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CMake: Move Windows defines to Source/CMakeLists.txt
Messes up various Externals, like PortAudio.
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@ -244,16 +244,7 @@ else()
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endif()
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endif()
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if(CMAKE_SYSTEM_NAME MATCHES "Windows")
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add_definitions(-DNOMINMAX)
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add_definitions(-DUNICODE)
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add_definitions(-D_UNICODE)
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add_definitions(-DWIN32_LEAN_AND_MEAN)
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add_definitions(-D_WIN32_WINNT=0x0602)
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add_definitions(-D_SECURE_SCL=0)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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elseif(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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# This doesn't play well with the packaging script that doesn't understand @rpath
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set(CMAKE_MACOSX_RPATH OFF)
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@ -3,6 +3,17 @@ if(NOT FLAG_CXX_CXX14)
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check_and_add_flag(HAS_CXX1Y -std=c++1y)
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endif()
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if(CMAKE_SYSTEM_NAME MATCHES "Windows")
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add_definitions(-DNOMINMAX)
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add_definitions(-DUNICODE)
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add_definitions(-D_UNICODE)
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add_definitions(-DWIN32_LEAN_AND_MEAN)
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add_definitions(-D_WIN32_WINNT=0x0602)
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add_definitions(-D_SECURE_SCL=0)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif()
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# These aren't actually needed for C11/C++11
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# but some dependencies require them (LLVM, libav).
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add_definitions(-D__STDC_LIMIT_MACROS)
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