darling-gdb/gas/config/obj-generic.h
Kazu Hirata bf514e2154 2000-09-13 Kazu Hirata <kazu@hxi.com>
* config/obj-ecoff.c: Fix formatting.
	* config/obj-elf.c: Likewise.
	* config/obj-elf.h: Likewise.
	* config/obj-evax.h: Likewise.
	* config/obj-generic.h: Likewise.
	* config/obj-hp300.c: Likewise.
	* config/obj-hp300.h: Likewise.
	* config/obj-ieee.h: Likewise.
	* config/obj-vms.c: Likewise.
	* config/obj-vms.h: Likewise.
2000-09-14 11:48:26 +00:00

79 lines
2.2 KiB
C

/* This file is obj-generic.h
Copyright (C) 1987-1992, 2000 Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
GAS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GAS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GAS; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
/*
* This file is obj-generic.h and is intended to be a template for
* object format specific header files.
*/
/* define an obj specific macro off which target cpu back ends may key. */
#define OBJ_GENERIC 1
/* include whatever target cpu is appropriate. */
#include "targ-cpu.h"
/*
* SYMBOLS
*/
/*
* If your object format needs to reorder symbols, define this. When
* defined, symbols are kept on a doubly linked list and functions are
* made available for push, insert, append, and delete. If not defined,
* symbols are kept on a singly linked list, only the append and clear
* facilities are available, and they are macros.
*/
/* #define SYMBOLS_NEED_PACKPOINTERS */
/* */
typedef struct
{
void *nothing;
}
obj_symbol_type; /* should be the format's symbol structure */
typedef void *object_headers;
/* symbols have names */
#define S_GET_NAME(s) ("foo") /* get the name of a symbolP */
#define S_SET_NAME(s,v) ;
/* symbols have segments */
#define S_GET_SEGMENT(s) (SEG_UNKNOWN)
#define S_SET_SEGMENT(s,v) ;
/* symbols may be external */
#define S_IS_EXTERNAL(s) (0)
#define S_SET_EXTERNAL(s) ;
/* symbols may or may not be defined */
#define S_IS_DEFINED(s) (0)
#define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */
#define OBJ_EMIT_LINENO(a,b,c) /* must be *something*. This no-op's it out. */
/*
* Local Variables:
* comment-column: 0
* fill-column: 131
* End:
*/