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33 lines
693 B
C++
33 lines
693 B
C++
#ifndef GC2D_HELP_ACTOR_HPP
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#define GC2D_HELP_ACTOR_HPP
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#include <Strategic/HitActor.hpp>
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class TLiveActor;
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class THelpActor : public THitActor {
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public:
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THelpActor(const char* = "バルーンヘルプ");
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virtual void load(JSUMemoryInputStream& stream);
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virtual void loadAfter();
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virtual void perform(u32 cue, JDrama::TGraphics* graphics);
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virtual bool check();
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int getHelpID();
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public:
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/* 0x68 */ u32 unk68;
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/* 0x6C */ const char* unk6C;
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/* 0x70 */ TLiveActor* unk70; // type is a guess
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/* 0x74 */ bool unk74;
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};
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class TSwitchHelpActor : public THelpActor {
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public:
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TSwitchHelpActor(const char* name = "スイッチバルーンヘルプ");
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virtual bool check();
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};
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#endif
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