Commit Graph
13 Commits
Author SHA1 Message Date
Gleb Mazovetskiy 9a1587060d Use real CalculateSoundPosition with NOSOUND
Fixes big-endian tests, which currently build with `-DNOSOUND`
to reduce build time.
2022-12-09 11:09:05 +00:00
Gleb Mazovetskiy 188dc79f6e Make Players a vector 2022-08-26 13:22:04 +09:00
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 2022-05-31 05:35:52 +02:00
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 2021-07-14 20:22:35 -07:00
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 2021-07-09 16:54:01 -07:00
Anders Jenbo 96bf75b502 Rename player globals 2021-07-08 02:01:14 -07:00
ephphatha 15c285c879 Refactor calc_snd_position to take a Point instead of x/y params
Appears this function is only called internally despite being in the effects header.
2021-06-26 10:12:28 -07:00
Anders Jenbo c11945e62b 🎨 Fix line endings 2021-05-07 23:22:51 +02:00
thebigMuh 24f32a1d53 Fix sound volume/panning attenuation (#1789)
* Fixing volume adjustment and scaling
2021-05-03 02:11:22 +02:00
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 2021-04-24 04:46:08 +02:00
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
Anders Jenbo 53a3657b29 🚚 Move tests to a standard folder 2021-04-10 19:59:50 +02:00