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359 lines
8.7 KiB
C
359 lines
8.7 KiB
C
/* opncls.c -- open and close a bfd. */
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/* Copyright (C) 1990, 1991 Free Software Foundation, Inc.
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This file is part of BFD, the Binary File Diddler.
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BFD is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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BFD is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with BFD; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/* $Id$ */
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#include <sysdep.h>
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#include "bfd.h"
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#include "libbfd.h"
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extern void bfd_cache_init();
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FILE *bfd_open_file();
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/* fdopen is a loser -- we should use stdio exclusively. Unfortunately
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if we do that we can't use fcntl. */
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/** Locking
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Locking is loosely controlled by the preprocessor variable
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BFD_LOCKS. I say loosely because Unix barely understands locking
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-- at least in BSD it doesn't affect programs which don't
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explicitly use it! That is to say it's practically useless, though
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if everyone uses this library you'll be OK.
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From among the many and varied lock facilities available, (none of
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which, of course, knows about any other) we use the fcntl locks,
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because they're Posix.
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The reason that bfd_openr and bfd_fdopenr exist, yet only bfd_openw
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exists is because of locking. When we do output, we lock the
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filename file for output, then open a temporary file which does not
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actually get its correct filename until closing time. This is
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safest, but requires the asymmetry in read and write entry points.
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Perhaps, since unix has so many different kinds of locking anyway,
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we should use the emacs lock scheme?... */
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#define obstack_chunk_alloc malloc
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#define obstack_chunk_free free
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/* Return a new BFD. All BFD's are allocated through this routine. */
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bfd *new_bfd()
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{
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bfd *nbfd;
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nbfd = (bfd *)zalloc (sizeof (bfd));
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if (!nbfd)
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return 0;
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obstack_begin((PTR)&nbfd->memory, 128);
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nbfd->direction = no_direction;
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nbfd->iostream = NULL;
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nbfd->where = 0;
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nbfd->sections = (asection *)NULL;
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nbfd->format = bfd_unknown;
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nbfd->my_archive = (bfd *)NULL;
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nbfd->origin = 0;
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nbfd->opened_once = false;
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nbfd->output_has_begun = false;
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nbfd->section_count = 0;
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nbfd->usrdata = (PTR)NULL;
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nbfd->sections = (asection *)NULL;
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nbfd->cacheable = false;
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nbfd->flags = NO_FLAGS;
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nbfd->mtime_set = 0;
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return nbfd;
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}
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/* Allocate a new BFD as a member of archive OBFD. */
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bfd *new_bfd_contained_in(obfd)
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bfd *obfd;
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{
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bfd *nbfd = new_bfd();
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nbfd->xvec = obfd->xvec;
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nbfd->my_archive = obfd;
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nbfd->direction = read_direction;
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return nbfd;
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}
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/** bfd_openr, bfd_fdopenr -- open for reading.
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Returns a pointer to a freshly-allocated bfd on success, or NULL. */
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bfd *
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DEFUN(bfd_openr, (filename, target),
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CONST char *filename AND
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CONST char *target)
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{
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bfd *nbfd;
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bfd_target *target_vec;
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target_vec = bfd_find_target (target);
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if (target_vec == NULL) {
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bfd_error = invalid_target;
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return NULL;
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}
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bfd_error = system_call_error;
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nbfd = new_bfd();
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if (nbfd == NULL) {
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bfd_error = no_memory;
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return NULL;
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}
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nbfd->filename = filename;
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nbfd->xvec = target_vec;
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nbfd->direction = read_direction;
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if (bfd_open_file (nbfd) == NULL) {
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bfd_error = system_call_error; /* File didn't exist, or some such */
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bfd_release(nbfd,0);
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return NULL;
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}
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return nbfd;
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}
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/* Don't try to `optimize' this function:
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o - We lock using stack space so that interrupting the locking
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won't cause a storage leak.
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o - We open the file stream last, since we don't want to have to
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close it if anything goes wrong. Closing the stream means closing
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the file descriptor too, even though we didn't open it.
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*/
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bfd *
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DEFUN(bfd_fdopenr,(filename, target, fd),
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CONST char *filename AND
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CONST char *target AND
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int fd)
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{
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bfd *nbfd;
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bfd_target *target_vec;
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int fdflags;
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#ifdef BFD_LOCKS
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struct flock lock, *lockp = &lock;
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#endif
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target_vec = bfd_find_target (target);
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if (target_vec == NULL) {
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bfd_error = invalid_target;
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return NULL;
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}
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bfd_error = system_call_error;
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fdflags = fcntl (fd, F_GETFL);
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if (fdflags == -1) return NULL;
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#ifdef BFD_LOCKS
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lockp->l_type = F_RDLCK;
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if (fcntl (fd, F_SETLKW, lockp) == -1) return NULL;
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#endif
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nbfd = new_bfd();
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if (nbfd == NULL) {
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bfd_error = no_memory;
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return NULL;
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}
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#ifdef BFD_LOCKS
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nbfd->lock = (struct flock *) (nbfd + 1);
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#endif
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/* if the fd were open for read only, this still would not hurt: */
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nbfd->iostream = (char *) fdopen (fd, "r+");
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if (nbfd->iostream == NULL) {
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(void) obstack_free (&nbfd->memory, (PTR)0);
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return NULL;
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}
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/* OK, put everything where it belongs */
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nbfd->filename = filename;
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nbfd->xvec = target_vec;
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/* As a special case we allow a FD open for read/write to
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be written through, although doing so requires that we end
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the previous clause with a preposition. */
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switch (fdflags & O_ACCMODE) {
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case O_RDONLY: nbfd->direction = read_direction; break;
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case O_WRONLY: nbfd->direction = write_direction; break;
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case O_RDWR: nbfd->direction = both_direction; break;
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default: abort ();
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}
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#ifdef BFD_LOCKS
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memcpy (nbfd->lock, lockp, sizeof (struct flock))
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#endif
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bfd_cache_init (nbfd);
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return nbfd;
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}
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/** bfd_openw -- open for writing.
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Returns a pointer to a freshly-allocated bfd on success, or NULL.
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See comment by bfd_fdopenr before you try to modify this function. */
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bfd *
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DEFUN(bfd_openw,(filename, target),
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CONST char *filename AND
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CONST char *target)
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{
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bfd *nbfd;
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bfd_target *target_vec;
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target_vec = bfd_find_target (target);
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if (target_vec == NULL) return NULL;
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bfd_error = system_call_error;
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/* nbfd has to point to head of malloc'ed block so that bfd_close may
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reclaim it correctly. */
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nbfd = new_bfd();
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if (nbfd == NULL) {
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bfd_error = no_memory;
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return NULL;
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}
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nbfd->filename = filename;
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nbfd->xvec = target_vec;
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nbfd->direction = write_direction;
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if (bfd_open_file (nbfd) == NULL) {
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bfd_error = system_call_error; /* File not writeable, etc */
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(void) obstack_free (&nbfd->memory, (PTR)0);
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return NULL;
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}
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return nbfd;
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}
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/** Close up shop, get your deposit back. */
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boolean
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bfd_close (abfd)
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bfd *abfd;
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{
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if (!bfd_read_p(abfd))
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if (BFD_SEND_FMT (abfd, _bfd_write_contents, (abfd)) != true)
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return false;
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if (BFD_SEND (abfd, _close_and_cleanup, (abfd)) != true) return false;
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bfd_cache_close(abfd);
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/* If the file was open for writing and is now executable,
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make it so */
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if (abfd->direction == write_direction
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&& abfd->flags & EXEC_P) {
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struct stat buf;
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stat(abfd->filename, &buf);
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#ifndef S_IXUSR
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#define S_IXUSR 0100 /* Execute by owner. */
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#endif
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#ifndef S_IXGRP
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#define S_IXGRP 0010 /* Execute by group. */
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#endif
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#ifndef S_IXOTH
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#define S_IXOTH 0001 /* Execute by others. */
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#endif
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chmod(abfd->filename,buf.st_mode | S_IXUSR | S_IXGRP | S_IXOTH);
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}
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(void) obstack_free (&abfd->memory, (PTR)0);
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/* FIXME, shouldn't we de-allocate the bfd as well? */
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return true;
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}
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/* Create a bfd with no associated file or target. */
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bfd *
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DEFUN(bfd_create,(filename, template),
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CONST char *filename AND
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CONST bfd *template)
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{
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bfd *nbfd = new_bfd();
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if (nbfd == (bfd *)NULL) {
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bfd_error = no_memory;
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return (bfd *)NULL;
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}
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nbfd->filename = filename;
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if(template) {
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nbfd->xvec = template->xvec;
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}
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nbfd->direction = no_direction;
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bfd_set_format(nbfd, bfd_object);
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return nbfd;
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}
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/* Memory allocation */
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DEFUN(PTR bfd_alloc_by_size_t,(abfd, size),
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bfd *abfd AND
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size_t size)
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{
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PTR res = obstack_alloc(&(abfd->memory), size);
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return res;
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}
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DEFUN(PTR bfd_alloc, (abfd, size),
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bfd *abfd AND
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bfd_size_type size)
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{
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return bfd_alloc_by_size_t(abfd, (size_t)size);
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}
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DEFUN(PTR bfd_zalloc,(abfd, size),
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bfd *abfd AND
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bfd_size_type size)
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{
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PTR res = bfd_alloc(abfd, size);
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memset(res, 0, (size_t)size);
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return res;
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}
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DEFUN(PTR bfd_realloc,(abfd, old, size),
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bfd *abfd AND
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PTR old AND
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bfd_size_type size)
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{
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PTR res = bfd_alloc(abfd, size);
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memcpy(res, old, (size_t)size);
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return res;
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}
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DEFUN(bfd_size_type bfd_alloc_size,(abfd),
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bfd *abfd)
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{
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struct _obstack_chunk *chunk = abfd->memory.chunk;
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size_t size = 0;
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while (chunk) {
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size += chunk->limit - &(chunk->contents[0]);
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chunk = chunk->prev;
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}
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return size;
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}
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