darling-objc4/runtime/llvm-AlignOf.h
Lubos Dolezel adfc003729 objc4-706
2017-01-18 22:41:26 +01:00

172 lines
6.4 KiB
C++

//===--- AlignOf.h - Portable calculation of type alignment -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the AlignOf function that computes alignments for
// arbitrary types.
//
//===----------------------------------------------------------------------===//
// Taken from llvmCore-3425.0.31.
#ifndef LLVM_SUPPORT_ALIGNOF_H
#define LLVM_SUPPORT_ALIGNOF_H
#include <cstddef>
namespace objc {
template <typename T>
struct AlignmentCalcImpl {
char x;
T t;
private:
AlignmentCalcImpl() {} // Never instantiate.
};
/// AlignOf - A templated class that contains an enum value representing
/// the alignment of the template argument. For example,
/// AlignOf<int>::Alignment represents the alignment of type "int". The
/// alignment calculated is the minimum alignment, and not necessarily
/// the "desired" alignment returned by GCC's __alignof__ (for example). Note
/// that because the alignment is an enum value, it can be used as a
/// compile-time constant (e.g., for template instantiation).
template <typename T>
struct AlignOf {
enum { Alignment =
static_cast<unsigned int>(sizeof(AlignmentCalcImpl<T>) - sizeof(T)) };
enum { Alignment_GreaterEqual_2Bytes = Alignment >= 2 ? 1 : 0 };
enum { Alignment_GreaterEqual_4Bytes = Alignment >= 4 ? 1 : 0 };
enum { Alignment_GreaterEqual_8Bytes = Alignment >= 8 ? 1 : 0 };
enum { Alignment_GreaterEqual_16Bytes = Alignment >= 16 ? 1 : 0 };
enum { Alignment_LessEqual_2Bytes = Alignment <= 2 ? 1 : 0 };
enum { Alignment_LessEqual_4Bytes = Alignment <= 4 ? 1 : 0 };
enum { Alignment_LessEqual_8Bytes = Alignment <= 8 ? 1 : 0 };
enum { Alignment_LessEqual_16Bytes = Alignment <= 16 ? 1 : 0 };
};
/// alignOf - A templated function that returns the minimum alignment of
/// of a type. This provides no extra functionality beyond the AlignOf
/// class besides some cosmetic cleanliness. Example usage:
/// alignOf<int>() returns the alignment of an int.
template <typename T>
inline unsigned alignOf() { return AlignOf<T>::Alignment; }
/// \brief Helper for building an aligned character array type.
///
/// This template is used to explicitly build up a collection of aligned
/// character types. We have to build these up using a macro and explicit
/// specialization to cope with old versions of MSVC and GCC where only an
/// integer literal can be used to specify an alignment constraint. Once built
/// up here, we can then begin to indirect between these using normal C++
/// template parameters.
template <size_t Alignment> struct AlignedCharArrayImpl;
// MSVC requires special handling here.
#ifndef _MSC_VER
#if __has_feature(cxx_alignas)
#define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
template <> struct AlignedCharArrayImpl<x> { \
char aligned alignas(x); \
}
#elif defined(__GNUC__)
#define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
template <> struct AlignedCharArrayImpl<x> { \
char aligned __attribute__((aligned(x))); \
}
#else
# error No supported align as directive.
#endif
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192);
#undef LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT
#else // _MSC_VER
// We provide special variations of this template for the most common
// alignments because __declspec(align(...)) doesn't actually work when it is
// a member of a by-value function argument in MSVC, even if the alignment
// request is something reasonably like 8-byte or 16-byte.
template <> struct AlignedCharArrayImpl<1> { char aligned; };
template <> struct AlignedCharArrayImpl<2> { short aligned; };
template <> struct AlignedCharArrayImpl<4> { int aligned; };
template <> struct AlignedCharArrayImpl<8> { double aligned; };
#define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
template <> struct AlignedCharArrayImpl<x> { \
__declspec(align(x)) char aligned; \
}
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096);
LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192);
// Any larger and MSVC complains.
#undef LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT
#endif // _MSC_VER
/// \brief This union template exposes a suitably aligned and sized character
/// array member which can hold elements of any of up to four types.
///
/// These types may be arrays, structs, or any other types. The goal is to
/// produce a union type containing a character array which, when used, forms
/// storage suitable to placement new any of these types over. Support for more
/// than four types can be added at the cost of more boiler plate.
template <typename T1,
typename T2 = char, typename T3 = char, typename T4 = char>
union AlignedCharArrayUnion {
private:
class AlignerImpl {
T1 t1; T2 t2; T3 t3; T4 t4;
AlignerImpl(); // Never defined or instantiated.
};
union SizerImpl {
char arr1[sizeof(T1)], arr2[sizeof(T2)], arr3[sizeof(T3)], arr4[sizeof(T4)];
};
public:
/// \brief The character array buffer for use by clients.
///
/// No other member of this union should be referenced. The exist purely to
/// constrain the layout of this character array.
char buffer[sizeof(SizerImpl)];
private:
// Tests seem to indicate that both Clang and GCC will properly register the
// alignment of a struct containing an aligned member, and this alignment
// should carry over to the character array in the union.
AlignedCharArrayImpl<AlignOf<AlignerImpl>::Alignment> nonce_member;
};
} // end namespace objc
#endif