darling-top/userinput_mode.c
2016-12-11 08:07:58 -08:00

75 lines
2.1 KiB
C

/*
* Copyright (c) 2008 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <curses.h>
#include "preferences.h"
#include "userinput_order.h"
#include "top.h"
static void mode_completion(void *tinst, struct user_input_state *s) {
if(!strlen(s->buf)) {
/* Use the current mode. */
user_input_set_state(NULL);
return;
}
if(top_prefs_set_mode(s->buf)) {
char errbuf[60];
if(-1 == snprintf(errbuf, sizeof(errbuf), "invalid mode: %s\n",
s->buf)) {
user_input_set_error_state("mode error buffer overflow");
return;
}
user_input_set_error_state(errbuf);
return;
}
/*Success*/
/*
* This has an order dependency, and assumes that the
* relayout will be lazy.
*/
top_relayout_force();
top_insert(tinst);
user_input_set_state(NULL);
}
static void mode_draw(void *tinst, struct user_input_state *s, WINDOW *win,
int row, int column) {
char display[60];
if(-1 == snprintf(display, sizeof(display), "mode [%s]: %s\n",
top_prefs_get_mode_string(), s->buf))
return;
mvwaddstr(win, row, column, display);
}
struct user_input_state top_user_input_mode_state = {
.offset = 0,
.completion = mode_completion,
.draw = mode_draw
};