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mirror of https://github.com/diasurgical/DevilutionX.git synced 2026-10-12 02:13:06 +00:00
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DevilutionX/Source/engine/render
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Stephen C. Wills 45dbe6aa61 Shift software cursor graphic and remove special casing (#6512)
2023-08-26 16:45:36 +02:00
..
automap_render.cpp
Add more missing <cstdint> includes
2023-05-10 16:29:27 +01:00
automap_render.hpp
Add more missing <cstdint> includes
2023-05-10 16:29:27 +01:00
blit_impl.hpp
use std::rotate (#6019)
2023-04-22 13:53:03 +02:00
clx_render.cpp
Re-encode CL2 on load
2023-07-13 01:44:16 +01:00
clx_render.hpp
Split lighting shades from trn tables
2023-04-21 07:40:19 +02:00
dun_render.cpp
debug path command (#6101)
2023-05-13 10:20:15 +01:00
dun_render.hpp
debug path command (#6101)
2023-05-13 10:20:15 +01:00
scrollrt.cpp
Shift software cursor graphic and remove special casing (#6512)
2023-08-26 16:45:36 +02:00
scrollrt.h
Level renderer: Remove cel_transparency/foliage_active globals
2022-11-25 15:00:04 +01:00
text_render.cpp
Fonts: Use pre-cropped CLX sprites
2023-07-16 06:02:19 +02:00
text_render.hpp
Fix multiline DrawStringWithColors alignment
2023-02-14 09:42:14 +00:00
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