Commit Graph
18 Commits
Author SHA1 Message Date
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 2025-10-10 00:49:44 +01:00
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 2025-10-09 01:28:37 +01:00
Gleb Mazovetskiy a99cc9b40a SDL3: Some more migration 2025-10-09 01:28:37 +01:00
Gleb Mazovetskiy 72d42143a1 Demo: Disable KBCTRL while the demo is running
KBCTRL can interfere with the demo mode.
For example, Escape maps to Select on most KBCTRL platforms.
2023-06-16 18:49:14 +01:00
staphen b66b6c611b Produce multiple controller button events for SDL_JOYHATMOTION events 2022-12-05 05:05:07 +01:00
Gleb Mazovetskiy 179ae009df Improve logic and fix for old compilers 2022-10-17 01:01:21 +02:00
staphen e67e4934cc Add padmapper for gamepad customization 2022-10-17 01:01:21 +02:00
Gleb Mazovetskiy 9b8347996a Fix OpenDingux/RetroFW builds
Follow-up to https://github.com/diasurgical/devilutionX/pull/4414,
which removed the `state` field.
2022-04-13 23:27:05 +02:00
Anders Jenbo 66d7a3c222 [gamepad] Reuse repeat logic from mouse 2022-04-13 02:13:31 +02:00
Gleb Mazovetskiy 787bc54310 Only query cbutton state for button events
Similar to https://github.com/diasurgical/devilutionX/pull/4374
2022-04-10 16:10:04 +01:00
staphen a0bc3f218f Only query jbutton state for button events 2022-04-10 00:31:54 +02:00
Felipe Wannmacher 889cc04f95 Enhanced attack using controllers (#4019) 2022-04-04 14:19:16 +02:00
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 2022-01-02 11:37:38 +01:00
staphen 74a77666b9 Improve behavior of ToControllerButtonEvent() 2021-12-24 23:08:41 +01:00
Anders Jenbo 2641932763 Clang-tidy: readability-static-accessed-through-instance 2021-06-27 00:56:08 +02:00
Anders Jenbo b978d80119 🎨 llvm-include-order 2021-04-19 20:11:20 +02:00
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 2021-04-19 16:02:05 +02:00
Anders Jenbo 8c821e98d3 🚚 Restructure files 2021-04-16 03:57:22 +02:00