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60 lines
2.1 KiB
C
60 lines
2.1 KiB
C
/* Table of stab names for the BFD library.
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Copyright (C) 1990-1991 Free Software Foundation, Inc.
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Written by Cygnus Support.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "bfd.h"
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#define ARCH_SIZE 32 /* Value doesn't matter. */
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#include "libaout.h"
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#include "aout64.h"
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/* Create a table of debugging stab-codes and corresponding names. */
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#define __define_name(CODE, STRING) {(int)CODE, STRING},
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#define __define_stab(NAME, CODE, STRING) __define_name(CODE, STRING)
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struct {short code; char string[10];} aout_stab_names[]
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= {
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#include "stab.def"
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/* These are not really stab symbols, but it is
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convenient to have them here for the sake of nm.
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For completeness, we could also add N_TEXT etc, but those
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are never needed, since nm treats those specially. */
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__define_name (N_SETA, "SETA") /* Absolute set element symbol */
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__define_name (N_SETT, "SETT") /* Text set element symbol */
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__define_name (N_SETD, "SETD") /* Data set element symbol */
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__define_name (N_SETB, "SETB") /* Bss set element symbol */
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__define_name (N_SETV, "SETV") /* Pointer to set vector in data area. */
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__define_name (N_INDR, "INDR")
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__define_name (N_WARNING, "WARNING")
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};
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#undef __define_stab
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#undef GNU_EXTRA_STABS
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char *
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DEFUN(aout_stab_name,(code),
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int code)
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{
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register int i = sizeof(aout_stab_names) / sizeof(aout_stab_names[0]);
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while (--i >= 0)
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if (aout_stab_names[i].code == code)
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return aout_stab_names[i].string;
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return 0;
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}
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