darling-libobjc2/protocol.c

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#include "objc/objc.h"
#include "objc/objc-api.h"
#include "lock.h"
#include <stdlib.h>
// Get the functions for string hashing
#include "string_hash.h"
static int protocol_compare(const char *name,
const struct objc_protocol2 *protocol)
{
return string_compare(name, protocol->protocol_name);
}
static int protocol_hash(const struct objc_protocol2 *protocol)
{
return string_hash(protocol->protocol_name);
}
#define MAP_TABLE_NAME protocol
#define MAP_TABLE_COMPARE_FUNCTION protocol_compare
#define MAP_TABLE_HASH_KEY string_hash
#define MAP_TABLE_HASH_VALUE protocol_hash
// This defines the maximum number of classes that the runtime supports.
#define MAP_TABLE_STATIC_SIZE 2048
#include "hash_table.h"
static protocol_table known_protocol_table;
static mutex_t protocol_table_lock;
void __objc_init_protocol_table(void)
{
LOCK(__objc_runtime_mutex);
INIT_LOCK(protocol_table_lock);
UNLOCK(__objc_runtime_mutex);
}
static void protocol_table_insert(const struct objc_protocol2 *protocol)
{
LOCK(&protocol_table_lock);
protocol_insert(&known_protocol_table, protocol->protocol_name, (void*)protocol);
UNLOCK(&protocol_table_lock);
}
struct objc_protocol2 *protocol_for_name(const char *protocol_name)
{
return protocol_table_get(&known_protocol_table, protocol_name);
}
struct objc_method_description_list
{
int count;
struct objc_method_description list[1];
};
static Class ObjC2ProtocolClass = 0;
static int isEmptyProtocol(struct objc_protocol2 *aProto)
{
int isEmpty = (aProto->instance_methods->count == 0) &&
(aProto->class_methods->count == 0) &&
(aProto->protocol_list->count == 0);
if (aProto->class_pointer == ObjC2ProtocolClass)
{
struct objc_protocol2 *p2 = (struct objc_protocol2*)aProto;
isEmpty &= (p2->optional_instance_methods->count == 0);
isEmpty &= (p2->optional_class_methods->count == 0);
isEmpty &= (p2->properties->property_count == 0);
isEmpty &= (p2->optional_properties->property_count == 0);
}
return isEmpty;
}
// FIXME: Make p1 adopt all of the stuff in p2
static void makeProtocolEqualToProtocol(struct objc_protocol2 *p1,
struct objc_protocol2 *p2)
{
#define COPY(x) p1->x = p2->x
COPY(instance_methods);
COPY(class_methods);
COPY(protocol_list);
if (p1->class_pointer == ObjC2ProtocolClass &&
p2->class_pointer == ObjC2ProtocolClass)
{
COPY(optional_instance_methods);
COPY(optional_class_methods);
COPY(properties);
COPY(optional_properties);
}
#undef COPY
}
struct objc_protocol2 *__objc_unique_protocol(struct objc_protocol2 *aProto)
{
if (ObjC2ProtocolClass == 0)
{
ObjC2ProtocolClass = objc_get_class("Protocol2");
}
struct objc_protocol2 *oldProtocol =
protocol_for_name(aProto->protocol_name);
if (NULL == oldProtocol)
{
// This is the first time we've seen this protocol, so add it to the
// hash table and ignore it.
protocol_table_insert(aProto);
return aProto;
}
if (isEmptyProtocol(oldProtocol))
{
if (isEmptyProtocol(aProto))
{
return aProto;
// Add protocol to a list somehow.
}
else
{
// This protocol is not empty, so we use its definitions
makeProtocolEqualToProtocol(oldProtocol, aProto);
return aProto;
}
}
else
{
if (isEmptyProtocol(aProto))
{
makeProtocolEqualToProtocol(aProto, oldProtocol);
return oldProtocol;
}
else
{
return oldProtocol;
//FIXME: We should really perform a check here to make sure the
//protocols are actually the same.
}
}
}