InputConfig: Remove unused local variables

Remove unused vector `controller_names` from `LoadConfig` and
`SaveConfig`. The vector has names added to it but they're never used.

Prior to d03f9032c1 these vectors were
passed to `DynamicInputTextureManager::GenerateTextures`, but that
commit removed those calls.
This commit is contained in:
Dentomologist
2026-01-26 11:36:42 -08:00
parent c4c2aa8afd
commit 8f662f7be3

View File

@@ -70,7 +70,6 @@ bool InputConfig::LoadConfig()
{
int n = 0;
std::vector<std::string> controller_names;
for (auto& controller : m_controllers)
{
Common::IniFile::Section config;
@@ -92,7 +91,6 @@ bool InputConfig::LoadConfig()
}
controller->LoadConfig(&config);
controller->UpdateReferences(g_controller_interface);
controller_names.push_back(controller->GetName());
// Next profile
n++;
@@ -125,11 +123,9 @@ void InputConfig::SaveConfig()
Common::IniFile inifile;
inifile.Load(ini_filename);
std::vector<std::string> controller_names;
for (auto& controller : m_controllers)
{
controller->SaveConfig(inifile.GetOrCreateSection(controller->GetName()));
controller_names.push_back(controller->GetName());
}
inifile.Save(ini_filename);