Files
DevilutionX/Source/engine/load_clx.cpp
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes
https://github.com/diasurgical/devilutionX/pull/6095 only added includes
for `uint32_t`, this PR also adds the includes for the remaining
integral types.
2023-05-10 16:29:27 +01:00

39 lines
958 B
C++

#include "engine/load_clx.hpp"
#include <cstdint>
#include <SDL.h>
#ifdef USE_SDL1
#include "utils/sdl2_to_1_2_backports.h"
#endif
#include "engine/assets.hpp"
#include "engine/load_file.hpp"
namespace devilution {
OptionalOwnedClxSpriteListOrSheet LoadOptionalClxListOrSheet(const char *path)
{
AssetRef ref = FindAsset(path);
if (!ref.ok())
return std::nullopt;
const size_t size = ref.size();
std::unique_ptr<uint8_t[]> data { new uint8_t[size] };
{
AssetHandle handle = OpenAsset(std::move(ref));
if (!handle.ok() || !handle.read(data.get(), size))
return std::nullopt;
}
return OwnedClxSpriteListOrSheet::FromBuffer(std::move(data), size);
}
OwnedClxSpriteListOrSheet LoadClxListOrSheet(const char *path)
{
size_t size;
std::unique_ptr<uint8_t[]> data = LoadFileInMem<uint8_t>(path, &size);
return OwnedClxSpriteListOrSheet::FromBuffer(std::move(data), size);
}
} // namespace devilution