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21 lines
653 B
C++
21 lines
653 B
C++
#ifndef RENDERMODEOBJ_HPP
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#define RENDERMODEOBJ_HPP
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#include <JSystem/JDrama/JDRDisplay.hpp>
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#include <JSystem/JDrama/JDRGraphics.hpp>
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void SMSSetupMovieRenderingInfo(JDrama::TDisplay*);
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void SMSSetupGameRenderingInfo(JDrama::TDisplay*, bool);
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void SMSSetupTitleRenderingInfo(JDrama::TDisplay*);
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void SMSSetupTitleRenderMode(GXRenderModeObj*);
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void SMSSetupGCLogoRenderingInfo(JDrama::TDisplay*);
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void SMSSetupGCLogoRenderMode(GXRenderModeObj*);
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JDrama::TRect SMSGetRederRect_Game();
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extern u8 SMSAASamplePattern_non[][2];
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extern u8 SMSAASamplePattern_aa[][2];
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extern u8 SMSVFilter_non[];
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extern u8 SMSVFilter_flicker[];
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#endif // RENDERMODEOBJ_HPP
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