mirror of
https://github.com/diasurgical/DevilutionX.git
synced 2026-10-12 02:13:06 +00:00
`mpqfs` API changed from bool/NULL return values and a global `mpqfs_last_error()` to `mpqfs_error_code` return values. `MpqArchive::Open/Clone now return `tl::expected<MpqArchive, std::string>` Co-Authored-By: Claude Sonnet 5 <[email protected]>
574 lines
16 KiB
C++
574 lines
16 KiB
C++
#include "engine/assets.hpp"
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#include <algorithm>
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#include <cstdint>
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#include <cstring>
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#include <functional>
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#include <string_view>
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#include <vector>
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#ifdef USE_SDL3
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_iostream.h>
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#else
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#include <SDL.h>
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#endif
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#include <fmt/format.h>
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#include "appfat.h"
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#include "game_mode.hpp"
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#include "utils/file_util.h"
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#include "utils/log.hpp"
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#include "utils/paths.h"
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#include "utils/sdl_compat.h"
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#include "utils/str_cat.hpp"
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#include "utils/str_split.hpp"
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#if defined(_WIN32) && !defined(__UWP__) && !defined(DEVILUTIONX_WINDOWS_NO_WCHAR)
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#include <find_steam_game.h>
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#endif
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#ifndef UNPACKED_MPQS
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#include "mpq/mpq_sdl_rwops.hpp"
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#endif
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namespace devilution {
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std::vector<std::string> OverridePaths;
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std::map<int, MpqArchiveT, std::greater<>> MpqArchives;
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bool HasHellfireMpq;
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bool IsAssetIntegrityViolated = false;
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namespace {
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#ifdef UNPACKED_MPQS
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char *FindUnpackedMpqFile(char *relativePath)
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{
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char *path = nullptr;
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for (const auto &[_, unpackedDir] : MpqArchives) {
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path = relativePath - unpackedDir.size();
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std::memcpy(path, unpackedDir.data(), unpackedDir.size());
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if (FileExists(path)) break;
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path = nullptr;
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}
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return path;
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}
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#else
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bool IsDebugLogging()
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{
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return IsLogLevel(LogCategory::Application, SDL_LOG_PRIORITY_DEBUG);
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}
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SDL_IOStream *OpenOptionalRWops(const std::string &path)
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{
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// SDL always logs an error in Debug mode.
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// We check the file presence in Debug mode to avoid this.
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if (IsDebugLogging() && !FileExists(path.c_str()))
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return nullptr;
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return SDL_IOFromFile(path.c_str(), "rb");
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};
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bool FindMpqFile(std::string_view filename, MpqArchive **archive, uint32_t *hashIndex)
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{
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for (auto &[_, mpqArchive] : MpqArchives) {
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uint32_t hash = mpqArchive.FindHash(filename);
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if (hash != UINT32_MAX) {
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*archive = &mpqArchive;
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*hashIndex = hash;
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return true;
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}
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}
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return false;
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}
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#endif
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} // namespace
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#ifdef UNPACKED_MPQS
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AssetRef FindAsset(std::string_view filename)
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{
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AssetRef result;
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if (filename.empty() || filename.back() == '\\')
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return result;
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result.path[0] = '\0';
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char pathBuf[AssetRef::PathBufSize];
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char *const pathEnd = pathBuf + AssetRef::PathBufSize;
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char *const relativePath = &pathBuf[AssetRef::PathBufSize - filename.size() - 1];
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*BufCopy(relativePath, filename) = '\0';
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#if !defined(_WIN32) && !defined(__DJGPP__)
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std::replace(relativePath, pathEnd, '\\', '/');
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#endif
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// Absolute path:
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if (relativePath[0] == '/') {
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if (FileExists(relativePath)) {
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*BufCopy(result.path, std::string_view(relativePath, filename.size())) = '\0';
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}
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return result;
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}
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// Unpacked MPQ file:
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char *const unpackedMpqPath = FindUnpackedMpqFile(relativePath);
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if (unpackedMpqPath != nullptr) {
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*BufCopy(result.path, std::string_view(unpackedMpqPath, pathEnd - unpackedMpqPath)) = '\0';
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return result;
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}
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// The `/assets` directory next to the devilutionx binary.
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const std::string &assetsPathPrefix = paths::AssetsPath();
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char *assetsPath = relativePath - assetsPathPrefix.size();
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std::memcpy(assetsPath, assetsPathPrefix.data(), assetsPathPrefix.size());
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if (FileExists(assetsPath)) {
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*BufCopy(result.path, std::string_view(assetsPath, pathEnd - assetsPath)) = '\0';
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}
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return result;
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}
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#else
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AssetRef FindAsset(std::string_view filename)
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{
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AssetRef result;
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if (filename.empty() || filename.back() == '\\')
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return result;
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std::string relativePath { filename };
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#ifndef _WIN32
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std::replace(relativePath.begin(), relativePath.end(), '\\', '/');
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#endif
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if (relativePath[0] == '/') {
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result.directHandle = SDL_IOFromFile(relativePath.c_str(), "rb");
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if (result.directHandle != nullptr) {
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return result;
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}
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}
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// Files in the `PrefPath()` directory can override MPQ contents.
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{
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for (const auto &overridePath : OverridePaths) {
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const std::string path = overridePath + relativePath;
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result.directHandle = OpenOptionalRWops(path);
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if (result.directHandle != nullptr) {
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LogVerbose("Loaded MPQ file override: {}", path);
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result.isOverridden = true;
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return result;
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}
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}
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}
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// Look for the file in all the MPQ archives:
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if (FindMpqFile(filename, &result.archive, &result.hashIndex)) {
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result.filename = filename;
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return result;
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}
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// Load from the `/assets` directory next to the devilutionx binary.
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result.directHandle = OpenOptionalRWops(paths::AssetsPath() + relativePath);
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if (result.directHandle != nullptr)
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return result;
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#if (defined(__ANDROID__) && !defined(TERMUX)) || defined(__APPLE__)
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// Fall back to the bundled assets on supported systems.
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// This is handled by SDL when we pass a relative path.
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if (!paths::AssetsPath().empty()) {
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result.directHandle = SDL_IOFromFile(relativePath.c_str(), "rb");
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if (result.directHandle != nullptr)
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return result;
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}
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#endif
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return result;
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}
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#endif
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AssetHandle OpenAsset(AssetRef &&ref, bool threadsafe)
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{
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#ifdef UNPACKED_MPQS
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return AssetHandle { OpenFile(ref.path, "rb") };
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#else
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if (ref.archive != nullptr)
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return AssetHandle { SDL_RWops_FromMpqFile(*ref.archive, ref.hashIndex, ref.filename, threadsafe) };
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if (ref.directHandle != nullptr) {
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// Transfer handle ownership:
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auto *handle = ref.directHandle;
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ref.directHandle = nullptr;
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return AssetHandle { handle };
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}
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return AssetHandle { nullptr };
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#endif
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}
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AssetHandle OpenAsset(std::string_view filename, bool threadsafe)
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{
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AssetRef ref = FindAsset(filename);
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if (!ref.ok())
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return AssetHandle {};
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return OpenAsset(std::move(ref), threadsafe);
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}
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AssetHandle OpenAsset(std::string_view filename, size_t &fileSize, bool threadsafe)
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{
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AssetRef ref = FindAsset(filename);
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if (!ref.ok())
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return AssetHandle {};
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fileSize = ref.size();
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return OpenAsset(std::move(ref), threadsafe);
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}
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AssetHandle OpenIntegralAsset(AssetRef &&ref, bool threadsafe)
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{
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#ifndef UNPACKED_MPQS
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if (ref.isOverridden)
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IsAssetIntegrityViolated = true;
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#endif
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return OpenAsset(std::move(ref), threadsafe);
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}
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AssetHandle OpenIntegralAsset(std::string_view filename, bool threadsafe)
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{
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AssetRef ref = FindAsset(filename);
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if (!ref.ok())
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return AssetHandle {};
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return OpenIntegralAsset(std::move(ref), threadsafe);
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}
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AssetHandle OpenIntegralAsset(std::string_view filename, size_t &fileSize, bool threadsafe)
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{
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AssetRef ref = FindAsset(filename);
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if (!ref.ok())
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return AssetHandle {};
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fileSize = ref.size();
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return OpenIntegralAsset(std::move(ref), threadsafe);
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}
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SDL_IOStream *OpenAssetAsSdlRwOps(std::string_view filename, bool threadsafe)
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{
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#ifdef UNPACKED_MPQS
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AssetRef ref = FindAsset(filename);
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if (!ref.ok())
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return nullptr;
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return SDL_IOFromFile(ref.path, "rb");
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#else
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return OpenAsset(filename, threadsafe).release();
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#endif
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}
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tl::expected<AssetData, std::string> LoadAsset(std::string_view path)
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{
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AssetRef ref = FindAsset(path);
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if (!ref.ok()) {
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return tl::make_unexpected(StrCat("Asset not found: ", path));
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}
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const size_t size = ref.size();
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std::unique_ptr<char[]> data { new char[size] };
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AssetHandle handle = OpenAsset(std::move(ref));
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if (!handle.ok()) {
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return tl::make_unexpected(StrCat("Failed to open asset: ", path, "\n", handle.error()));
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}
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if (size > 0 && !handle.read(data.get(), size)) {
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return tl::make_unexpected(StrCat("Read failed: ", path, "\n", handle.error()));
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}
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return AssetData { std::move(data), size };
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}
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tl::expected<AssetData, std::string> LoadIntegralAsset(std::string_view path)
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{
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AssetRef ref = FindAsset(path);
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if (!ref.ok()) {
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return tl::make_unexpected(StrCat("Asset not found: ", path));
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}
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const size_t size = ref.size();
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std::unique_ptr<char[]> data { new char[size] };
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AssetHandle handle = OpenIntegralAsset(std::move(ref));
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if (!handle.ok()) {
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return tl::make_unexpected(StrCat("Failed to open asset: ", path, "\n", handle.error()));
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}
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if (size > 0 && !handle.read(data.get(), size)) {
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return tl::make_unexpected(StrCat("Read failed: ", path, "\n", handle.error()));
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}
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return AssetData { std::move(data), size };
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}
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std::string FailedToOpenFileErrorMessage(std::string_view path, std::string_view error)
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{
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return fmt::format(fmt::runtime(_("Failed to open file:\n{:s}\n\n{:s}\n\nThe MPQ file(s) might be damaged. Please check the file integrity.")), path, error);
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}
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namespace {
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#ifdef UNPACKED_MPQS
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std::optional<std::string> FindUnpackedMpqData(std::span<const std::string> paths, std::string_view mpqName)
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{
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std::string targetPath;
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for (const std::string &path : paths) {
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targetPath.clear();
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targetPath.reserve(path.size() + mpqName.size() + 1);
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targetPath.append(path).append(mpqName) += DirectorySeparator;
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if (FileExists(targetPath)) {
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LogVerbose(" Found unpacked MPQ directory: {}", targetPath);
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return targetPath;
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}
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}
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return std::nullopt;
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}
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bool FindMPQ(std::span<const std::string> paths, std::string_view mpqName)
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{
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return FindUnpackedMpqData(paths, mpqName).has_value();
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}
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bool LoadMPQ(std::span<const std::string> paths, std::string_view mpqName, int priority)
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{
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std::optional<std::string> mpqPath = FindUnpackedMpqData(paths, mpqName);
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if (!mpqPath.has_value()) {
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LogVerbose("Missing: {}", mpqName);
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return false;
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}
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MpqArchives[priority] = *std::move(mpqPath);
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return true;
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}
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#else
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bool FindMPQ(std::span<const std::string> paths, std::string_view mpqName)
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{
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std::string mpqAbsPath;
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for (const auto &path : paths) {
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mpqAbsPath = StrCat(path, mpqName, ".mpq");
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if (FileExists(mpqAbsPath)) {
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LogVerbose(" Found: {} in {}", mpqName, path);
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return true;
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}
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}
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return false;
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}
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bool LoadMPQ(std::span<const std::string> paths, std::string_view mpqName, int priority, std::string_view ext = ".mpq")
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{
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std::string mpqAbsPath;
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bool foundButFailed = false;
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for (const auto &path : paths) {
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mpqAbsPath = StrCat(path, mpqName, ext);
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if (!FileExists(mpqAbsPath))
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continue;
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tl::expected<MpqArchive, std::string> archive = MpqArchive::Open(mpqAbsPath.c_str());
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if (!archive.has_value()) {
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foundButFailed = true;
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LogError("Error {}: {}", archive.error(), mpqAbsPath);
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continue;
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}
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LogVerbose(" Found: {} in {}", mpqName, path);
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auto [it, inserted] = MpqArchives.emplace(priority, *std::move(archive));
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if (!inserted) {
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LogError("MPQ with priority {} is already registered, skipping {}", priority, mpqName);
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}
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return true;
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}
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if (!foundButFailed) {
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LogVerbose("Missing: {}", mpqName);
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}
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return false;
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}
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#endif
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std::vector<std::string> GetMPQSearchPaths()
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{
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std::vector<std::string> paths;
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paths.push_back(paths::BasePath());
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paths.push_back(paths::PrefPath());
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if (paths[0] == paths[1])
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paths.pop_back();
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paths.push_back(paths::ConfigPath());
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if (paths[0] == paths[1] || (paths.size() == 3 && (paths[0] == paths[2] || paths[1] == paths[2])))
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paths.pop_back();
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#if (defined(__unix__) || defined(__APPLE__)) && !defined(__ANDROID__) && !defined(__DJGPP__)
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// `XDG_DATA_HOME` is usually the root path of `paths::PrefPath()`, so we only
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// add `XDG_DATA_DIRS`.
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const char *xdgDataDirs = std::getenv("XDG_DATA_DIRS");
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if (xdgDataDirs != nullptr) {
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for (const std::string_view path : SplitByChar(xdgDataDirs, ':')) {
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std::string fullPath(path);
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if (!path.empty() && path.back() != '/')
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fullPath += '/';
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fullPath.append("diasurgical/devilutionx/");
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paths.push_back(std::move(fullPath));
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}
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} else {
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paths.emplace_back("/usr/local/share/diasurgical/devilutionx/");
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paths.emplace_back("/usr/share/diasurgical/devilutionx/");
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}
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#elif defined(TERMUX)
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#ifdef CMAKE_INSTALL_PREFIX
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paths.emplace_back(CMAKE_INSTALL_PREFIX "/share/diasurgical/devilutionx/");
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#else
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paths.emplace_back("/usr/share/diasurgical/devilutionx/");
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#endif
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#elif defined(NXDK)
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paths.emplace_back("D:\\");
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#elif defined(_WIN32) && !defined(__UWP__) && !defined(DEVILUTIONX_WINDOWS_NO_WCHAR)
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char gogpath[_FSG_PATH_MAX];
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fsg_get_gog_game_path(gogpath, "1412601690");
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if (strlen(gogpath) > 0) {
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paths.emplace_back(std::string(gogpath) + "/");
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paths.emplace_back(std::string(gogpath) + "/hellfire/");
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}
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#endif
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if (paths.empty() || !paths.back().empty()) {
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paths.emplace_back(); // PWD
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}
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if (IsLogLevel(LogCategory::Application, SDL_LOG_PRIORITY_VERBOSE)) {
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LogVerbose("Paths:\n base: {}\n pref: {}\n config: {}\n assets: {}",
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paths::BasePath(), paths::PrefPath(), paths::ConfigPath(), paths::AssetsPath());
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std::string message;
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for (std::size_t i = 0; i < paths.size(); ++i) {
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message.append(StrCat("\n", LeftPad(i + 1, 6, ' '), ". '", paths[i], "'"));
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}
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LogVerbose("MPQ search paths:{}", message);
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}
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return paths;
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}
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} // namespace
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void LoadCoreArchives()
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{
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auto paths = GetMPQSearchPaths();
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#if !(defined(__ANDROID__) && !defined(TERMUX)) && !defined(__APPLE__) && !defined(__3DS__) && !defined(__SWITCH__)
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// Load devilutionx.mpq first to get the font file for error messages
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#ifdef __DJGPP__
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LoadMPQ(paths, "devx", DevilutionXMpqPriority);
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#else
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LoadMPQ(paths, "devilutionx", DevilutionXMpqPriority);
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#endif
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#endif
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LoadMPQ(paths, "fonts", FontMpqPriority); // Extra fonts
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HasHellfireMpq = FindMPQ(paths, "hellfire");
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}
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void LoadLanguageArchive()
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{
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MpqArchives.erase(LangMpqPriority);
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const std::string_view code = GetLanguageCode();
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if (code != "en") {
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LoadMPQ(GetMPQSearchPaths(), code, LangMpqPriority);
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}
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}
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void LoadGameArchives()
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{
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const std::vector<std::string> paths = GetMPQSearchPaths();
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bool haveDiabdat = false;
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bool haveSpawn = false;
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#ifndef UNPACKED_MPQS
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// DIABDAT.MPQ is uppercase on the original CD and the GOG version.
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haveDiabdat = LoadMPQ(paths, "DIABDAT", MainMpqPriority, ".MPQ");
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#endif
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if (!haveDiabdat) {
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haveDiabdat = LoadMPQ(paths, "diabdat", MainMpqPriority);
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if (!haveDiabdat) {
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gbIsSpawn = haveSpawn = LoadMPQ(paths, "spawn", MainMpqPriority);
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}
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}
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if (!HeadlessMode) {
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if (!haveDiabdat && !haveSpawn) {
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LogError("{}", SDL_GetError());
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InsertCDDlg(_("diabdat.mpq or spawn.mpq"));
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}
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}
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if (forceHellfire && !HasHellfireMpq) {
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#ifdef UNPACKED_MPQS
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InsertCDDlg("hellfire");
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#else
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InsertCDDlg("hellfire.mpq");
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#endif
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}
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#ifndef UNPACKED_MPQS
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// In unpacked mode, all the hellfire data is in the hellfire directory.
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LoadMPQ(paths, "hfbard", 8110);
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LoadMPQ(paths, "hfbarb", 8120);
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#endif
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}
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void LoadHellfireArchives()
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{
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const std::vector<std::string> paths = GetMPQSearchPaths();
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LoadMPQ(paths, "hellfire", 8000);
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#ifdef UNPACKED_MPQS
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const std::string &hellfireDataPath = MpqArchives.at(8000);
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const bool hasMonk = FileExists(hellfireDataPath + "plrgfx/monk/mha/mhaas.clx");
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const bool hasMusic = FileExists(hellfireDataPath + "music/dlvlf.wav")
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|| FileExists(hellfireDataPath + "music/dlvlf.mp3");
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const bool hasVoice = FileExists(hellfireDataPath + "sfx/hellfire/cowsut1.wav")
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|| FileExists(hellfireDataPath + "sfx/hellfire/cowsut1.mp3");
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#else
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const bool hasMonk = LoadMPQ(paths, "hfmonk", 8100);
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const bool hasMusic = LoadMPQ(paths, "hfmusic", 8200);
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const bool hasVoice = LoadMPQ(paths, "hfvoice", 8500);
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#endif
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if (!hasMonk || !hasMusic || !hasVoice)
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DisplayFatalErrorAndExit(_("Some Hellfire MPQs are missing"), _("Not all Hellfire MPQs were found.\nPlease copy all the hf*.mpq files."));
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}
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void UnloadModArchives()
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{
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OverridePaths.clear();
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#ifndef UNPACKED_MPQS
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for (auto it = MpqArchives.begin(); it != MpqArchives.end();) {
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if ((it->first >= 8000 && it->first < 9000) || it->first >= 10000) {
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it = MpqArchives.erase(it); // erase returns the next valid iterator
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} else {
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++it;
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}
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}
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#endif
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}
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void LoadModArchives(std::span<const std::string_view> modnames)
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{
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std::string targetPath;
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for (const std::string_view modname : modnames) {
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targetPath = StrCat(paths::PrefPath(), "mods" DIRECTORY_SEPARATOR_STR, modname, DIRECTORY_SEPARATOR_STR);
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if (FileExists(targetPath)) {
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OverridePaths.emplace_back(targetPath);
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}
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targetPath = StrCat(paths::BasePath(), "mods" DIRECTORY_SEPARATOR_STR, modname, DIRECTORY_SEPARATOR_STR);
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if (FileExists(targetPath)) {
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OverridePaths.emplace_back(targetPath);
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}
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}
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OverridePaths.emplace_back(paths::PrefPath());
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int priority = 10000;
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auto paths = GetMPQSearchPaths();
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for (const std::string_view modname : modnames) {
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LoadMPQ(paths, StrCat("mods" DIRECTORY_SEPARATOR_STR, modname), priority);
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priority++;
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}
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}
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} // namespace devilution
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