darling-objc4/runtime/objc-sel.mm
2020-06-09 21:50:17 -04:00

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/*
* Copyright (c) 2012 Apple Inc. All Rights Reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#if __OBJC2__
#include "objc-private.h"
#include "objc-cache.h"
#include "DenseMapExtras.h"
#if SUPPORT_PREOPT
static const objc_selopt_t *builtins = NULL;
static bool useDyldSelectorLookup = false;
#endif
static objc::ExplicitInitDenseSet<const char *> namedSelectors;
static SEL search_builtins(const char *key);
/***********************************************************************
* sel_init
* Initialize selector tables and register selectors used internally.
**********************************************************************/
void sel_init(size_t selrefCount)
{
#if SUPPORT_PREOPT
// If dyld finds a known shared cache selector, then it must be also looking
// in the shared cache table.
if (_dyld_get_objc_selector("retain") != nil)
useDyldSelectorLookup = true;
else
builtins = preoptimizedSelectors();
if (PrintPreopt && useDyldSelectorLookup) {
_objc_inform("PREOPTIMIZATION: using dyld selector opt");
}
if (PrintPreopt && builtins) {
uint32_t occupied = builtins->occupied;
uint32_t capacity = builtins->capacity;
_objc_inform("PREOPTIMIZATION: using selopt at %p", builtins);
_objc_inform("PREOPTIMIZATION: %u selectors", occupied);
_objc_inform("PREOPTIMIZATION: %u/%u (%u%%) hash table occupancy",
occupied, capacity,
(unsigned)(occupied/(double)capacity*100));
}
namedSelectors.init(useDyldSelectorLookup ? 0 : (unsigned)selrefCount);
#else
namedSelectors.init((unsigned)selrefCount);
#endif
// Register selectors used by libobjc
mutex_locker_t lock(selLock);
SEL_cxx_construct = sel_registerNameNoLock(".cxx_construct", NO);
SEL_cxx_destruct = sel_registerNameNoLock(".cxx_destruct", NO);
}
static SEL sel_alloc(const char *name, bool copy)
{
selLock.assertLocked();
return (SEL)(copy ? strdupIfMutable(name) : name);
}
const char *sel_getName(SEL sel)
{
if (!sel) return "<null selector>";
return (const char *)(const void*)sel;
}
BOOL sel_isMapped(SEL sel)
{
if (!sel) return NO;
const char *name = (const char *)(void *)sel;
if (sel == search_builtins(name)) return YES;
mutex_locker_t lock(selLock);
auto it = namedSelectors.get().find(name);
return it != namedSelectors.get().end() && (SEL)*it == sel;
}
static SEL search_builtins(const char *name)
{
#if SUPPORT_PREOPT
if (builtins) {
SEL result = 0;
if ((result = (SEL)builtins->get(name)))
return result;
if ((result = (SEL)_dyld_get_objc_selector(name)))
return result;
} else if (useDyldSelectorLookup) {
if (SEL result = (SEL)_dyld_get_objc_selector(name))
return result;
}
#endif
return nil;
}
static SEL __sel_registerName(const char *name, bool shouldLock, bool copy)
{
SEL result = 0;
if (shouldLock) selLock.assertUnlocked();
else selLock.assertLocked();
if (!name) return (SEL)0;
result = search_builtins(name);
if (result) return result;
conditional_mutex_locker_t lock(selLock, shouldLock);
auto it = namedSelectors.get().insert(name);
if (it.second) {
// No match. Insert.
*it.first = (const char *)sel_alloc(name, copy);
}
return (SEL)*it.first;
}
SEL sel_registerName(const char *name) {
return __sel_registerName(name, 1, 1); // YES lock, YES copy
}
SEL sel_registerNameNoLock(const char *name, bool copy) {
return __sel_registerName(name, 0, copy); // NO lock, maybe copy
}
// 2001/1/24
// the majority of uses of this function (which used to return NULL if not found)
// did not check for NULL, so, in fact, never return NULL
//
SEL sel_getUid(const char *name) {
return __sel_registerName(name, 2, 1); // YES lock, YES copy
}
BOOL sel_isEqual(SEL lhs, SEL rhs)
{
return bool(lhs == rhs);
}
#endif