mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-12-04 08:54:07 +00:00
(requires review for windows/mac)
Fix up so that various libraries wont be fatal for build with scons wiiuse lib is used only if HAVE_WIIUSE is defined to 1 made major cleanup for darwin and osx64 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1404 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
be3094b6b3
commit
064d45024c
7
Externals/WiiUseSrc/Src/SConscript
vendored
7
Externals/WiiUseSrc/Src/SConscript
vendored
@ -2,6 +2,10 @@
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Import('env')
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if not env['HAVE_BLUEZ']:
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env['HAVE_WIIUSE'] = 0
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Return()
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files = [
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"classic.c",
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"dynamics.c",
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@ -22,4 +26,7 @@ env_wiiuse = env.Clone(
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libs = [
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'm',
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]
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env_wiiuse.SharedLibrary(env['libs_dir']+"wiiuse", files, LIBS=libs)
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env['HAVE_WIIUSE'] = 1
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83
SConstruct
83
SConstruct
@ -41,8 +41,7 @@ cppDefines = [
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]
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if sys.platform == 'darwin':
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compileFlags += [ '-I/opt/local/include' ]
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include_paths = [
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'../../../Core/Common/Src',
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@ -60,7 +59,7 @@ include_paths = [
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dirs = [
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'Externals/Bochs_disasm',
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'Externals/LZO',
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'Externals/WiiUseSrc/Src',
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'Externals/WiiUseSrc/Src',
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'Source/Core/Common/Src',
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'Source/Core/Core/Src',
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'Source/Core/DiscIO/Src',
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@ -74,6 +73,7 @@ dirs = [
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'Source/Plugins/Plugin_nJoy_Testing/Src',
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'Source/Plugins/Plugin_Wiimote/Src',
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'Source/Core/DolphinWX/Src',
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'Source/Core/DebuggerWX/Src',
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]
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builders = {}
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@ -86,6 +86,7 @@ if sys.platform == 'darwin':
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for dstNode in target:
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writePlist(properties, str(dstNode))
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builders['Plist'] = Builder(action = createPlist)
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compileFlags += [ '-I/opt/local/include' ]
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lib_paths = include_paths
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@ -173,57 +174,60 @@ tests = {'CheckWXConfig' : wxconfig.CheckWXConfig,
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'CheckPKG' : utils.CheckPKG,
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'CheckSDL' : utils.CheckSDL}
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conf = env.Configure(custom_tests = tests)
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conf = env.Configure(custom_tests = tests,
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config_h="Source/Core/Common/Src/Config.h")
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if not conf.CheckPKGConfig('0.15.0'):
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Exit(1)
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print "Can't find pkg-config, some tests will fail"
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if not env['osx64']:
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if not conf.CheckSDL('1.0.0'):
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Exit(1)
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env['HAVE_SDL'] = conf.CheckSDL('1.0.0')
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if not conf.CheckPKG('bluez'):
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Exit(1)
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# Bluetooth for wii support
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env['HAVE_BLUEZ'] = conf.CheckPKG('bluez')
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if not env['osx64']:
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if not conf.CheckPKG('ao'):
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Exit(1)
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# needed for sound
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env['HAVE_AO'] = conf.CheckPKG('ao')
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# handling wx flags CCFLAGS should be created before
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if not env['nowx']:
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if not env['osx64']:
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if not conf.CheckWXConfig(
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'2.8', ['gl', 'adv', 'core', 'base'], env['debug']
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):
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print 'gui build requires wxwidgets >= 2.8'
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Exit(1)
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if not env['nowx']:
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if not env['osx64']:
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dirs += ['Source/Core/DebuggerWX/Src',]
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env['HAVE_WX'] = conf.CheckWXConfig('2.8', ['gl', 'adv', 'core', 'base'],
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env['debug'])
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# After all configuration tests are done
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env = conf.Finish()
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#wx windows flags
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if not env['nowx']:
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if not env['osx64']:
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wxconfig.ParseWXConfig(env)
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compileFlags += ['-DUSE_WX',]
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#osx 64bit need this
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#osx 64 specifics
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if env['osx64']:
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# SDL and WX are broken on osx 64
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env['HAVE_SDL'] = 0
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env['HAVE_WX'] = 0;
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compileFlags += ['-arch' , 'x86_64', '-DOSX64']
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# Gui less build
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if env['nowx']:
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env['HAVE_WX'] = 0;
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# Creating config.h defines
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conf.Define('HAVE_SDL', env['HAVE_SDL'])
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conf.Define('HAVE_BLUEZ', env['HAVE_BLUEZ'])
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conf.Define('HAVE_AO', env['HAVE_AO'])
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conf.Define('HAVE_WX', env['HAVE_WX'])
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# After all configuration tests are done
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conf.Finish()
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#wx windows flags
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if env['HAVE_WX']:
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wxconfig.ParseWXConfig(env)
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compileFlags += ['-DUSE_WX']
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#get sdl stuff
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if not env['osx64']:
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if env['HAVE_SDL']:
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env.ParseConfig('sdl-config --cflags --libs')
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# lib ao (needed for sound plugins)
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if not env['osx64']:
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if env['HAVE_AO']:
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env.ParseConfig('pkg-config --cflags --libs ao')
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# bluetooth for wii
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env.ParseConfig('pkg-config --cflags --libs bluez')
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if env['HAVE_BLUEZ']:
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env.ParseConfig('pkg-config --cflags --libs bluez')
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# add methods from utils to env
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env.AddMethod(utils.filterWarnings)
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@ -243,9 +247,10 @@ env['libs_dir'] = env['prefix'] + 'Libs/'
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#TODO where should this go?
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env['data_dir'] = env['prefix']
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env['LINKFLAGS'] = [ '-Wl,-rpath,' + env['libs_dir'] ]
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env['RPATH'] = env['libs_dir']
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env['LIBPATH'] += [ env['libs_dir'] ]
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Export('env')
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rev = utils.GenerateRevFile(env['flavor'],
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"Source/Core/Common/Src/svnrev_template.h",
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@ -262,6 +267,8 @@ if unknown:
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# generate help
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Help(vars.GenerateHelpText(env))
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Export('env')
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for subdir in dirs:
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SConscript(
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subdir + os.sep + 'SConscript',
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@ -19,7 +19,7 @@ def CheckPKG(context, name):
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context.Message( 'Checking for %s... ' % name )
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ret = context.TryAction('pkg-config --exists \'%s\'' % name)[0]
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context.Result( ret )
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return ret
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return int(ret)
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def CheckSDL(context, version):
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@ -34,7 +34,7 @@ def CheckSDL(context, version):
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ret = (found >= required)
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context.Result( ret )
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return ret
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return int(ret)
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def GenerateRevFile(flavour, template, output):
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@ -35,8 +35,10 @@
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#endif
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#include "../../../PluginSpecs/CommonTypes.h"
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#define HAVE_WIIUSE 1
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#else
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#include "CommonTypes.h"
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#include "Config.h"
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#endif
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#include <stdlib.h>
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@ -2,6 +2,9 @@
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Import('env')
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if not env['HAVE_WX']:
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Return()
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files = ["LogWindow.cpp",
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"BreakPointDlg.cpp",
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"BreakpointView.cpp",
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@ -3,13 +3,19 @@
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Import('env')
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import sys
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wxenv = env.Clone()
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files = [
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'BootManager.cpp',
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'Config.cpp',
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'cmdline.c',
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]
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if not env['osx64']:
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libs = [
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'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'common', 'z'
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]
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if wxenv['HAVE_WX']:
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files += [
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'AboutDolphin.cpp',
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'ConfigMain.cpp',
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@ -26,36 +32,21 @@ if not env['osx64']:
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'stdafx.cpp',
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]
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libs = [
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'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'common', 'z'
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]
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CPPDEFINES = [
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'USE_XPM_BITMAPS',
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'wxNEEDS_CHARPP',
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],
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wxenv = env.Clone()
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if not wxenv['osx64']:
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libs = [ 'debwx' ] + libs
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wxenv.Append(
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CPPDEFINES = [
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'USE_XPM_BITMAPS',
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'wxNEEDS_CHARPP',
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],
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LINKFLAGS = [
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'-pthread',
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],
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LIBS = libs
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)
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else:
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wxenv.Append(
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CPPDEFINES = [
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'USE_XPM_BITMAPS',
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'wxNEEDS_CHARPP',
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],
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LINKFLAGS = [
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'-pthread',
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'-arch',
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'x86_64'
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],
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LIBS = libs
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)
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wxenv.Append(
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LINKFLAGS = [
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'-pthread',
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],
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LIBS = libs
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)
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if sys.platform == 'darwin':
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exeGUI = env['binary_dir'] + 'Dolphin.app/Contents/MacOS/Dolphin'
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@ -85,7 +76,8 @@ else:
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exeGUI = env['binary_dir'] + 'Dolphin'
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exeNoGUI = env['binary_dir'] + 'DolphinNoGUI'
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objects = [ wxenv.Object(srcFile) for srcFile in files ]
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if not wxenv['osx64']:
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wxenv.Program(exeGUI, objects + [ 'Main.cpp' ])
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wxenv.Program(exeNoGUI, objects + [ 'MainNoGUI.cpp' ])
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#objects = [ wxenv.Object(srcFile) for srcFile in files ]
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if not wxenv['HAVE_WX']:
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wxenv.Program(exeGUI, files + [ 'Main.cpp' ])
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wxenv.Program(exeNoGUI, files + [ 'MainNoGUI.cpp' ])
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@ -5,6 +5,10 @@ import sys
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name = "Plugin_DSP_HLE"
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if not env['HAVE_AO']:
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print name + " must have AO to be build"
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Return()
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files = [
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'DSPHandler.cpp',
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'MailHandler.cpp',
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@ -5,6 +5,10 @@ import sys
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name = "Plugin_DSP_LLE"
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if not env['HAVE_AO']:
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print name + " must have AO to be build"
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Return()
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files = [
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"AOSoundStream.cpp",
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# "DisAsmDlg.cpp",
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@ -46,12 +46,12 @@ libs = [
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gfxenv = env.Clone()
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if not gfxenv['osx64']:
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if gfxenv['HAVE_WX']:
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files += [
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'GUI/ConfigDlg.cpp',
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'Debugger/Debugger.cpp',
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'Debugger/PBView.cpp',
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]
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'GUI/ConfigDlg.cpp',
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'Debugger/Debugger.cpp',
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'Debugger/PBView.cpp',
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]
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if gfxenv['osx64']:
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files += [ 'cocoaGL.m' ]
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@ -66,13 +66,10 @@ if gfxenv['osx64']:
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'x86_64'
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]
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useSDL = gfxenv['HAVE_SDL']
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if sys.platform == 'darwin':
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# SDL is currently the only way to get video on Mac OS X.
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if gfxenv['osx64']:
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useSDL = False
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else:
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useSDL = True
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# TODO: clean it up (use incpath and libpath)
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# Use libraries from MacPorts.
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compileFlags.append('-I/opt/local/include')
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linkFlags.append('-L/opt/local/lib')
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@ -83,6 +80,8 @@ if sys.platform == 'darwin':
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]
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else:
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# By default, GLX is used on Linux to setup OpenGL, but you can select SDL
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# TODO: build both sdl and non X
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useSDL = False
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# instead if you like, by changing the line below.
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tests = {'CheckPKG' : utils.CheckPKG}
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@ -96,7 +95,7 @@ else:
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gfxenv = conf.Finish()
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useSDL = False
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gfxenv.ParseConfig("pkg-config x11 --cflags --libs")
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gfxenv.ParseConfig("pkg-config xxf86vm --cflags --libs")
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|
@ -3,6 +3,7 @@
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Import('env')
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import sys
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wmenv = env.Clone()
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name = "Plugin_Wiimote"
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files = [
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@ -16,21 +17,20 @@ files = [
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"Encryption.cpp",
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"FillReport.cpp",
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"main.cpp",
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"wiimote_real.cpp",
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]
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wiimoteenv = env.Clone()
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libs = [ 'common' ]
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if wiimoteenv['osx64']:
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wiimoteenv.Append(
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CXXFLAGS = [ '-arch', 'x86_64' ],
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LINKFLAGS = [ '-arch', 'x86_64' ],
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LIBS = [ 'common' ],
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)
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else:
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wiimoteenv.Append(
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CXXFLAGS = [ '-fPIC' ],
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LIBS = [ 'common', 'wiiuse' ],
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)
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cxxflags = [ '-fPIC' ]
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wiimoteenv.SharedLibrary(env['plugin_dir']+name, files)
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if wmenv['HAVE_WIIUSE']:
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libs += [ 'wiiuse' ]
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files += [ "wiimote_real.cpp" ]
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cxxflags += ['-DHAVE_WIIUSE']
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wmenv.Append(
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CXXFLAGS = cxxflags,
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LIBS = libs,
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)
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wmenv.SharedLibrary(env['plugin_dir']+name, files)
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|
@ -28,7 +28,10 @@
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#include "pluginspecs_wiimote.h"
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#include "EmuMain.h"
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#if HAVE_WIIUSE
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#include "wiimote_real.h"
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#endif
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#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
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@ -128,8 +131,9 @@ extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
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/* We will run WiiMoteReal::Initialize() even if we are not using a real wiimote,
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we will initiate wiiuse.dll, but we will return before creating a new thread
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for it in that case */
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#if HAVE_WIIUSE
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g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
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#endif
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g_Config.Load(); // load config settings
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WiiMoteEmu::Initialize();
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@ -146,13 +150,17 @@ extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
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extern "C" void Wiimote_DoState(void* ptr, int mode)
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{
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#if HAVE_WIIUSE
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WiiMoteReal::DoState(ptr, mode);
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#endif
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WiiMoteEmu::DoState(ptr, mode);
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}
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extern "C" void Wiimote_Shutdown(void)
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{
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#if HAVE_WIIUSE
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WiiMoteReal::Shutdown();
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#endif
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WiiMoteEmu::Shutdown();
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}
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@ -173,10 +181,13 @@ extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32
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LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
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}
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if (g_UseRealWiiMote)
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WiiMoteReal::InterruptChannel(_channelID, _pData, _Size);
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if (! g_UseRealWiiMote)
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WiiMoteEmu::InterruptChannel(_channelID, _pData, _Size);
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#if HAVE_WIIUSE
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else
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WiiMoteEmu::InterruptChannel(_channelID, _pData, _Size);
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WiiMoteReal::InterruptChannel(_channelID, _pData, _Size);
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#endif
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LOGV(WII_IPC_WIIMOTE, 3, "=============================================================");
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}
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|
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@ -192,19 +203,25 @@ extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _
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LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
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}
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if (g_UseRealWiiMote)
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WiiMoteReal::ControlChannel(_channelID, _pData, _Size);
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else
|
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WiiMoteEmu::ControlChannel(_channelID, _pData, _Size);
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|
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if (! g_UseRealWiiMote)
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WiiMoteEmu::ControlChannel(_channelID, _pData, _Size);
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#if HAVE_WIIUSE
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else
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WiiMoteReal::ControlChannel(_channelID, _pData, _Size);
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#endif
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LOGV(WII_IPC_WIIMOTE, 3, "=============================================================");
|
||||
}
|
||||
|
||||
extern "C" void Wiimote_Update()
|
||||
{
|
||||
if (g_UseRealWiiMote)
|
||||
WiiMoteReal::Update();
|
||||
else
|
||||
WiiMoteEmu::Update();
|
||||
if (! g_UseRealWiiMote)
|
||||
WiiMoteEmu::Update();
|
||||
#if HAVE_WIIUSE
|
||||
else
|
||||
WiiMoteReal::Update();
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" unsigned int Wiimote_GetAttachedControllers()
|
||||
|
@ -5,6 +5,10 @@ import sys
|
||||
|
||||
name = "Plugin_nJoy_SDL"
|
||||
|
||||
if not env['HAVE_SDL']:
|
||||
print name + " must have SDL to be build"
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'nJoy.cpp',
|
||||
'GUI/AboutBox.cpp',
|
||||
@ -16,5 +20,5 @@ padenv.Append(
|
||||
CXXFLAGS = [ '-fPIC' ],
|
||||
LIBS = [ 'common' ],
|
||||
)
|
||||
if not env['osx64']:
|
||||
padenv.SharedLibrary(env['plugin_dir']+name, files)
|
||||
|
||||
padenv.SharedLibrary(env['plugin_dir']+name, files)
|
||||
|
@ -5,6 +5,10 @@ import sys
|
||||
|
||||
name = "Plugin_nJoy_Testing"
|
||||
|
||||
if not env['HAVE_SDL']:
|
||||
print name + " must have SDL to be build"
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'nJoy.cpp',
|
||||
'GUI/AboutBox.cpp',
|
||||
|
Loading…
Reference in New Issue
Block a user