Core: Remove unused function Callback_ISOName()

This commit is contained in:
Lioncash 2014-07-16 20:44:17 -04:00
parent 9481af886b
commit 041445a155

View File

@ -71,7 +71,6 @@ static volatile u32 DrawnFrame = 0;
static u32 DrawnVideo = 0;
// Function forwarding
const char *Callback_ISOName(void);
void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
// Function declarations
@ -650,18 +649,6 @@ void Callback_VideoCopiedToXFB(bool video_update)
Movie::FrameUpdate();
}
// Callback_ISOName: Let the DSP emulator get the game name
//
const char *Callback_ISOName()
{
SCoreStartupParameter& params =
SConfig::GetInstance().m_LocalCoreStartupParameter;
if (params.m_strName.length() > 0)
return params.m_strName.c_str();
else
return "";
}
void UpdateTitle()
{
u32 ElapseTime = (u32)Timer.GetTimeDifference();