darling-openal/Source/OpenAL/oalRingBuffer.cpp
Lubos Dolezel 109647f605 OpenAL-61
2020-02-13 09:56:58 +01:00

168 lines
5.8 KiB
C++

/**********************************************************************************************************************************
*
* OpenAL cross platform audio library
* Copyright (c) 2004, Apple Computer, Inc., Copyright (c) 2012, Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**********************************************************************************************************************************/
#include "oalRingBuffer.h"
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#pragma mark ***** OALRingBuffer *****
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OALRingBuffer::OALRingBuffer() : mBuffer(NULL), mCapacityFrames(0), mCapacityBytes(0)
{
}
OALRingBuffer::OALRingBuffer(UInt32 bytesPerFrame, UInt32 capacityFrames) :
mBuffer(NULL)
{
Allocate(bytesPerFrame, capacityFrames);
}
OALRingBuffer::~OALRingBuffer()
{
Deallocate();
}
void OALRingBuffer::Allocate(UInt32 bytesPerFrame, UInt32 capacityFrames)
{
Deallocate();
mBytesPerFrame = bytesPerFrame;
mCapacityFrames = capacityFrames;
mCapacityBytes = bytesPerFrame * capacityFrames;
mBuffer = (Byte *)malloc(mCapacityBytes);
Clear();
}
void OALRingBuffer::Deallocate()
{
if (mBuffer) {
free(mBuffer);
mBuffer = NULL;
}
mCapacityBytes = 0;
mCapacityFrames = 0;
Clear();
}
void OALRingBuffer::Clear()
{
if (mBuffer)
memset(mBuffer, 0, mCapacityBytes);
mStartOffset = 0;
mStartFrame = 0;
mEndFrame = 0;
}
bool OALRingBuffer::Store(const Byte *data, UInt32 nFrames, SInt64 startFrame)
{
if (nFrames > mCapacityFrames) return false;
// reading and writing could well be in separate threads
SInt64 endFrame = startFrame + nFrames;
if (startFrame >= mEndFrame + mCapacityFrames)
// writing more than one buffer ahead -- fine but that means that everything we have is now too far in the past
Clear();
if (mStartFrame == 0) {
// empty buffer
mStartOffset = 0;
mStartFrame = startFrame;
mEndFrame = endFrame;
memcpy(mBuffer, data, nFrames * mBytesPerFrame);
} else {
UInt32 offset0, offset1, nBytes;
if (endFrame > mEndFrame) {
// advancing (as will be usual with sequential stores)
if (startFrame > mEndFrame) {
// we are skipping some samples, so zero the range we are skipping
offset0 = FrameOffset(mEndFrame);
offset1 = FrameOffset(startFrame);
if (offset0 < offset1)
memset(mBuffer + offset0, 0, offset1 - offset0);
else {
nBytes = mCapacityBytes - offset0;
memset(mBuffer + offset0, 0, nBytes);
memset(mBuffer, 0, offset1);
}
}
mEndFrame = endFrame;
// except for the case of not having wrapped yet, we will normally
// have to advance the start
SInt64 newStart = mEndFrame - mCapacityFrames;
if (newStart > mStartFrame) {
mStartOffset = (mStartOffset + (newStart - mStartFrame) * mBytesPerFrame) % mCapacityBytes;
mStartFrame = newStart;
}
}
// now everything is lined up and we can just write the new data
offset0 = FrameOffset(startFrame);
offset1 = FrameOffset(endFrame);
if (offset0 < offset1)
memcpy(mBuffer + offset0, data, offset1 - offset0);
else {
nBytes = mCapacityBytes - offset0;
memcpy(mBuffer + offset0, data, nBytes);
memcpy(mBuffer, data + nBytes, offset1);
}
}
return true;
}
OSStatus OALRingBuffer::Fetch(Byte *data, UInt32 nFrames, SInt64 startFrame)
{
SInt64 endFrame = startFrame + nFrames;
if (startFrame < mStartFrame || endFrame > mEndFrame) {
return -1;
}
UInt32 offset0 = FrameOffset(startFrame);
UInt32 offset1 = FrameOffset(endFrame);
if (offset0 < offset1)
memcpy(data, mBuffer + offset0, offset1 - offset0);
else {
UInt32 nBytes = mCapacityBytes - offset0;
memcpy(data, mBuffer + offset0, nBytes);
memcpy(data + nBytes, mBuffer, offset1);
}
return noErr;
}
Byte * OALRingBuffer::GetFramePtr(SInt64 frameNumber, UInt32 &outNFrames)
{
if (frameNumber < mStartFrame || frameNumber >= mEndFrame) {
outNFrames = 0;
return NULL;
}
UInt32 offset0 = FrameOffset(frameNumber);
UInt32 offset1 = FrameOffset(mEndFrame);
if (offset0 < offset1) {
outNFrames = static_cast<UInt32>(mEndFrame - frameNumber);
} else {
outNFrames = (mCapacityBytes - offset0) / mBytesPerFrame;
}
return mBuffer + offset0;
}