoint
does set it to 0). I implemented it because I thought it would be
useful for a hack I had to put in; I'm going to leave it in because
I can see how there might be times when it would indeed be useful */
/* This is for a breakpoint or a watchpoint. */
struct breakpoint
{
struct breakpoint *next;
/* Type of breakpoint. */
enum bptype type;
/* Zero means disabled; remember the info but don't break here. */
enum enable enable;
/* What to do with this breakpoint after we hit it. */
enum bpdisp disposition;
/* Number assigned to distinguish breakpoints. */
int number;
/* Address to break at, or NULL if not a breakpoint. */
CORE_ADDR address;
/* Line number of this address. Redundant. Only matters if address
is non-NULL. */
int line_number;
/* Symtab of file of this address. Redundant. Only matters if address
is non-NULL. */
struct symtab *symtab;
/* Non-zero means a silent breakpoint (don't print frame info
if we stop here). */
unsigned char silent;
/* Number of stops at this breakpoint that should
be continued automatically before really stopping. */
int ignore_count;
/* "Real" contents of byte where breakpoint has been inserted.
Valid only when breakpoints are in the program. Under the complete
control of the target insert_breakpoint and remove_breakpoint routines.
No other code should assume anything about the value(s) here. */
char shadow_contents[BREAKPOINT_MAX];
/* Nonzero if this breakpoint is now inserted. Only matters if address
is non-NULL. */
char inserted;
/* Nonzero if this is not the first breakpoint in the list
for the given address. Only matters if address is non-NULL. */
char duplicate;
/* Chain of command lines to execute when this breakpoint is hit. */
struct command_line *commands;
/* Stack depth (address of frame). If nonzero, break only if fp
equals this. */
FRAME_ADDR frame;
/* Conditional. Break only if this expression's value is nonzero. */
struct expression *cond;
/* String we used to set the breakpoint (malloc'd). Only matters if
address is non-NULL. */
char *addr_string;
/* String form of the breakpoint condition (malloc'd), or NULL if there
is no condition. */
char *cond_string;
/* The expression we are watching, or NULL if not a watchpoint. */
struct expression *exp;
/* The largest block within which it is valid, or NULL if it is
valid anywhere (e.g. consists just of global symbols). */
struct block *exp_valid_block;
/* Value of the watchpoint the last time we checked it. */
value val;
};
#endif /* !defined (BREAKPOINT_H) */