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27 lines
640 B
C
27 lines
640 B
C
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/* Copyright (c) Mark J. Kilgard, 1998. */
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/* This program is freely distributable without licensing fees
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and is provided without guarantee or warrantee expressed or
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implied. This program is -not- in the public domain. */
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#include "glsmapint.h"
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void
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smapSetNearFar(SphereMap *smap,
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GLfloat viewNear, GLfloat viewFar)
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{
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/* Curse Intel for "near" and "far" keywords. */
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smap->viewNear = viewNear;
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smap->viewFar = viewFar;
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}
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void
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smapGetNearFar(SphereMap *smap,
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GLfloat *viewNear, GLfloat *viewFar)
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{
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/* Curse Intel for "near" and "far" keywords. */
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*viewNear = smap->viewNear;
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*viewFar = smap->viewFar;
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}
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