Files
DevilutionX/Source/DiabloUI/scrollbar.cpp
T

29 lines
661 B
C++

#include "scrollbar.h"
#include <optional>
#include "engine/clx_sprite.hpp"
#include "engine/load_pcx.hpp"
namespace devilution {
OptionalOwnedClxSpriteList ArtScrollBarBackground;
OptionalOwnedClxSpriteList ArtScrollBarThumb;
OptionalOwnedClxSpriteList ArtScrollBarArrow;
void LoadScrollBar()
{
ArtScrollBarBackground = LoadPcx("ui_art\\sb_bg");
ArtScrollBarThumb = LoadPcx("ui_art\\sb_thumb");
ArtScrollBarArrow = LoadPcxSpriteList("ui_art\\sb_arrow", 4);
}
void UnloadScrollBar()
{
ArtScrollBarArrow = std::nullopt;
ArtScrollBarThumb = std::nullopt;
ArtScrollBarBackground = std::nullopt;
}
} // namespace devilution