mirror of
https://github.com/darlinghq/darling-libobjc2.git
synced 2024-11-23 20:29:50 +00:00
8d954d1cb8
correct time. This fixes the intermittent problems when using libdispatch from LanguageKit, among other things.
146 lines
4.4 KiB
C
146 lines
4.4 KiB
C
#include <stdlib.h>
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#include <assert.h>
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#include "objc/runtime.h"
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#include "objc/objc-auto.h"
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#include "objc/objc-arc.h"
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#include "lock.h"
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#include "loader.h"
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#include "visibility.h"
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#ifdef ENABLE_GC
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#include <gc/gc.h>
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#endif
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#include <stdio.h>
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/**
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* Runtime lock. This is exposed in
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*/
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PRIVATE mutex_t runtime_mutex;
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LEGACY void *__objc_runtime_mutex = &runtime_mutex;
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void init_alias_table(void);
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void init_arc(void);
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void init_class_tables(void);
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void init_dispatch_tables(void);
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void init_gc(void);
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void init_protocol_table(void);
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void init_selector_tables(void);
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void init_trampolines(void);
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void objc_send_load_message(Class class);
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void log_selector_memory_usage(void);
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static void log_memory_stats(void)
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{
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log_selector_memory_usage();
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}
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/* Number of threads that are alive. */
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int __objc_runtime_threads_alive = 1; /* !T:MUTEX */
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// libdispatch hooks for registering threads
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__attribute__((weak)) void (*dispatch_begin_thread_4GC)(void);
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__attribute__((weak)) void (*dispatch_end_thread_4GC)(void);
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__attribute__((weak)) void *(*_dispatch_begin_NSAutoReleasePool)(void);
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__attribute__((weak)) void (*_dispatch_end_NSAutoReleasePool)(void *);
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void __objc_exec_class(struct objc_module_abi_8 *module)
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{
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static BOOL first_run = YES;
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// Check that this module uses an ABI version that we recognise.
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// In future, we should pass the ABI version to the class / category load
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// functions so that we can change various structures more easily.
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assert(objc_check_abi_version(module));
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if (first_run)
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{
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#if ENABLE_GC
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init_gc();
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#endif
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// Create the main runtime lock. This is not safe in theory, but in
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// practice the first time that this function is called will be in the
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// loader, from the main thread. Future loaders may run concurrently,
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// but that is likely to break the semantics of a lot of languages, so
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// we don't have to worry about it for a long time.
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//
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// The only case when this can potentially go badly wrong is when a
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// pure-C main() function spawns two threads which then, concurrently,
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// call dlopen() or equivalent, and the platform's implementation of
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// this does not perform any synchronization.
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INIT_LOCK(runtime_mutex);
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// Create the various tables that the runtime needs.
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init_selector_tables();
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init_protocol_table();
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init_class_tables();
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init_dispatch_tables();
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init_alias_table();
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init_arc();
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init_trampolines();
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first_run = NO;
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if (getenv("LIBOBJC_MEMORY_PROFILE"))
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{
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atexit(log_memory_stats);
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}
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if (dispatch_begin_thread_4GC != 0) {
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dispatch_begin_thread_4GC = objc_registerThreadWithCollector;
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}
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if (dispatch_end_thread_4GC != 0) {
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dispatch_end_thread_4GC = objc_unregisterThreadWithCollector;
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}
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if (_dispatch_begin_NSAutoReleasePool != 0) {
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_dispatch_begin_NSAutoReleasePool = objc_autoreleasePoolPush;
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}
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if (_dispatch_end_NSAutoReleasePool != 0) {
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_dispatch_end_NSAutoReleasePool = objc_autoreleasePoolPop;
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}
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}
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// The runtime mutex is held for the entire duration of a load. It does
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// not need to be acquired or released in any of the called load functions.
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LOCK_RUNTIME_FOR_SCOPE();
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struct objc_symbol_table_abi_8 *symbols = module->symbol_table;
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// Register all of the selectors used in this module.
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if (symbols->selectors)
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{
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objc_register_selector_array(symbols->selectors,
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symbols->selector_count);
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}
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unsigned short defs = 0;
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// Load the classes from this module
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for (unsigned short i=0 ; i<symbols->class_count ; i++)
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{
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objc_load_class(symbols->definitions[defs++]);
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}
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unsigned int category_start = defs;
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// Load the categories from this module
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for (unsigned short i=0 ; i<symbols->category_count; i++)
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{
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objc_try_load_category(symbols->definitions[defs++]);
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}
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// Load the static instances
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struct objc_static_instance_list **statics = (void*)symbols->definitions[defs];
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while (NULL != statics && NULL != *statics)
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{
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objc_init_statics(*(statics++));
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}
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// Load categories and statics that were deferred.
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objc_load_buffered_categories();
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objc_init_buffered_statics();
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// Fix up the class links for loaded classes.
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objc_resolve_class_links();
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for (unsigned short i=0 ; i<symbols->category_count; i++)
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{
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struct objc_category *cat = (struct objc_category*)
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symbols->definitions[category_start++];
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Class class = (Class)objc_getClass(cat->class_name);
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if ((Nil != class) &&
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objc_test_class_flag(class, objc_class_flag_resolved))
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{
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objc_send_load_message(class);
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}
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}
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}
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