Files
DevilutionX/test/dead_test.cpp

20 lines
455 B
C++

#include <gtest/gtest.h>
#include "dead.h"
#include "engine.h"
#include "levels/gendung.h"
using namespace devilution;
TEST(Corpses, AddCorpse)
{
AddCorpse({ 21, 48 }, 8, Direction::West);
EXPECT_EQ(dCorpse[21][48], 8 + (static_cast<int>(Direction::West) << 5));
}
TEST(Corpses, AddCorpse_OOB)
{
AddCorpse({ 21, 48 }, MaxCorpses + 1, Direction::West);
EXPECT_EQ(dCorpse[21][48], 0 + (static_cast<int>(Direction::West) << 5));
}