mirror of
https://github.com/darlinghq/darling-libobjc2.git
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316 lines
7.4 KiB
Objective-C
316 lines
7.4 KiB
Objective-C
#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "objc/runtime.h"
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#include "nsobject.h"
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#include "spinlock.h"
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#include "class.h"
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#include "dtable.h"
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#include "selector.h"
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#include "lock.h"
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/**
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* A single associative reference. Contains the key, value, and association
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* policy.
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*/
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struct reference
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{
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/**
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* The key used for identifying this object. Opaque pointer, should be set
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* to 0 when this slot is unused.
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*/
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void *key;
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/**
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* The associated object. Note, if the policy is assign then this may be
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* some other type of pointer...
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*/
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void *object;
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/**
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* Association policy.
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*/
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uintptr_t policy;
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};
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#define REFERENCE_LIST_SIZE 10
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/**
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* Linked list of references associated with an object. We assume that there
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* won't be very many, so we don't bother with a proper hash table, and just
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* iterate over a list.
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*/
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struct reference_list
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{
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/**
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* Next group of references. This is only ever used if we have more than
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* 10 references associated with an object, which seems highly unlikely.
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*/
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struct reference_list *next;
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/**
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* Mutex. Only set for the first reference list in a chain. Used for
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* @syncronize().
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*/
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mutex_t lock;
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/**
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* Array of references.
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*/
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struct reference list[REFERENCE_LIST_SIZE];
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};
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enum
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{
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OBJC_ASSOCIATION_ATOMIC = 0x300,
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};
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static BOOL isAtomic(uintptr_t policy)
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{
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return (policy & OBJC_ASSOCIATION_ATOMIC) == OBJC_ASSOCIATION_ATOMIC;
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}
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static struct reference* findReference(struct reference_list *list, void *key)
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{
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if (NULL == list) { return NULL; }
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for (int i=0 ; i<REFERENCE_LIST_SIZE ; i++)
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{
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if (list->list[i].key == key)
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{
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return &list->list[i];
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}
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}
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return NULL;
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}
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static void cleanupReferenceList(struct reference_list *list)
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{
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if (NULL == list) { return; }
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for (int i=0 ; i<REFERENCE_LIST_SIZE ; i++)
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{
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struct reference *r = &list->list[i];
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if (0 != r->key)
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{
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r->key = 0;
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if (OBJC_ASSOCIATION_ASSIGN != r->policy)
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{
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// Full barrier - ensure that we've zero'd the key before doing
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// this!
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__sync_synchronize();
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[(id)r->object release];
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}
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r->object = 0;
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r->policy = 0;
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}
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}
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}
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static void setReference(struct reference_list *list,
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void *key,
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void *obj,
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uintptr_t policy)
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{
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switch (policy)
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{
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// Ignore any unknown association policies
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default: return;
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case OBJC_ASSOCIATION_COPY_NONATOMIC:
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case OBJC_ASSOCIATION_COPY:
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obj = [(id)obj copy];
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break;
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case OBJC_ASSOCIATION_RETAIN_NONATOMIC:
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case OBJC_ASSOCIATION_RETAIN:
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obj = [(id)obj retain];
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case OBJC_ASSOCIATION_ASSIGN:
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break;
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}
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// While inserting into the list, we need to lock it temporarily.
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int *lock = lock_for_pointer(list);
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lock_spinlock(lock);
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struct reference *r = findReference(list, key);
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// If there's an existing reference, then we can update it, otherwise we
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// have to install a new one
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if (NULL == r)
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{
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// Search for an unused slot
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r = findReference(list, 0);
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if (NULL == r)
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{
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struct reference_list *l = list;
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while (NULL != l->next) { l = l->next; }
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l->next = calloc(1, sizeof(struct reference_list));
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r = &l->next->list[0];
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}
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r->key = key;
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}
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unlock_spinlock(lock);
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// Now we only need to lock if the old or new property is atomic
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BOOL needLock = isAtomic(r->policy) || isAtomic(policy);
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if (needLock)
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{
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lock = lock_for_pointer(r);
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lock_spinlock(lock);
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}
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r->policy = policy;
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id old = r->object;
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r->object = obj;
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if (OBJC_ASSOCIATION_ASSIGN != r->policy)
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{
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[old release];
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}
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if (needLock)
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{
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unlock_spinlock(lock);
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}
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}
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static void deallocHiddenClass(id obj, SEL _cmd);
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static inline Class findHiddenClass(id obj)
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{
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Class cls = obj->isa;
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while (Nil != cls &&
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!objc_test_class_flag(cls, objc_class_flag_assoc_class))
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{
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cls = class_getSuperclass(cls);
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}
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return cls;
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}
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static Class allocateHiddenClass(Class superclass)
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{
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Class newClass =
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calloc(1, sizeof(struct objc_class) + sizeof(struct reference_list));
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if (Nil == newClass) { return Nil; }
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// Set up the new class
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newClass->isa = superclass->isa;
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// Set the superclass pointer to the name. The runtime will fix this when
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// the class links are resolved.
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newClass->name = superclass->name;
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newClass->info = objc_class_flag_resolved |
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objc_class_flag_class | objc_class_flag_user_created |
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objc_class_flag_new_abi | objc_class_flag_hidden_class |
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objc_class_flag_assoc_class;
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newClass->super_class = superclass;
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newClass->dtable = uninstalled_dtable;
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newClass->instance_size = superclass->instance_size;
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if (objc_test_class_flag(superclass, objc_class_flag_meta))
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{
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newClass->info |= objc_class_flag_meta;
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}
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return newClass;
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}
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static inline Class initHiddenClassForObject(id obj)
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{
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Class hiddenClass = allocateHiddenClass(obj->isa);
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if (class_isMetaClass(obj->isa))
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{
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obj->isa = hiddenClass;
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}
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else
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{
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const char *types =
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method_getTypeEncoding(class_getInstanceMethod(obj->isa,
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SELECTOR(dealloc)));
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class_addMethod(hiddenClass, SELECTOR(dealloc), (IMP)deallocHiddenClass,
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types);
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obj->isa = hiddenClass;
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}
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return hiddenClass;
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}
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static void deallocHiddenClass(id obj, SEL _cmd)
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{
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Class hiddenClass = findHiddenClass(obj);
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Class realClass = class_getSuperclass(hiddenClass);
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// Call the real -dealloc method (this ordering is required in case the
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// user does @synchronized(self) in -dealloc)
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struct objc_super super = {obj, realClass};
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objc_msg_lookup_super(&super, SELECTOR(dealloc))(obj, SELECTOR(dealloc));
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// After calling [super dealloc], the object will no longer exist.
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// Free the hidden
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struct reference_list *list = object_getIndexedIvars(hiddenClass);
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cleanupReferenceList(list);
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// FIXME: Low memory profile.
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SparseArrayDestroy(hiddenClass->dtable);
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// Free the class
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free(hiddenClass);
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}
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static struct reference_list* referenceListForObject(id object, BOOL create)
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{
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if (class_isMetaClass(object->isa))
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{
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Class cls = (Class)object;
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if ((NULL == cls->extra_data) && create)
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{
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int *lock = lock_for_pointer(cls);
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lock_spinlock(lock);
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if (NULL == cls->extra_data)
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{
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cls->extra_data = calloc(1, sizeof(struct reference_list));
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}
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unlock_spinlock(lock);
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}
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return cls->extra_data;
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}
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Class hiddenClass = findHiddenClass(object);
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if ((NULL == hiddenClass) && create)
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{
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int *lock = lock_for_pointer(object);
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lock_spinlock(lock);
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hiddenClass = findHiddenClass(object);
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if (NULL == hiddenClass)
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{
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hiddenClass = initHiddenClassForObject(object);
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}
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unlock_spinlock(lock);
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}
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return hiddenClass ? object_getIndexedIvars(hiddenClass) : NULL;
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}
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void objc_setAssociatedObject(id object,
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void *key,
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id value,
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objc_AssociationPolicy policy)
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{
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struct reference_list *list = referenceListForObject(object, YES);
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setReference(list, key, value, policy);
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}
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id objc_getAssociatedObject(id object, void *key)
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{
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struct reference_list *list = referenceListForObject(object, NO);
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if (NULL == list) { return nil; }
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struct reference *r = findReference(list, key);
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return r ? r->object : nil;
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}
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void objc_removeAssociatedObjects(id object)
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{
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cleanupReferenceList(referenceListForObject(object, NO));
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}
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int objc_sync_enter(id object)
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{
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struct reference_list *list = referenceListForObject(object, YES);
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LOCK(&list->lock);
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return 0;
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}
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int objc_sync_exit(id object)
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{
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struct reference_list *list = referenceListForObject(object, NO);
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if (NULL != list)
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{
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UNLOCK(&list->lock);
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return 0;
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}
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return 1;
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}
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