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https://github.com/diasurgical/DevilutionX.git
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- `fmt::format` with literal format strings -> `std::format`. - `fmt::format(fmt::runtime(...))` -> `FormatRuntime` in the new `utils/format.hpp`, a std::vformat wrapper that is also safe under the P2905 lvalue requirement of `std::make_format_args`. - `fmt::dynamic_format_arg_store` (Lua logging) -> a small hand-rolled per-field formatter over `std::variant`, returning `std::expected`. - `fmt::format_int` -> `std::to_chars`. - `fmt::join` -> manual joins at the two call sites. - SDL_audiolib: new patch that rewrites aulib_log.h to use std::format and drops the fmt dependency from its CMakeLists. - The `-static-libstdc++` guard now keys off `DEVILUTIONX_STATIC_SDL_AUDIOLIB` instead of `DEVILUTIONX_STATIC_LIBFMT`. - libfmt removed from CMake, vcpkg, Brewfile, CI workflows, Dockerfiles, packaging scripts, UWP project, and docs. - macOS bumped to 13.3+, iOS to 16.3+ (required for `<format>`) - Amiga m68k: provide `__cmpdf2`, which is missing from the hard-float libgcc multilib but referenced via libstdc++'s long double paths. Co-Authored-By: Claude Fable 5 <[email protected]>
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
#include "lua/modules/monsters.hpp"
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#include <string_view>
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#include <sol/sol.hpp>
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#include "data/file.hpp"
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#include "engine/point.hpp"
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#include "lua/metadoc.hpp"
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#include "monster.h"
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#include "tables/monstdat.h"
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#include "utils/language.h"
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#include "utils/str_split.hpp"
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namespace devilution {
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namespace {
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void AddMonsterDataFromTsv(const std::string_view path)
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{
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DataFile dataFile = DataFile::loadOrDie(path);
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LoadMonstDatFromFile(dataFile, path, true);
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}
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void AddUniqueMonsterDataFromTsv(const std::string_view path)
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{
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DataFile dataFile = DataFile::loadOrDie(path);
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LoadUniqueMonstDatFromFile(dataFile, path);
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}
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void InitMonsterUserType(sol::state_view &lua)
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{
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sol::usertype<Monster> monsterType = lua.new_usertype<Monster>(sol::no_constructor);
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LuaSetDocReadonlyProperty(monsterType, "position", "Point",
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"Monster's current position (readonly)",
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[](const Monster &monster) {
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return Point { monster.position.tile };
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});
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LuaSetDocReadonlyProperty(monsterType, "id", "integer",
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"Monster's unique ID (readonly)",
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[](const Monster &monster) {
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return static_cast<int>(reinterpret_cast<uintptr_t>(&monster));
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});
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}
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} // namespace
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sol::table LuaMonstersModule(sol::state_view &lua)
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{
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InitMonsterUserType(lua);
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sol::table table = lua.create_table();
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LuaSetDocFn(table, "addMonsterDataFromTsv", "(path: string)", AddMonsterDataFromTsv);
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LuaSetDocFn(table, "addUniqueMonsterDataFromTsv", "(path: string)", AddUniqueMonsterDataFromTsv);
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return table;
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}
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} // namespace devilution
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